I think part of the problem is there is no "world" its just a series of zones that you never want to go back to once you have finished them. And they are FAR to gamey. Paths with NPCs just standing there and enemies constantly spawning in the same places. It doesn't take long before it is all very very samey.
I disagree completely with this. You can code anything, I know I'm a games programmer. There are a lot of lazy choices in Neverwinter. I don't expect a huge amount from a F2P MMO, but I'm still disappointed this is what passes for a D&D game. What it does it does pretty well, it's not a BAD little MMO if you over look the…
Being free is a big plus obviously. It allows you to forgive alot of transgressions. I dont really feel that it's pay to win, I looked at the shop and didnt see much that I even would want. Just a bunch of overpriced stuff that didnt really add much. Well im not sure about that, it has D&D stats, it has D&D skills, you…
Cleric companions are so annoying when you are a Rogue. You Stealth, run in and start attacking your enemies, a second later in charges your cleric and stands RIGHT where it will make the enemies hit you when they attack her. Every time. I usually let her die, then kill the enemies and let her heal any damage I took…
Entitled, unrealistic, ticking every feature. Your making alot of stuff up there. I don't expect a game development tool where did I say that ? All I want is basic functionality. As for my expectations, they are pretty low and this doesn't even reach that quite reasonable level. I don't know what your getting defensive…
I've been a games developer for 15 years I know all about creativity but I'm not going to waste my time working with tools like this. A tool you have to be "creative" and patient just to make a hill? It's incredibly simple to make a height map importer for a tool like this I've made plenty of them myself, leaving…