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Elixirs, Feasts, and Caprese

josiahiyonjosiahiyon Member, NW M9 Playtest Posts: 396 Arc User
edited November 2013 in PvE Discussion
gctrl wrote: »
Yeah, It's becoming increasingly apparent that people new to pvp thinks its ok to ... use elixirs to win.

This quote from gctrl has become an unspoken rule in PVP, so it's no wonder why people new to PVP don't know of it. I'd like to hear the rationale from those who made and/or agree with this rule.

1 Contrary Opinion:

People use gear "to win" in much the same way. If a tournament was to be set up where everyone was on a level playing field (enchants, gear, etc), then an elixir rule makes sense. That's why we have the test server. The live server awards PVPers for their ability to earn AD either through farming, AH, or ... RL. Elixirs (etc), like gear, are just another way to reward people for their hard-earned AD.

It's important to distinguish these two forms of PVP:
  1. Equal Footing (Test Server) -- strategy/tactics/skill differences
  2. Use what you earn (Live Server) -- strategy/tactics/skill + AD differences

The elixir rule unnaturally mixes these two forms and is therefore unsustainable.
Pvpbysynergy.png
Iyon the Dark
Post edited by josiahiyon on
«1

Comments

  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited October 2013
    i don't see what the problem is if someone wants to use ability boosting potions in pvp considering the availability of other boosts (eg. enchantments). of course the main difference between an enchant and an elixir is most elixir effects do not survive through death. while there are some that do, it still is a temporary boost compared to enchantment advantages.

    when (if?) cryptic improves the matchmaking ability of the pvp queue, any other boosts or changes that a player can currently make could undermine the matchmaking unless the following is also implemented:

    - you are allowed to enter the pvp arena with boosted stats via elixirs/pots but this is taken into consideration in the matchmaking process. no pots except pvp-specified pots are allowed during a pvp match.
    - changes are made to prevent gear swapping while in combat. gear swapping in pvp is only allowed in the spawn area.
  • layback16layback16 Member Posts: 31
    edited October 2013
    which the importance of one elixir compared to all the enchantment, perfect and rak9-10?

    are crying for little!
    Teahupoo, GF TANK PVP (Stoped in time) :mad:

    Teahup00, HR PVE :o
  • gannicsgladiatorgannicsgladiator Member Posts: 413 Bounty Hunter
    edited October 2013
    i am against elixirs to be honest. remember the people with ranks 9, 10, 8 can also use them right? and the elixirs will enhance these people more...

    probaqbly people wont care about it when there is ranked system... but i don't like it. only time i used it in pvp was because i had it on in a pve run o something, never turned them on for pvp or during pvp.
    Dovahkiin Gannicus, GWF Sentinel- Enemy Team Guild
    Gannicus Destroyer, GWF Destroyer retired
    Kate Beckinsale NB DC, Link NB GF
    "There is only one way to be a champion..., Never ...ing lose"
  • josiahiyonjosiahiyon Member, NW M9 Playtest Posts: 396 Arc User
    edited October 2013
    i am against elixirs to be honest. remember the people with ranks 9, 10, 8 can also use them right? and the elixirs will enhance these people more...

    probaqbly people wont care about it when there is ranked system... but i don't like it. only time i used it in pvp was because i had it on in a pve run o something, never turned them on for pvp or during pvp.

    See the contrary opinion above.

    You're basically opting to handicap yourself. Similar to opting to only use Rank 5 enchants. That's fine, but the question is: why? Sure, everyone can use elixirs. And they can be paid for w/ glory earned from PVPing. On the live server, if you choose to run around in low-rank gear and not use elixirs, then you are choosing to be under-specced relative to your opponents.

    In fact, I'd argue that the marginal benefit provided by elixirs is more beneficial for lower-end players (rank 7s, normals) than it is for high-end players, simply due to (1) low costs, (2) easy access, and (3) diminishing returns. Thus, this rule against elixirs actually helps high-end players at the expense of low-end players. Is that why the rule exists?
    Pvpbysynergy.png
    Iyon the Dark
  • gannicsgladiatorgannicsgladiator Member Posts: 413 Bounty Hunter
    edited October 2013
    it is free to who wants to use..., it just has been a common sense to not use i think, i dont like using it. but if majority starts to use, who am I to say no? I dont think it is a rule, its more a common sense.
    let me tell you why I am against it...

    if it becomes a major thing for PvP, and people only go full elixirs for important matches two things will happen:

    one: the company might start to sell these elixirs or even better versions for cash (which will kill the game)
    two: if that is not the case, the casher players will still buy zen to have ad and buy them from auction house to run full time with them.

    in both cases, the majority of casual players, or players that do not spend as much as with the game will lose more than the players that dont like use it right now and are better geared.

    I am giving this feedback based on Mu Online game, that got the PvP completed broken when the company started to sell about 100 USD month buffs for pvp.
    Dovahkiin Gannicus, GWF Sentinel- Enemy Team Guild
    Gannicus Destroyer, GWF Destroyer retired
    Kate Beckinsale NB DC, Link NB GF
    "There is only one way to be a champion..., Never ...ing lose"
  • josiahiyonjosiahiyon Member, NW M9 Playtest Posts: 396 Arc User
    edited October 2013
    That's an interesting perspective, gannicus.

    Some thoughts / rebuttals:
    • Company selling PVP-Pots for Cash and ruins game: Hopefully the company is against ruining their game. Maybe that's why they nerfed tenebrous in the most recent test-server patch.
    • Pots getting AD Expensive: could happen, but everything else in the game is already like this. On the live server, you are rewarded for your hard-earned AD. Thus, people with the most AD will naturally have better gear.
    • There's always the test server to use to create level-playing fields. Unless it gets over-used...
    Pvpbysynergy.png
    Iyon the Dark
  • faiteaccompliifaiteaccomplii Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 2
    edited October 2013
    I have never ever in any game I have played pvp in heard of such things as NOT using pot's if they are beneficial to you.

