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What is the Arc Client?
Install Arc

Comments

  • Why would it be OP? Not withstanding the fact that no news on Gods or worshiper bonuses are available; if all characters had the chance to select from all NW Gods and receive a bonus... how is that overpowered? Let's assume for a moment that Gods are able to be selected and that they give some bonus to the casual…
    in Gods Comment by aethilgar1 July 2012
  • Personally; I prefer realistic armor over that of grossly fantastical armor of some MMOs. Swords as large as surfboards, hammers and axes larger than horses, armor so full of spikes that would prevent actual limb movement or shoulders taller than one's head... these things significantly impact my suspension of disbelief…
  • I applaud the spirit of this thread but feel that; in it's efforts to distill poster comments down to bullet-points and commonalities, detail is being lost and errors made. For example; I didn't state that gear should 'compensate for a particular play style'. I said that 'equal gear to be earned' regardless of play style…
  • PvP Should be in. Open PvP should be zone restricted and could be in the form of battle grounds or faction vs faction. Closed, consensual PvP should be limited to duels and guild vs guild challenges provided the server make-up allows for suchh open world interaction. PvP should gain rewards similar to PvE. One should never…
  • Difficulty isn't an issue. You can make any content difficult. For me it will ever be about the ability to have the option to play with more than four friends at a time.
  • Would love to hear more information from Perfect World about that.
  • For my part; and sorry to take this slightly off topic, but I don't want to invalidate any play style regardless of my personal point of views. Role Play - I don't typically role-play in MMOs. Yes, have to a degree in PnP but none of my regular gaming groups have been comprised of actors, if you understand my meaning.…
  • As stated in iamtruthseeker's FAQ (great work, by the by): My problem with this is "up to five players". Neverwinter needs an activity where groups of friends can work together toward a goal. I have more than 4 friends who play together online and there are guilds out there that have been together greater than a decade…
  • It will be interesting to see how 'pets' work in general. Hopefully there will be a mix of duration based and permanent.