My current favorite build: http://nwcalc.com/dc?b=oe5:4zj77:b65s,13l3314:66000:b5u00:bu500&h=0 SF/ASeal; SB/BoH/AS; HG/DA; Foresight/Healer's Lore. The players I run CN with like massing up huge trains and the damage reduction this build has along with the stat boost from LS is the best way I've found to keep them (and me)…
I used my own variation of munkey's build when I was testing: http://nwcalc.com/dc?b=cn4:2hwcg:5m9s,13l3314:66000:buz5u:60000&h=0 Used Sacred Flame as my main at-will and slotted divine fortune + healer's lore. SB, HW, AS for encounters. With divine fortune and hw there's no need for any points in righteous rage, I always…
If you're using foresight and not taking benefit of foresight it seems kind of a waste, getting that up to 11% dr is pretty significant. But tbh, if you're going for a healing build you may as well go all out and run something like munkey81's build with all the temp hp synergies. For new/undergeared clerics I'd probably…
I have absolutely no problem at all getting enough divinity to power astral shield and bastion (and if you're not casting bastion on divinity, you're doing it wrong). Also, a divine cast sb absolutely procs linked spirit.
LOL no. Someone trying to use Power of Oppression to mitigate damage from 20 odd mobs (which all hit like trucks) in CN is going to get pasted in a hurry. The challenge now as a cleric is to provide a combination of damage reduction and healing that will keep your group alive for the ~5 seconds or so in between AS casts.…
Yeah, it'd definitely be nice if cryptic weren't so...cryptic (sorry, couldn't resist :D) with so many of the tooltip descriptions. But I figure as long as a build stays focused (in this case damage reduction, temp hp, crit), you can expect good results.
I was using unspecified's build pre-patch and post patch I stuck with it for some time. While the build still works, it's not nearly as effective as it used to be. After experimenting a bit I settled on a build that's similar to Elandra's, imo loading up on feats and abilities that grant damage reduction is the best way to…
I already posted this in the linked spirit thread but anyways, I gave your build a try with a few minor tweaks: http://nwcalc.com/dc?b=cn4:2hwcg:5m9s,13l3314:66000:b5u00:6uz00&h=0 It's been working great, the biggest problem post patch was dealing with big damage spikes in between AS casts and this build is excellent at…
I decided to give Elandra's build a try yesterday with some minor changes: http://nwcalc.com/dc?b=cn4:2hwcg:5m9s,13l3314:66000:b5u00:6uz00&h=0 I didn't get a chance to go to CN with it but initial impressions after a sp/karru delve run was very positive. The cd on BH isn't as horrible as it seems and I never had a moment…
I decided to give this a try tonight, I got in a few CN runs and a couple of Karru's and it seemed to work pretty well. This build definitely does pump out some pretty gaudy healing numbers. I did switch a few things around though, I took 5 points from invigorated healing and put them into righteous rage instead and I put…
Basically this. It still feels like you're putting a band-aid on a gusher until AS is ready, but it's manageable because they really nerfed the adds during boss fights. The patch definitely lowered the fun factor for me a bit since I really don't have to do much tanking or kiting anymore, but I'm glad that my gf and gwf…
LOL, yeah you're the one who's delusional if you think something like healing word or bastion of health actually make a difference. From what I can see from your posts you're basically proof that any imbecile who can hit the astral shield button can play cleric. But please, by all means please reply or start another thread…
How to play cleric: It stands in the blue circle or it gets the hose again. Seriously, what else is there? Throwing out SB, a d-cast FF, a HG or maybe a DA when it's up, that's nice and it's some extra buttons to push but the only ability that truly matters is AS. If someone struggles on live, especially in a 2 DC party…
Did you go temporarily blind when you cut and paste that and miss the SECONDARY DEFENDER part? Not to mention the person you quoted was specifically talking about tanking adds?
One of the things I like most about healing in this game is the fact that I'm not forced to stare at the groups healthbars for however long it takes to complete a dungeon. I would be extremely disappointed if they changed the class so that you'd have to focus more on single target healing. Combine that with the difficulty…
Thanks for the write up, I'm leveling a gf atm and you answered a lot of questions I had about the class. Would you mind taking a screenshot of your skills and feats as well?
1. Fix boss glitches and cheese tactics, at this point everyone knows what they are and every group does it so I'm not going to spell it out. Fix dungeon glitching to bypass content. Some of the jumps seem somewhat legit, till you realize that GF's can't ever make them because they can't jump + slide, but then again GF's…
Right now the ideal group is 2x DC's, 2x TR's, and one CW (and that CW better know how to keep that Arcane Singularity spam going). Having said that, I wouldn't get too down on your GF. They've already said that they'll be fixing the agro issues and as with every mmo, every class will inevitably go through their boom and…
I'm having a good time with the game so far, but like many people I find the pricing in the store to be pretty gross, especially for a game that's still in "open beta". I'd love it if they went with an optional subscription model like DCUO, but regardless the pricing really needs to come down. Trying to mask the actual…
My thoughts exactly. While the gaming industry is infamous for releasing unfinished products, what they've done here just takes the cake. I don't think a wipe is feasible at this point but here's hoping there will be new shards once the game goes "live".