Nice job by the sysops (or whoever it was that fixed this)! In retrospect this was resolved quickly and adequately, and all on a saturday. Should also be said.
No real-life for you, seems the servers are running again. For now (confirmation has not yet been given that the servers are actually fixed, but they are working).
Wow it actually is. Until Cryptic/PWE/whoever-operates-these-machines gives the all-clear I'm not running any dungeons though, you never know if they have to take it down again because one of the subsystems isn't working correctly yet.
Reading is for chumps. There's 21 pages here already, if I wanted to read a book I wouldn't be yelling at the internet to get my game working again! ;)
I like how you can see SOMETHING is happening by logging in once in a while. A few minutes ago the service that provided the character-lists was online, and showed all characters. Now it's not again. Before that the entire login process was blocked. Someone seems to be doing something to the system, and I can only assume…
"unplanned and unintentional" I love how assumptions go both ways :p We have NO idea what is going on, the datacenter might be on fire, power outage, or the sysop decided to go on strike for having to work on saturday and pulled the plug. And no, I'm not trying to say that we should blame someone, since it probably is just…
Rollback to caturday, since we cannot be sure the patch installed that day wasn't secretly the cause of this incident. Should we really be opening another thread about this though? We already had a nice and tidy one. I'm guessing that whenever some information is available, they'll post it on twitter or the forums.
I'm actually glad I'm not the only one experiencing this. I was already diagnosing a bunch of issues I was having with lag and synchronization failures, figured it was my connection, but couldn't find anything so far. At least now it seems like a global issue, that will surely warrant proper investigation. And now we wait…
Problem seems to have been reduced by changing to DirectX11, using MSAAx16. Haven't been able to test fully after that change though, the crashes don't happen at predictable points. I did notice my used memory slowly going up btw (using /showmem). I have seen 2 types of crashes. One where I just crash to desktop, and no…
Yeah I think I might have exaggerated that a bit, I actually do loads of things that have no monetary value. ;) But I DO like to pretend they do, just to keep some sort of project management going. Otherwise I'll just keep tinkering on that *part of whatever I'm making* until it's perfect or I die of old age, probably the…
Did anyone ever, really? When is something a labor of love, and when is it motivated by money? My motivation for solo projects is usually: I'ld love to do this! And I can actually try to sell it later, and hopefully make a living. If that last component isn't present, a project of mine will usually do worse. I'll set…
The only thing that happened is that I was planning on buying some new Zen yesterday. But then THE CATASTROPHE happened, and now I think I'ld rather wait until the AH and exchanges are properly open again. I do want to see if the economy is as broken as people claim it is, or as fixed as the developers claim it is. This is…
Sorely missing from this argument is any consideration for the impact on players. That these issues exist(ed) does not mean they are widely used, and have any real impact on the game. Now I do assume that since one of these exploits has caused a major meltdown, this has focused attention on exploits, and therefor more…
You are absolutely correct regarding details on the solution on the software side of things. But I'm not talking about that, I'm asking about how they would determine impact on their economy. While this is internal information, and they have no reason to give it to me (like I said in my original post), this would not be…
This is actually what I've been thinking. There can't possibly be so much damage to an economy that is completely controlled by one party that a complete reset would be in order. I think calling for a 'wipe' just sounds exciting, it will fix the problem (regardless of the scope and/or existence of a problem), and it's nice…
Well of course they would do that, they are a company. But, as a company, they must also be interested in the long term profitability of this products (seeing as it's F2P, they won't make their money back from day-1 purchases). And the long term profitability is (usually) directly linked to the games quality, so I'm pretty…
As a matter of fact, WoW DID have rollbacks. I think most major MMO's did at one point or another. While I do wonder why this release is called a beta release, and still includes a cash shop, a tiny rollback to resolve a major problem isn't that hard to swallow for me. I do think that everyone getting upset over the…
Having known about a bug, and having it classified as high priority are not the same thing. They probably did not realize the scope of the problem. When they did realize, they reacted quite fast, and with reasonable measure.
I'm really liking the game, although it does still have some rough edges. I like how the 'catastrophe' last night was handled by the community manager, and of course the people working to resolve the issue. I will be staying with the game, and when the economy has stabilized (or at the very least turned on again) I will be…
And 'The post about our action plan is being confirmed' is code for 'We hope sometime soon the stars will align and the different department heads will agree on the wording of our proposal', with the addendum: 'Meanwhile our developers have gone home.'.
I think your mistake is that you're using developer in the correct sense of the word, while everyone else is using it to denote the programmers at Cryptic. It's not (just) the programmers fault, it's the fault of the entire development house (or at least the part that's involved with making this).