We're a casual guild with a GH12. We're growing slow and steady, but not super hard-cores. So specifically looking for an Alliance with an open spot.... nothing complicated.
Our Alliance decided they did not find our progress on GH as fast as they would like so dumped us. We are a no drama guild looking similar Alliance. Please message me on Discord or Xbox if you gave a spot!
Sorry for the late reply. Work updated the server and blocked this site as "Gaming" so not checking it as often. xBox or Discord are the fastest ways to get an invite.
My guild is a Gauntlet in this alliance and I have not found a better, more organized, and friendlier group of players. If you want the very best in the game, take a look toward Denial as they provide a world class guild experience in Neverwinter! Speedo
Crushing Pin - Your control powers cause the target to take 2/4/6/8/10% bonus damage for 3 seconds. Would an Enchantment be consider one of "your powers?"
The fact that it has been acknowledged by the Devs that they only want AD earned by "playing the game" so was removed from professions makes me believe this is a reasonable quality of life request... Professions are not "playing the game" so it should be easier and less tedious to progress?
I tried to read as much of this as I could... a lot to take in. I run a pretty solid TacGF and in regards to AP gain I have no empirical data, no charts, and do not watch the combat log so I'll rely on my eyes. With 0 AP, 1 hit from Orcus fills up my AP all the way and can pop a daily again. I also use Action Surge. While…
I would say there is something wrong with your Pallys and how they are spec'd, feats, and paragon. If both of those pallys are basically dps, then it isn't surprising your team struggled. Also, a cleric can always make a run more smooth... if you have the means, I highly recommend picking one up :) Since you are well…
I think the reason it has not been addressed is mainly because there not enough PvP'ers complaining yet. Once they start raising pitchforks, expect bonding to have a 30 min or so cool-down...
That will fit into a chest piece with a purple enhancement slot. You will prob start seeing that armor after level 60 (?). But yes, hang on to it because it will be a great start when you find the armor to use.
My take on this is that the state of the game is so right now that tank/healer is less necessary for most "end-game" decked out players. My TachGF + Buff Cleric + 3 DPS did eToS 4 times averaging 6 min per run. I'm sure that isn't a record, but the point is we are all geared and the only reason for us to even be in there…
I feel this a lot. Some days when I encounter the simplest inconvenience, like going around a group of players just to get stuck on a fence I couldn't see... drives me bat-HAMSTER crazy! Or a mob of monster pushes me into an area that 100% restricts my view of combat because of a tree or overhang... bat-HAMSTER crazy. Like…
Great guide and I appreciate the time and thoughtfulness of your explanations. Here is what I think I understand about our class/paragon: *Deflect seems to become less valuable as we stack Defense and Hit Points. *Deflecting attacks means that you are not taking that damage at all. EDIT: Just learned that when a Deflect is…
I have been switching back and forth from CS and AoD over the last couple weeks and even soloing, seem to keep going back to CS. The damage, animation speed, and the cool-down are all better for me.
So still a little underwhelmed by Alliance at this time. Up to GH8 and have been in several Alliances already... but the Swords seem to bounce around a bit, leaving the Gauntlets (ME) to start all over. Either looking for a steady Alliance opportunity... OR If you are the leader of a sub 8 GH and want to work together,…
I like to pick up everything as well, but resist when running a dungeon out of courtesy. Generic loot dropped by mobs should always be round robin instead of forcing all group members to decide, with boss drops forcing players to make a loot decision. Also, just being able to walk over all items that stack or already ID'd…
It isn't the damage boost that makes Villain's Menace so attractive... it is that grants immunity to crown control effects. Round up dozens of trash in a place like Sharandar dailies and you could be bounced around like a pinball for 5 minutes trying to take them all out. Not with Villain's Menace. Mark them ups, round em…
I'll try it for sure... You know that quest from sharandar where you have to kill 3 formorian (sp?) warriors? I mark everything i can, drag about 5 mobs together so they are all surrounding me. ITF, ET, WMS and let lightning enchant burn the mob down to just the warriors. CS finishes each off pretty easily. I'll give…
I'm not sure 100 agree with "useless." When soloing dailies, I go through my rotation and use CS on the last big/bad foe and my lion will maul the heck out of it... often killing it before I can even get a swing of WMS in.
There is a trick to Sharandar that I find very very helpful. I learned it from another post, but the basic idea is to only do the battle for Sharandar daily quest, but collect all the quests from each area. Every other day, run them all. Partly because it drives me nuts competing for the same fing "tame the dog" but mostly…
As a Tactition, I feel like I breeze through dailies... Still trying to update my ring choices because made a bad mistake with Personalized rings of regeneration. Any suggestions here; Underdark still go-to? I just walk around Hard Marking everything to get foes surround me, Into the Fray, Enforced Threat, swing Weapon…