Thanks for the opportunity! Sorry it was kinda sloppy, at about the ten minutes till time I rushed the ending together. Anyways, grats to the other winners and hope to see you all in game!
A little shy of the 1500 but I wrote it in the last hour. Hope you like it! ___________________________________________________________ “Never drop your shield too early...” The first lesson rang through the little halfling’s mind as he gripped tight to the shield in front of him. He dared to peek over the rim when…
GF and TR are the only two classes that have a primary stat that doesn't contribute to their damage. With only five classes I suppose this is still considered fair as almost half the classes suffer from this plight heh. For a tanking class who is primarily concerned with staying alive and being a threat magnet, damage CAN…
Huh, I can't find the mod post I saw it on but a month back the evidence was scourge lock and archer ranger. However, to get back to the OP, I like most of what you have there except I think the shift ability should be a hop back. Same as a dodge/tele, but only goes back and is on the same 3/stam bar as CW. Also I think…
Yea I'm going to say I don't think sneak attack should necessarily have anything to do with stealth. Instead it should be a bonus to having combat advantage. Whether that be in the form of higher crit%, crit damage%, CA damage%, or something else. One or some combo of those makes more sense. ATM the only real reason to use…
Choose a game. Choose a race. Choose a class. Choose a profession. Choose a big freaking sword. Choose fighting dragons, goblins, orcs and trolls. Choose high constitution, low charisma, and good clerics. Choose well priced astral diamond buyouts. Choose a starter guild. Choose your friends. Choose leisurewear and matching…
This. It kinda makes me sad that there are racials with such power as to sway the choice over what you'd just want to play. I'm in the same boat. I'd honestly prefer to roll an elf of sorts but straight up 5% damage for half of every fight is pretty great. Only slightly better than the bonuses inlaid from having 3 extra…
I'm torn. Classically my rogue would be an Elf. However, the Tiefling has such great racials for a DPS class. Also, for those who haven't seen it yet "Theifling" probably going to be a thing for this game. Seems like everyone on this thread is planning Tiefling rogue.
So does this mean the human racial is even better? I still feel like the human racial with 3 bonus feats is going to be silly good if the feat trees are still similar to talent trees in other games. Imagine if you had 3 extra talent points in...WoW, Rift, ToR. I mean at the very least if you put three points into a talent…
Little known fact, when he was born his father followed elven tradition and gave him no name. When he was twelve he took the name of Khelben and took the surname Arunsun or Arun Son. Arun being his father. Arun's surname, however, was Maerdrym. So if we follow our traditions he would technically be Khelben Maedrym. However…
Mitch: "Curly's gold is in these mountains, I know it! See the big hand?!" Glen: "I'm cold...lets turn baaaaaaack." Phil: "All you do is whine, Mitch why did we have to bring him again?" (Let's see who's a movie buff)
Netherese for commoners and Loross for nobility. Though usually we just played that Loross was a "formal" language and hardly anyone used it regardless of nobility.
For aspects concerning game play, most likely the balance is based on the idea that the GWF could potentially hit an "unlimited" number of enemies. I say unlimited to the idea that this is a digital atmosphere and there did not seem to be any rules text or proof that limited the hit of a GWF to X targets. So, forgetting…
Well...excluding Sage of Shadowdale as a nickname for Elminster. He's been known as Eladar "The Dark", "The Old Mage", "Stinkbeard", "The Great Oversorcerer", "Old Sage", "Doombringer of Mystra", and as a woman, Elmara.