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Idea for PVP area challenges

kwequakwequa Member Posts: 0 Arc User
edited June 2013 in General Discussion (PC)
Teams (premade)are all given the same sets of white gear and friendly AD wager at the beginning.. Just a thought :rolleyes:
[SIGPIC][/SIGPIC]
Post edited by kwequa on

Comments

  • assassin83assassin83 Member, Banned Users Posts: 276 Bounty Hunter
    edited June 2013
    Guild Wars 2
  • maxwelsilvermaxwelsilver Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 48
    edited June 2013
    Get rid of the instances/teams, and make contested zones content. You don't need to change the current glory model, because uber T2+ geared pvp'ers are always going to rule current PVP instances anyways, but allow rogue created traps to 1 shot kill, and give them that skill (Thievery), as well as clerics to be able to create wards of protection (religious), GWF/GF to build defense perimeters (dungeoneering), magic Glyphs for CW, etc. to take those ubers off the pedestal a bit, but create counters (like you do currently with kits per class) that requires a four or five second save roll. Throw some T2/T3 specific dungeons in there with bind on pickup drops to strive after, and let the carnage begin. This is the way to fix pvp IMHO.
  • tang56tang56 Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited June 2013
    Get rid of the instances/teams, and make contested zones content. You don't need to change the current glory model, because uber T2+ geared pvp'ers are always going to rule current PVP instances anyways, but allow rogue created traps to 1 shot kill, and give them that skill (Thievery), as well as clerics to be able to create wards of protection (religious), GWF/GF to build defense perimeters (dungeoneering), magic Glyphs for CW, etc. to take those ubers off the pedestal a bit, but create counters (like you do currently with kits per class) that requires a four or five second save roll. Throw some T2/T3 specific dungeons in there with bind on pickup drops to strive after, and let the carnage begin. This is the way to fix pvp IMHO.

    Something like a DnD themed version of Planetside 2? Sounds interesting.
    RIP Neverwinter 26/06/2014
  • maxwelsilvermaxwelsilver Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 48
    edited June 2013
    Well, look at the success of Planetside 2.. Indisputable really, as most of my friends that have left here over the past month are on over there having a ball.
  • skalt112skalt112 Member Posts: 1,089 Arc User
    edited June 2013
    I always thought that wow area thing where a bunch of people go into an arena and the last guy standing gets a chest was kind of fun :D
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