i lost count, but im somewhere between 200 and 300 msva completions, and still short of 4 marks to complete the set. mk said, that sva already contains the "improved" lootsystem, so it doesnt matter, if its 200 or 300 runs. either way, removing the peak function is an insult towards the players. i was unhappy, that i…
you ran out of keys and ragequit, before that happens. adding variety to the loottable is great, but by far not good enough for removing the chest peak function. common opinion about completing the latest weapon set is, that there are about 200 MSVA runs needed to gather all 30 legendary marks (im getting close to that…
i cant find the original post of the statement, but mk somewhere mentioned, that svardborg already has the improved lootsystem. sry, but in 19, out of 20 chests, spending the key still isnt worth the loot (not even close). making the rings charakterbound even made it worse, because i cant use defense rings for my alts.…
https://www.arcgames.com/en/games/star-trek-online/news/detail/10287833 maybe they bring an equal system for nwo. it would be an ad sink and people would have a chance to catch up on old promotional items. (and rant about crappy rng)
maybe its nitpicking, when people rant about having 40 or 50% sale. but considering, how much stuff (that was really helpful) was taken away from the game or changed to the worse during the last year, choosing 40% instead of 50% is a missed opportunity to reach a hand towards the community, since most expected that 50%…
think one issue is, that pala cant do anything, while in turtlestance. this didnt matter with old immunity mechanics, but with immunity removed, you can pick between losing aggro in turtle stance, or dying a quick death without
i just unlocked dread warrior pack, and it didnt unlock for any other toon on my account. only the toon, that opened it, can reclaim it edit: nvm, had brainlag.....
like the charakterbound enchantments from skt gift claimable pack. they made accountbound artifacts charakterbound without any warning or notify. opened a ticket about it and they refused to make the artifacts accountbound again, but offered to restore it on another toon of my choice. only downside was, that originally,…
think it depends on the account, and on expectations from people, how much time or money they are interested to invest, for reaching endgame. i got my mains upgraded, before removement of coals from tarmalunde store, and enchantments from skillnodes. with the games current state of refinement (time invested and costs), i…
artifact exchange vendor after lostmauth setbonus fix is one of very few highlights. im just playing for 1 year now, but the situation in general (especially about toon progress) dramatically changed to the worse. i was lucky, that i got my mains properly geared before explosion of refinement costs and removal of coal…
yes, DCUO was awesome. the great thing about it also was, that you were able to unlock those options account wide through collections, for a reasonable fee another force related mmo had these options too, and people spent a lot on those account unlocks
my worry is, that it will end up in a total wipe of all profession progress, people earned so far. thats what happened in sto, when they overworked the crafting system there
well, they know, how it could work i had 101 fashion slots in sto and never regret spending my zen for it was a mistery to me, why they didnt add something similar here. the whole system gets little dev love. enchants with terrible visuals, and no option to turn them off. lots of clipping when using different parts hair…
yes, the wolf head is a nice skin too, that isnt available anymore. i had hopes, that these unique skins may get added to the maze campaign transmute vendor at least, but idk, if that ever happens. what is bugging me most atm, are the split up sets, like lizardfolk, for example. headpiece for cw and rogue, chest offhand…
think it isnt easy to please everyone, as a developer. but its even harder to please no one, and i think this is happening right now with the current campaign. the setting is nice, i also like the zones, but the campaign content in general now is simply no fun for me, so i stopped chasing after it. and that this is…
you buy it for 5 other toons and still need 98347698756439876539786934879376 voninblood, if you want empowered gear. empowerment is the biggest flaw in that system, with its current expiration rate (think 12k voninblood to bring all 4 pieces to t3, just to see it expire back to t2 after ONE hour)
think the experience varies a lot during levelling and added encounters and skills. my first steps with my trapper were like: omg, hate it, so lame. with further progress, it turned into my most fun to play class. so its no bad idea to ask people about their opinion, you just have to be aware that tastes differ (obviously…
Elemental Shield of the black Earth (Lion motive) Elemental Shield of the eternal flame was already wondering, why the Horse motive shield got added to the maze transmute store, while the lion themed one didnt. the horse motive can be aquired from othersources (think crafting and also the transmute vendor in moonstone…
the waiting for double rp events isnt the issue. inventory hell is the issue. i actually think that the argument about selling bags and bankspace is exactly the reason, why permanent double rp will never happen. think the 8745687465827367536 different types of refining mats are the main reason to get more inventory slots