Unfortunately, the lack of skills in the game leave few options other than their rhetorical add mobs. For instance, a boss can't cast a true "silence" spell, as there is no saving throw per character for such a thing. The "silence" that's in the game is a spam timed spell with 100% effectiveness. Darkness, (same) etc. etc.…
Well, look at the success of Planetside 2.. Indisputable really, as most of my friends that have left here over the past month are on over there having a ball.
Get rid of the instances/teams, and make contested zones content. You don't need to change the current glory model, because uber T2+ geared pvp'ers are always going to rule current PVP instances anyways, but allow rogue created traps to 1 shot kill, and give them that skill (Thievery), as well as clerics to be able to…
You have a vast community whose knowledge in 4 ed dynamics/lore is ignored. Although these are just my humble opinions many will disagree with, here is what I think the game lacks. First and foremost, fix the exploits. I was on the advocate list for a wipe when the AD ones were first discovered, but that's history now. Fix…
Actually, yeah, we were looking at it... my wife didn't fancy running around in lingerie, which seems to be all the rage now but she might overlook that if the classes aren't broken.
You're probably half correct about the spec, but it misses the point. I run with a group that has played together since the start, so we're not unfamiliar with coordination, and our tank is very good at what he does. That doesn't happen with PoG's, or makeshift groups. If you have to have a perfect spec on the GWF, or GF,…
Give multiple options... how about a selectable feat to make Healing Touch inline with even a 6k pot without having to wait ten ticks? (like 2k a tick or better without divinity boost) Or hell, give Hallowed Ground the damage reduction of AS, and remove it from the divine AS completely and bring back the old cooldown timer.
Just tried the test server and ran a dungeon. I couldn't keep the tank up much less myself with a 10k GS. Good luck guys, this is a game breaker for me, as the healer class was my favorite and only reason I've been monitoring since hitting 60, and Healing Touch doing HoT of a lesser pot over 10 ticks, or throwing a…
Good luck yall. Returned to spent a day reading the forums while waiting for the download to see if they made some good changes, and about the new content, downloaded the 3gb test server to test it for myself, and just ran a dungeon on my DC. I won't be returning as they've made my favorite class useless. I'm worthless for…
Amen.... Waiting for Pathfinder myself, but it's probably a few years off. I just hope their attempt adheres to the core stats/skills which is why there is class imbalance in these "transition from tabletop" game attempts in the first place, as they try and tweak it to be a WOW clone RPG, where few of the classic 4th ED…
Good one!! Hell, you know there's a problem when the forum is more entertaining than the game.. LOL! Just wish the Dev's could figure that one out and fix it.
Agreed there, but I tried a full-bore DPS spec here, and was unimpressed. I think a 30 lvl CW does more damage, as I could only get to about 6.5k+/-. Ahh... a DWARVEN cleric mind you with a +4 Dwarven Thrower against some of these epic (giant-sized) bosses... Nah.. they'd never do it as everyone would be screaming OP!!…
What I wouldn't give for traditional full plate, Blunt weapon/buckler and a decent array of instant target/group heals and buffs, (bless, Death Ward, etc) with a key to roll through friendly targets and sanctuary as a daily. I do ok with single heals currently, (even with the lousy single-heal targeting, which is more…
We have a great tank, but that might not be enough. And like most good tanks I know and have played with, his tolerance level for stupidity of game fundamentals isn't high, and I expect it to be a brief return before he gives it up the game entirely as lame Dev's at work. Why aren't they considering a displacement with one…
I haven't been on in two weeks, but a friend told me about the nerf and I've been reading the forums for a couple hours since. So how is it we get to the test shard? As my main is a DC, I want to see for myself.
Hey, I'm all about a traditional sword and board taunt to keep the agro from me, but when you've got agro dealing 2-4k a hit, and mobs of them, with your tank without a damage reduction for five seconds, even if you have Hallowed Ground up, there's nothing you can do shy of having them stack potions or heal stones. Even…
I just worry that when I return for the new content, that our group tank will be overwhelmed and slaughtered while I throw my hands up in the air, and head-bang my keyboard for being able to do nothing about it. Low DPS + Multiple Heal options = Healer Class Non-existent heals + Low DPS = Class not worth playing
If you haven't played a solo DC 10k+ GS at 60 for epic T2's in a well oiled group, then your comments are moot. Nerfing the AS will cause groups to rely MORE on 2 x DC, than not, as even with a great group made up of (1) TR, (1) GF, (1) DC, (2) CW, we were wiped all the time, and not for lack of constantly moving, or…
Most of the changes will only impact you when you reach lvl 60, where things double in difficulty as you are doing epic dungeons. The changes directly impact survivability without a well honed group as they nerfed Astral Shield; specifically duration timers by a third which is the primary heal aoe at that level. Don't…
Nope. I haven't been on in weeks, but i'll try the new content sometime after it's release. My expectations are low seeing the same repetitive things since February, a lack of challenge when all bosses work off the same mechanic of massive HP, and scads of agro, and now they've even completely nerfed my favorite class as a…
I fear that word of mouth will destroy this game, and it's longevity in the market place. Just look at their callous treatment of founders and their gripes, many of whom have had their comments stifled, and already left. I see little to hold anyone's interest here who's achieved lvl60, and for those of us that aren't…
Well, Cryptic found it's niche once again, and is hoarding cash as fast as they can before ESO or ArcheAge comes out so I expect little change or fixes. Everyone knows there is a huge D&D stereotype market out there that misguided game developer companies have yet to please or not totally tick-off. To Cryptic's credit,…
What you imply is frightening. Integrity used to be commonplace, and is the key to true earned success and longevity, not finding the easiest path, or ways to cheat the system. Many of us are "old-timers" here having played D&D as teens, and were excited about this iteration of the Gary Gygax legacy, which is enduring…