No you dont lol, if you have a team of 50k pumpers you can just brute force your way through most of the dungeon without any proper mechanics. As of the tokens it doesnt really matter, you are capped for 1 material per boss or something like that. TIC also has the same weekly cap implemented you mentioned and the 2nd or…
And now they are fixing their mistake that you "rightfully used". yet here you are still acting like mirage was totally Okay. this just shows how you personally feel bad for yourself cause YOU used it. Dont try to act like Mirage damage was in line with the others.
The nerf was due, compare it to the other weapons from the same campaign and see how it performs, anyone could tell that a nerf was coming it was just a question of when. You abused a broken weapon and thats on you not them.
as someone who plays sw I totally agree with the LoMM situation, however I belive that all 3 healers have their own "specialty" whatever you want to call it for example Pally has shields Sw has ton of Single target healing and DC is just overall good. I belive that pally was meant to be played as a dual healer as more of a…
There would be no problem with that but then doesnt it sound counterintuitive that they make relevant content easy and boring and make older ones harder?
1.Variety of setups will only last until people find the best build and most people will use it 3. If they are harder the rewards should be better which they arent maybe I should be able to one shot mobs with endgame gear for garbage loot, 4.Maybe you shouldnt be able to? If everyone is dumbed down to the same IL there is…
if they made old weapons BiS there would be no point in making new ones or progressing through content, same for dungeons you really dont have any reason to do them the loot is just simply not worth it
Thats a very Interesting build I personally use Revitalize, Warlock's bargain and Soulstorm because of the Heal over time they both apply from Feypact Its a roughly 500 magnitude heal over time for 12 seconds
It has indeed been increased but as ive played with sw it doesnt really seem any different than prepatch as for vampiric embrace I wouldnt use it on SW cause it costs way too much for what its worth, I was talking about Dps warlock considering all magnitudes were increased except for vampiric embrace (also SW heal abilties…