Nah there would just be fewer clerics. You should make one and sit around all day unable to do dailies and just wait to carry someone through dungeons.
Why was the DPS cleric nerfed? Prior to the patch I could crit for 200-300k; post patch I see nothing above 130k. Why make an option for DPS cleric only to punish those that take the time to create one?
Yeah I have no care about Strongholds. WHat comes after that? Anything worth sticking around for. I just don't get why they do not make tier 2 dungeons attainable to complete. If there was a goal to grow into and be able to do that Id still be playing a lot. But once you have every boon and almost 3k ILS and you still cant…
Dear development team, If T2 dungeons are impossible to play no matter how far you progress for regular gamers (paying and free) there is less of a want to log in and work towards progressing further. As a 2800 level score DPS Cleric (which I spent $ on) I struggle with getting excited about logging back in to do quests…
Thing is in dungeons usually its a cluster of foes. Spamming chains 4 times in a row is going to get you a ton of damage. Or smaller groups spamming divine light which can get up to three enemies. Only thing that stops this is a wizard who keeps pushing them apart. With a single boss yeah we can be out DPS'd
Its just adding some guild fun, A new PvP gear, not much else. Great for the guild players. If you are no one whats the big deal? Game doesn't change. I think people just look for a reason to complain.
Healer doesn't hit the enemy that often to stack 10x for terror. DPS should be terror and vorp mix. Bronzewood is interesting for healers. DMG mitigation.
I am about to test that. I have seen numbers, and need to run them myself that Terror might be better. My power is way up so a Vorpal doesn't hurt and I don't lose much. I thik Terror will mimick in some ways what High Prophet did for us in the past. I cant give up what the waistband oh honer + double slotted necklace…
This is exactly what it is right here. I haven't seen a team debuff in months. 99% of players pick personal boons/daily/active powers. Look at the numbers or vorpals versus terror. As a DPS cleric I use Divine Glow to debuff and use actives that heal when I use divinity. But often now I change them to do more damage…
Person in ToB no longer gives the quest. Ran one today and got the AD but I lost the match so didn't see if you automatically get the seal on your first victory but imagine you do.
Tiamat is picking up. Used to be WoD only had 2 instances with people. Now there are 6+. Should unlock tier 3 for the first time too. Just too time for people to get a higher item level score. As time goes on it will only fill up more. Ran dragons to completiong in instance 4 last night so you know its filling up.
For PVP and a DPS cleric get your Burning set and use FF, AS, and Sorry what is DO? ST and WIs 100% agree its why I didn't go Lostmouth set. The greater waistband of Honor is just toooooo good for us.
Everything purple and Rank 9! And a greater Vorpal. :) 2705 ils Cant wait for the next one. I will save everything between now and then and hopefully rank 11s and legendaries.
I think the most frustrating thing is that my il is 2700 so I feel I can run T2 pretty well. Problem is the PG queue is full of 1900 il scores that cannot run them. I wish the minimum was raised.
Problem is...EVERYONE is DPS. I switched to a dps cleric because I was tired of carrying 4 rogue/wiz/hr through a dungeon, getting no refinement in the process. Very rarely when I decide to queue a dungeon and heal do I see a cleric or tank.
I think it is perfect. The goal is to have a game where very few people hit the BIS for everything and then millions of variations of next bis slot below it. And to have areas you cant do unless you are beefed up and in a good group. Mod 5 was way too easy. I could solo Castle Never.