Exactly, what do you need more? All you have to do is walk around in a partial pvp set, the rest in blues and greens. Then stick your feats in some of the biggest waste of points like the chance for an extra 10*level (oh boy 700 life steal instead of a feat that's actually worth having). Toss on top that every enchant that…
The way I played Temp in M5 was as a pure healing machine that kept everyone else up by sacrificing quite a a bit of damage in order to stack lifesteal as hard as possible just to heal teammates. That type of build is dead, burned, buried, then paved over with a parking lot. Just theory crafting their purpose in m6 though…
So far from the live mod6 it doesn't appear that all that much was changed to keep Temptation Warlocks viable as a healer in a group like they could in mod5. The capstone feat heals teammates constantly for an amount of damage equal to the % Chance that the warlock has to life steal, and that's nice. One look into the…