I've only read up to page 6 or 7 of this thread so someone may have already covered what I am about to say.... A few people have put forward the idea of breaking down foundry average play time into 15 minute chunks so that a quest that has an average play time of 30 minutes counts as two daily foundries etc. A perhaps…
Go on then, I'll put my neck on the block! :) Mine's about 45 minutes long, probably best as a duo though it's doable solo and is HEAVY on reading/story. Details in sig. Thanks in advance.
I just re-reviewed. I liked it the first time round but think this is an improvement. See you took whoevers advice it was to add some kobolds - I think that was a good idea. The last room was hard as hell (specially if you manage to pull one hard encounter into another, like I did!) but in a good way - not silly hard, but…
That IS odd. Not seen that before or had anyone else comment that they have had the same. I'll certainly see if I can replicate it though. Thanks for the feedback!
Yeah I'll give it a run. Here's mine: Quest Name: In search of Innocence by @revelationmd Foundry code: NW-DL8DTYYPS It's heavy on reading/story and it's average of 45mins play so I won't be offended if you would rather not review. But i'll go review yours anyway :) PS. Your question 3 bugs the hell out of me too!
Ran this earlier this afternoon and have to say it was one of (if not the) best quests I've done to date. Really enjoyed it. Gave it a very deserving 5 star! Don't know if you get much time to play the game outside of foundry building but would be interested in your feedback on my own far-from-masterpiece if you get the…
Excuse the thread derail, but I have to ask - is this going to be based on the old TSR adventure of the same name? Ahhh... happy memories. Wonder if anyone is working on a 'temple of elemental evil' remake yet? Would be fun to flatten that village (homlet?) outside again. Back on topic. Ravenloft was my no1 campaign…
Hey Dzogen - did Bill's tavern last night. Gave me a chuckle :) Bill's wife reminds me of my own *checks she's not stood behind me*. Anyway, if you fancy a quest that is almost the total opposite of your own style (no humour, lore/story heavy) you can give mine a go: Quest Name: In search of Innocence Foundry code:…
Going to give this a whirl now. Mine is here but it's somewhat longer (45mins) so I won't be offended if you decide against running/reviewing it: Quest Name: In search of Innocence by @revelationmd Foundry code: NW-DL8DTYYPS. Details: http://nw-forum.perfectworld.com/showthread.php?304101-In-search-of-Innocence Edit to say…
Well, it got finished and is just out of 'requiring review' - but to be fair I should warn you, it turned out with less romance that I originally intended. There is literally just a hint of 'lost love' which doesn't even involve the PCs. Anyway if you fancy giving it a review it can be found here: Quest Name: In search of…
Just did this and left a review. I enjoyed it. I really liked the scenery and appreciate the time it must have taken to lay out all those webs! Have to agree with firebrand6 - the boss fight seemed strange. Almost purposefully deceptive. The boss went down quick, whilst the guardians (which were much smaller) were harder.…
Thanks darriot. Appreciate the feedback! Regarding: 1) Yeah, I know the hallway you mean but.... it was only uneventful because you did the right thing (flee the darkness). Hang around for a bit and it gets VERY eventful. 2) Yep, it is tough for solo - I'm still learning with regards to getting the balance right between…
Thanks all - not been able to get in game the last couple of nights but I'm planning to be on at the weekend and hopefully will give all your foundry's a go!
Funnily enough, I am currently working on one with a hint of romance - it's not Mills and Boon but it has romance elements. Just came on here now as I'm having problems with one of my transitions and was out to pick brains :) Will post the name and number of the quest when (if) I ever finish it!
Ah, thanks. So something I've done wrong or just a known bug? In between posting I've just tried playing my foundry so far and it seems ok, just a pain to edit what with everything having a dialogue.
Definitely something very odd happened after the last patch. Similar problem to the OP, worked on a foundry for about 2 weeks, log on today to do some more and everything on my map (inanimate objects, atmosphere effects etc) has dialogue trees attached. It has literally randomly duplicated existing dialogue trees onto…