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What is the Arc Client?
Install Arc

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  • The problem that was brought up at the beginning of this thread still hasn't really been addressed: why people don't play foundry content. The answer I'm hearing a general consensus on is that it's not worth it. The loot isn't there and neither is the AD income. I've heard discussion on how to address both of these, but I…
  • Just an explanation would do for me at this point. Not having a service is bad, not knowing when it'll be back is worse, but not even knowing why is what's really the killer.
  • grrr.. not up yet? No info either? it's been, what? 9h? give us SOMETHING even if there's no news, tell us that. By now you must have SOME idea what the problem is, give us a much-too-technical answer to give us a headache at least. Just SOMETHING! Please? Pwetty pwease?
  • I think that the OP had it right, the value of AD will increase, and the price point of those items will drop over time. That's simple economics: if you increase a commodity's rarity, you increase it's value. but what I haven't heard anything about is a change in the other ways to get AD. I see this BoP introduction as a…
  • Just a thought, would this have any correlation to the foundry issues?
  • That means the sweet spot for completing challenging foundry content is as few people as you can and actually be able to finish it. Not great incentives for grouping :( Thanks for the research though, it gave me the answer (if not the outcome) I was looking for.
  • Who says it's beef steak? It could be venison or pork ;)
  • Bummer. So the sweet spot is as few people as you can handle? That sucks for grouping incentives.
  • Most of these have already been posted, but this is MY list. Rooms on the Y axis. Let us use the Y axis for room layout and create stairways and ramps between them. Failing that, give us the staircase detail assets we can place to go up or down floors. Multiple Cascading Objectives. While having multiple open objectives,…
  • A question on scaling. Does the difficulty scale just based on the level, or does it also scale with more people? If I bring in a friend, do those Decrepit Skeletons get any harder, or is it solely based on level. If so, is it an average or a specific person's level? (party leader, random) If anyone has an answer, I'd love…
  • A question on scaling. Does the difficulty scale just based on the level, or does it also scale with more people? If I bring in a friend, do those Decrepit Skeletons get any harder, or is it solely based on level. If so, is it an average or a specific person's level? (party leader, random) If anyone has an answer, I'd love…
  • I must say that I too am...disconcerted. The downtime of this component is frustrating at best, often infuriating. What really bother me is the lack of communication from PWE on the scope of the issue. Simply saying "complex" isn't sufficient. What would give us as a community a better sense of exactly what is meant by…
  • The key is a lie? I guess I'll just have to get in line behind the many others who are chomping at the bit.