In general, devs stating possible plans are fine, IF they come back and let the player base know when those plans change. The problem occurs when something other than what was stated is released without a word about plans having changed. Personally, if I'm told a feature is going to be implemented a certain way, and then…
Come on, well over a year later and this is still broken? I got a new monitor with a higher resolution, and increased the UI scale so I can read everything, only now many things are broken on my UI. Most things aren't too annoying and can be ignored, but not being able to see the number of people in an instance is…
Nope, I do not have it. Every time I tried yesterday it gave me an error saying it couldn't transfer the items into the game. Things like this really should be extended given the magnitude of problems yesterday.
Is it worth unlocking the skirmish if you are a solo player? I haven't been able to run any dungeons or skirmishes since the very first couple, as I'm in a small guild of just a couple personal friends and the queuing system in this game is the worst I've ever experienced. I'm told that no one runs the skirmish anymore, so…
It is not a smartphone app, it's a website where you can set profession tasks for each character, use the auction house and view your character sheet. gateway.playneverwinter.com
Interesting. I've seen several people mention that PWI is still in beta, despite that beta starting in 2008. Wikipedia lists that open beta date as the launch date, and I can't seem to find mention of any other official launch date. I'm not personally familiar with other Perfect World games, and am not going to bother to…
I am so sick of seeing this excuse, and to have it come from a Mod is just too much. The fact is, the ONLY difference between an 'open beta' and launch for a F2P MMO is the excuse. Open beta means the game is nearly ready to go, and just needs to be populated by a larger number of people at once than alpha or closed beta…