detect only when it passes at the character obviously needs to be recalculated, because 95% of the time that he's on your side you ja ta taking the 3° hit of the duelist. 15 feet was an example could be recalculated by the developers in range distance. I tested the feat of cw severe reaction he pushes 5 feet is virtually…
I think you're confusing TR with GWF. Tr needs control in duelist or you will be jumping and hitting in nothing, because nobody gets stopped against the tr, and unlike gwf TR without stealth and ITC is paper.
just make the game more fair. Besides tr invisible he gets 95% of the field of vision undetectable unless you pass beside. that wouldn't be totally visible since even detecting the tr needs at least 1s with the mouse over to use a encounter in a tr with Stealth, duelist can be used stopping and jumping to compençar could…
the stone was an example that even if you knowing the location the tr doesn't become a target thanks to the limit of detection in stealth and most trs are running in the circle, increasing the range, would help a lot in domination. in duelist i agree more you can only detectalo when he is already in 3 hit duelist upon you…
who has already been 1 x 1 against a tr that uses ioun might notice that you can see the ioun even passing the mouse over is impossible to click on tr, this is caused because the feet is only 5 meters to detect the target, increasing range to detect the tr in stealth you could rotate the mouse and detect him a wider…
all people just ignore the obvious does not need to change the description nor the ITC the solution is simple. The majority here apparently never was the real problem of pvp tr the only form to detect it in stealth is a distance of only 5 meters increase this distance to 15 feet so you will only need to rotate the mouse to…
GWF balance who remembers when the gwf no had no Threatening Rush? decrease of 30 metres away for 5-7 meters, because ai if he already has spent all its stamina won't be able to fly a huge distance, and until you reach the distance from Threatening Rush at least a chance to get up before the other prone out that he won't…
If you remove the lid ZEN the neverwinter will be equal in brazil in time for World Cup 20 dollars on a bottle of water on the beach, I know what I'm talking about because I live in brazil. zen market is always empty because 500dC is accessible to all increase the CAP will do always have zen in the market but not on demand…
Feedback - exp reward really? level up reward 1° lvl up = +1 power point 2° lvl up = 1 peridot 3° lvl up = 3 enchants rank 3 some xp awards are horrible, 250k exp for 1 peridot or 3 enchant rank 3? could at least +1 power point in every 2 levels
new ss add no injury 30 minutes trying and can't 1 roll with 2 stats in 8 look I rolled +2 in sab and +2 in CON If you look at my post I with the +2 in CON in case my CON should be in 8 then I have 2 stats in 8 which is not possible I'm sure I rolled STR 16 - INT 10 CON 10 + 2 -- SAB 16 + 2 DEX 8 - CHA 12 so much so that…
http://neverwinter.gamepedia.com/Ability_Score_Rolling check roll is impossible 8 in 2 stats :mad: total 73 stats possibles = 72 or 74 ---- 73 is impossible
check ss +2 in STR + 2 in CHA base status is 13-13 STR/CHA I have 8 of DEX and CON 8 do you really think this is possible? 10CON WITH half-elf bonus +2 2 stats in 8? This roll does not exist is clearly buggy for the record the character is level 22 so the maximum of points is 4 level 10-20, so as I said 13 STR-11 INT 10…
potion in pvp, you are joking? GWF's tank lot he uses impavel and potion in 6 sec think about it you use your encounters against GWF he uses unstoppable and potion, all hp that you took in 1 potion, in at-will is impossible to kill a gwf in at-will power,until the encounter cd he already used potion again Meanwhile 1prone…
at least the few who damage permstealth of an opportunity to react if dying is by inexperience,combate rogues invisible and stab wounds in the back + 3x imobilize shot giving no chance, for me that is the definition of coward