Realism, you want realism? Here's some things that are needed for realism: 1) Either no magic or the magic users should be able to instagib everything with one spell unless the target got some kind of antimagic protection in which case the mage magic is useless. 2) Same goes for dragons. 3) A blow with a sword etc that get…
The question is what Zen to AD ratio are they doing to use as the conversion ratio? Now dunno if I got it right but purple pets are 3 to 3.5k zen right? So based on the exchange the minimum is 150,000 AD from 50 AD:1Zen highly unlikely to be the case. Its more likely that they going to have the price to do so at more than…
Theres no ID spells in D&D 4ed for most items its just requires a short rest. For special items the DM can use a skill check normally Arcana or Lore. For a really powerful item its can involve a quest to find someone or something that can do so. So Greens should be identified easy lets say by entering a rest zone…
The OP forgotten one big thing levels and Gear. If as I expect he just moved up a bracket the gear difference can be huge this is really true if he just dinged 60 and is fighting characters with best in game gear or nearly best in game. As for Clouds of Steel just use a dodge, this will break the damage boost the rouge get…
You do know that Crafting counts down in real time no matter if your log on or not, so use the longer crafting times for when your not playing that character and the short ones for when you are.
You should Dodge the red attacks and the normal attacks that have a delay on them like Ogre punches if possible. BTW as a GWF you can use roar to push mobs back and interrupt there attacks (unless they are a CC immune boss).
its an evil scam artist who created an basic program that links to the gateway website and is selling it, it could come with a ton of spyware etc as well so don't touch it.
It should work just standing at campfire, it does for me. BTW if you read the tooltip it only heals one injury per countdown and it goes Major -> Minior -> Healed. You guys sure you didn't have a major wounds? Also the loadscreen tip is wrong is 5 mins for everyone but drow/MR for whom its 3 mins.
Sadly the +10% (green) 25% (Blue) and 50% (Purple) workers/tools can only be gotten via Zen store profession packs or the AH. The best you can get with out buying these is a rank 3 +5% speed worker.
Did they really? Funny how it not in patch notes. The only thing in patch notes is they stopped power combos crashing the client so I guess OP is moaning about not being able to DC the other team in PvP anymore. Ethier that or OP moaning about that bug fix power change that happened ages ago.
You can get Zen without buying it, use this http://offers.perfectworld.com/. Also you can buy Zen using Diamonds or you can wait for Cryptic to add a new Paragon path or make changes to the skill tree, as they will give out free repecs then.
From what I understand it a bug requiring both a CW choke and a TR smoke bomb. The problem is every match got CW & TR in it. Anyway to OP this cleary is not the game for you then why not run back to CoD
They will most likely give a free respec to all class X when they add a new paragon path to that class (when I clicked respec I got a pop up that said free respec: 0 paid for respecs: 1 (My HotN one).
Simple way to fix it is I guess to add no kill no points no death = zero rewards. Or instead of just an AFK time how about the SWTOR leave spawn zone in 20 secs type timer or so get booted from PvP.
Looking at the OP screenshots the Rogues dont seem that overpowered to me. The only one that looks like he is well in that match the entire blue team had good kills:death ratios. In any case the big problem with all of these thing is Gear. As in all MMOs gear make a huge difference. Also unless this a lvl 60 match there's…
TBH for PvP leavers/AFKers they need to implement some kind of detector system and these guys out or PvP for awhile, should stop these AFK farmers. Along with this they need to stop matching teams of 2 rogues and 3 wizards vs a team of GWF and GFs etc.
Really they need to make it where team match up are balanced class wise for PvP IE a team with 3 rogues +2 cleric will be match only against 3 rogues and 2 clerics etc.
A large part of agro depends on damage so you need good DPS. In game it seems we get more agro from increasing damage than increaseing threat in most cases.
To balance PvP how about the game follows a simple rule match teams made of the same classes against each other? IE if team A got 1 rogue, 2 wizards and 2 GF then team B should have 1 rogue, 2 wizards and 2 GF. ^ Teams are closely balanced now.
The thing is I find is my Rogue is weak if I am playing vs a player who knows to avoid my Daze strike. Note if they not wearing armour they most likely just toggled to display the town clothes BTW this just means it looks like they not wearing armour, you still get all your combat stats as normal.
Oh and the guy talking about kill count you do relize this means that guy got the last hit since tanks have a few AOEs including our main agro grab is it not that surprising that they some times get high kill counts. Note I seen a guy with the lowest total damage top the kill count.
Question does the list include companions? If so then any companions but Cat and Ion stones will mess up the counts. Note tank pets are huge agro magnets dont matter what I do as tank if a tank pet is out he will grab agro off me no matter what (unless we are fighting different mobs). Lastly Tanks cant taunt/threat manage…