Yeah, It's becoming increasingly apparent that people new to pvp thinks its ok to ... use elixirs to win.
This quote from gctrl has become an unspoken rule in PVP, so it's no wonder why people new to PVP don't know of it. I'd like to hear the rationale from those who made and/or agree with this rule.
1 Contrary Opinion:
People use gear "to win" in much the same way. If a tournament was to be set up where everyone was on a level playing field (enchants, gear, etc), then an elixir rule makes sense. That's why we have the test server. The live server awards PVPers for their ability to earn AD either through farming, AH, or ... RL. Elixirs (etc), like gear, are just another way to reward people for their hard-earned AD.
It's important to distinguish these two forms of PVP:
- Equal Footing (Test Server) -- strategy/tactics/skill differences
- Use what you earn (Live Server) -- strategy/tactics/skill + AD differences
The elixir rule unnaturally mixes these two forms and is therefore unsustainable.
Comments
when (if?) cryptic improves the matchmaking ability of the pvp queue, any other boosts or changes that a player can currently make could undermine the matchmaking unless the following is also implemented:
- you are allowed to enter the pvp arena with boosted stats via elixirs/pots but this is taken into consideration in the matchmaking process. no pots except pvp-specified pots are allowed during a pvp match.
- changes are made to prevent gear swapping while in combat. gear swapping in pvp is only allowed in the spawn area.
are crying for little!
Teahup00, HR PVE
probaqbly people wont care about it when there is ranked system... but i don't like it. only time i used it in pvp was because i had it on in a pve run o something, never turned them on for pvp or during pvp.
Gannicus Destroyer, GWF Destroyer retired
Kate Beckinsale NB DC, Link NB GF
"There is only one way to be a champion..., Never ...ing lose"
See the contrary opinion above.
You're basically opting to handicap yourself. Similar to opting to only use Rank 5 enchants. That's fine, but the question is: why? Sure, everyone can use elixirs. And they can be paid for w/ glory earned from PVPing. On the live server, if you choose to run around in low-rank gear and not use elixirs, then you are choosing to be under-specced relative to your opponents.
In fact, I'd argue that the marginal benefit provided by elixirs is more beneficial for lower-end players (rank 7s, normals) than it is for high-end players, simply due to (1) low costs, (2) easy access, and (3) diminishing returns. Thus, this rule against elixirs actually helps high-end players at the expense of low-end players. Is that why the rule exists?
Iyon the Dark
let me tell you why I am against it...
if it becomes a major thing for PvP, and people only go full elixirs for important matches two things will happen:
one: the company might start to sell these elixirs or even better versions for cash (which will kill the game)
two: if that is not the case, the casher players will still buy zen to have ad and buy them from auction house to run full time with them.
in both cases, the majority of casual players, or players that do not spend as much as with the game will lose more than the players that dont like use it right now and are better geared.
I am giving this feedback based on Mu Online game, that got the PvP completed broken when the company started to sell about 100 USD month buffs for pvp.
Gannicus Destroyer, GWF Destroyer retired
Kate Beckinsale NB DC, Link NB GF
"There is only one way to be a champion..., Never ...ing lose"
Some thoughts / rebuttals:
Iyon the Dark
Must be the new way Seriously, I feel it is being over complicated. If you want everything even as someone mentioned go to the test server and 'make it so'.
It will not and should not be completely even on live, part of the fun is striving to figure out how to beat your opponent. Not trying to be equal with him and exactly the same as him. A competitive sport by its very nature calls for people to try and be better.
If you want equality for all the test server is the place to play. PVP pots' suck by the way, rarely use them. I think the only pot I ever used was a fort pot which added 100 defense lol. I can also upgrade one rank 9 and get that......so what is the issue?
However, it depends on the PvP type..if it is a tournament or a premade vs premade and they made rule stating clearly that participants aren't allowed to use elixirs then in that case i wouldn't use them if i am a participant.
But generally, i don't see it a break to the general PvP "etiquette"
Should be a set rule before a premade has started and nothing more.
I personaly dont think it will reflect the proper way of the match but still can put alot of balance in it if simple one of the teams over-gear the other team.
Such a smart girl
Stop lying to people Seph!
Even I Desidus know your a dirty cheating hacker!
Just kidding
19.9k PvP Control Wizard
<Complaints Department>
Exactly, why do premades choose to handicap themselves?
The question is 'why do some premades choose not to use elixirs (etc)?'. I understand that some do, and the rule should be agreed on before any such matches. But that's exactly why I ask: why? It's like agreeing to a rank-5 enchant only rule.
Iyon the Dark
Iyon the Dark
in the end, only the geared/casher people will get benefit from it. but that is a choice from all the game, just weigh it and think if it is really necessary to take that risk.
Gannicus Destroyer, GWF Destroyer retired
Kate Beckinsale NB DC, Link NB GF
"There is only one way to be a champion..., Never ...ing lose"
It's no different than those people that use perfect enchants and rank 10s. I don't know why you would be concerned over such a minor stat boost in comparison to people like yourself whose gear is a much bigger difference than the average player.
pvpers players that are not cashers and are playing constantly in pvp will suffer from it. it is a choice, i am just saying, if the majority of community really wants to change these "ettiquetes", they need to be aware that in the long run it will benefit more the cashers.
because will be annoying hear some ppl on pvp that already complain of high geared people, and then start to complain that they are always with elixirs from AD bought with zen.
Gannicus Destroyer, GWF Destroyer retired
Kate Beckinsale NB DC, Link NB GF
"There is only one way to be a champion..., Never ...ing lose"
Actually I think it helps for casual PVPer more than the casher. (1) cheap, can afford w/ glory. (2) Diminishing returns --> helps low geared people more than high geared.
Iyon the Dark
what i said ..lol
Um.... I disagree.
How about a naked GF in just their Main Hand/Off Hands roflstomps you.
Simple Reason is: Very Experienced players vs inexperienced players.
This game has NO competitive PvP ladder system or way to separate player skill levels. So many times you will see top tier players vs. new player base and you wonder why players drop in 1-2 minutes.
Or you can just say what you consider to be the "right" reason oh enlightened one.
Like it really matters, so far the way things work around here are dictated by the amount of blind whiners.
inb4 next week someone opens a thread asking why aren't we armor swapping, if the game allows it.
I corrected your quote. (>")>