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Post patch Clerics that heal CN solo. please help!!

aierrsaierrs Member, Neverwinter Beta Users Posts: 60
edited June 2013 in The Temple
http://nwcalc.com/dc?b=njz:4zs37:b65s,1l33314:6c000:bzun1:60000&h=0

Hi clerics. I would really like your comments for those that have regularly heal CN solo, about the built above.

I use mainly divine armor, hallow ground. Ashield. Sunburst. Healing word/ Forge master. Aseal. Scared flame. Healer lore. Foresight.

Also where is this smoothing light? I cant seem to find this skill?

My only worry is divinity generation. I have a qns as well. Does rage of templus regen divinity for heals? The tooltip says dmg only? If so, it doesnt seems so useful isnt it?
Post edited by aierrs on

Comments

  • tomkrulltomkrull Member Posts: 1 Arc User
    edited June 2013
  • fondlezfondlez Member Posts: 0 Arc User
    edited June 2013
    This is what I have successfully used in the past and it works perfectly fine: http://nwcalc.com/dc?b=nlp:4zmd3:b5ro,1fl3315:6c000:6z50u:6y000&h=1

    I recently respecced out of Ethereal Boon and into Linked Spirit. I had to take out 1 point from Rising Hope to get 5/5 Linked Spirit. I doubt this will have any detrimental effect on my Divinity Generation.

    As for Divinity, Sunburst is the largest source of Divinity and it benefits greatly from Righteous Rage of Tempus. Also, my Critical Chance is 33%, which helps a lot with Divinity.

    My Damage Resistance is 36%, which helps enormously with survival in CN (I see way too many DC's dying in CN, when I am on my CW, who have something like 1000 Defense). With 31%+ Defense and Toughness 3/3 you will easily survive one Hand/Mirrored Gaze.

    My AP Gain is 50% with Holy Fervor, which I always have equipped in CN. This is above average, though not especially high, compared to most DC, who either do not use Holy Fervor or have lower Recovery. This allows me to almost always have Hallowed Ground or Divine Armor available to use. I choose between them depending on how many elite adds and Mages are around spouting red aoe all over the place when I will use DA. I also use DA when someone goes down for easier Revive.

    I use similar spells as you for CN's Draco: SB/FF/AS + ASeal/SF + HF/Foresight. Outside of Draco, I tend to use BotS instead of SF for extra Divinity.

    Sometimes there is nothing you can do about someone taking too much damage constantly. Good CW's, for example, now realise they cannot neglect survivability. Most successful ones do not step into CN's final boss without around 2k Defense or high HP or high Lifesteal.

    Soothing Light is the heal available from consuming your Divinity by targetting someone in Divine Mode and right clicking on them. Given its Divinity consumption, it is for emergency uses only and not really suitable for CN in most situations anyway due to the high movement, imo. If I really needed targetted healing consistently, I would rather switch FF to HW.
  • wholyhandgrenadewholyhandgrenade Member Posts: 0 Arc User
    edited June 2013
    tomkrull wrote: »

    flame strike is awesome to solo with
  • wholyhandgrenadewholyhandgrenade Member Posts: 0 Arc User
    edited June 2013
    fondlez wrote: »
    This is what I have successfully used in the past and it works perfectly fine: http://nwcalc.com/dc?b=nlp:4zmd3:b5ro,1fl3315:6c000:6z50u:6y000&h=1

    I recently respecced out of Ethereal Boon and into Linked Spirit. I had to take out 1 point from Rising Hope to get 5/5 Linked Spirit. I doubt this will have any detrimental effect on my Divinity Generation.

    As for Divinity, Sunburst is the largest source of Divinity and it benefits greatly from Righteous Rage of Tempus. Also, my Critical Chance is 33%, which helps a lot with Divinity.

    My Damage Resistance is 36%, which helps enormously with survival in CN (I see way too many DC's dying in CN, when I am on my CW, who have something like 1000 Defense). With 31%+ Defense and Toughness 3/3 you will easily survive one Hand/Mirrored Gaze.

    My AP Gain is 50% with Holy Fervor, which I always have equipped in CN. This is above average, though not especially high, compared to most DC, who either do not use Holy Fervor or have lower Recovery. This allows me to almost always have Hallowed Ground or Divine Armor available to use. I choose between them depending on how many elite adds and Mages are around spouting red aoe all over the place when I will use DA. I also use DA when someone goes down for easier Revive.

    I use similar spells as you for CN's Draco: SB/FF/AS + ASeal/SF + HF/Foresight. Outside of Draco, I tend to use BotS instead of SF for extra Divinity.

    Sometimes there is nothing you can do about someone taking too much damage constantly. Good CW's, for example, now realise they cannot neglect survivability. Most successful ones do not step into CN's final boss without around 2k Defense or high HP or high Lifesteal.

    Soothing Light is the heal available from consuming your Divinity by targetting someone in Divine Mode and right clicking on them. Given its Divinity consumption, it is for emergency uses only and not really suitable for CN in most situations anyway due to the high movement, imo. If I really needed targetted healing consistently, I would rather switch FF to HW.

    hammer of fate is killer in PvP, I love using that as I know if I can survive awhile on my cleric its going to win unless up against a GF where I can't get past its immunity
  • snake0ilsnake0il Member Posts: 23 Arc User
    edited June 2013
    My current favorite build: http://nwcalc.com/dc?b=oe5:4zj77:b65s,13l3314:66000:b5u00:bu500&h=0

    SF/ASeal; SB/BoH/AS; HG/DA; Foresight/Healer's Lore.

    The players I run CN with like massing up huge trains and the damage reduction this build has along with the stat boost from LS is the best way I've found to keep them (and me) standing. For Draco I'll swap BoH with HW and spam that on the TR so that I'll get healing aggro from the archers, the CW's are fine with SB, AS, and DA.
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