    Must be the new way :D Seriously, I feel it is being over complicated. If you want everything even as someone mentioned go to the test server and 'make it so'.

    It will not and should not be completely even on live, part of the fun is striving to figure out how to beat your opponent. Not trying to be equal with him and exactly the same as him. A competitive sport by its very nature calls for people to try and be better.

    If you want equality for all the test server is the place to play. PVP pots' suck by the way, rarely use them. I think the only pot I ever used was a fort pot which added 100 defense lol. I can also upgrade one rank 9 and get that......so what is the issue?
  • esteenaesteena Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1
    edited October 2013
    I always use elixirs in PvP (especially ones from sharandar store that gives +1 to all stats). Nothing bad about it.

    However, it depends on the PvP type..if it is a tournament or a premade vs premade and they made rule stating clearly that participants aren't allowed to use elixirs then in that case i wouldn't use them if i am a participant.

    But generally, i don't see it a break to the general PvP "etiquette"
  • chocobofarmerchocobofarmer Member Posts: 512 Arc User
    edited November 2013
    I use hero's feast in 20v20 pvp, because I want to go into the dwarf king dungeon, and 500 ad to buff 20 players is kind of cool :).
  • lazureelazuree Member Posts: 52 Arc User
    edited November 2013
    It is honestly pointless to use elixirs since both teams will most likely max out on all the buffs you can possibly have, neutralizing the effectiveness. Gear differs in the fact that not everyone uses the same gear, which leads to differences in builds. In general, elixirs do not contribute to the theory crafting that was put into build/gear/team comp. Theory crafting and mechanics is what sets teams apart buffs are just a waste and by not drinking elixirs we all save each other money.
  • facexcontrolfacexcontrol Member Posts: 281
    edited November 2013
    300 regen / defense is pointless ? Or is it 300 critical and 10% severity another trash elexir :D

    Should be a set rule before a premade has started and nothing more.
    I personaly dont think it will reflect the proper way of the match but still can put alot of balance in it if simple one of the teams over-gear the other team.
  • lazureelazuree Member Posts: 52 Arc User
    edited November 2013
    300 regen / defense is pointless ? Or is it 300 critical and 10% severity another trash elexir :D

    Should be a set rule before a premade has started and nothing more.
    I personaly dont think it will reflect the proper way of the match but still can put alot of balance in it if simple one of the teams over-gear the other team.
    that's silly though, why would the "more geared" team handicap themselves by not taking elixirs...it's not that hard to farm for gear, it just takes effort and time:/ I get really annoyed when people say I paid for gear that I spent long amounts of time farming, watching AH, taking advantage of sales, etc...
  • facexcontrolfacexcontrol Member Posts: 281
    edited November 2013
    lazuree wrote: »
    that's silly though, why would the "more geared" team handicap themselves by not taking elixirs...it's not that hard to farm for gear, it just takes effort and time:/ I get really annoyed when people say I paid for gear that I spent long amounts of time farming, watching AH, taking advantage of sales, etc...

    Such a smart girl :)
  • xtraordinary91xtraordinary91 Member Posts: 323 Bounty Hunter
    edited November 2013
    lazuree wrote: »
    that's silly though, why would the "more geared" team handicap themselves by not taking elixirs...it's not that hard to farm for gear, it just takes effort and time:/ I get really annoyed when people say I paid for gear that I spent long amounts of time farming, watching AH, taking advantage of sales, etc...

    Stop lying to people Seph!

    Even I Desidus know your a dirty cheating hacker!

    Just kidding <3<3
    Desidus@Xtraordinary91
    19.9k PvP Control Wizard
    <Complaints Department>
  • josiahiyonjosiahiyon Member, NW M9 Playtest Posts: 396 Arc User
    edited November 2013
    lazuree wrote: »
    that's silly though, why would the "more geared" team handicap themselves by not taking elixirs...it's not that hard to farm for gear, it just takes effort and time:/ I get really annoyed when people say I paid for gear that I spent long amounts of time farming, watching AH, taking advantage of sales, etc...

    Exactly, why do premades choose to handicap themselves?

    The question is 'why do some premades choose not to use elixirs (etc)?'. I understand that some do, and the rule should be agreed on before any such matches. But that's exactly why I ask: why? It's like agreeing to a rank-5 enchant only rule.
    Pvpbysynergy.png
    Iyon the Dark
  • chocobofarmerchocobofarmer Member Posts: 512 Arc User
    edited November 2013
    Because after dying you have to keep popping elixirs, which is annoying. It should be common sense not to use elixirs in pvp because it's annoying to drink.
  • kidbskidbs Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 294
    edited November 2013
    Some elixirs persist through death.
  • josiahiyonjosiahiyon Member, NW M9 Playtest Posts: 396 Arc User
    edited November 2013
    Many elixirs persist through death. I'm talking about elixirs like 'Elixir of Steadfast Devotion' and 'Wild Storm Elixir'. Caprese doesn't persist through death. Easy to pop though: just put on your 4 or 5 slot and press it after death.
    Pvpbysynergy.png
    Iyon the Dark
  • gannicsgladiatorgannicsgladiator Member Posts: 413 Bounty Hunter
    edited November 2013
    again, I don't use it. i don't like too. but just think, these elixirs cost 2 ardent coins, you need to keep praying to get them, other than it you have to buy in auction house. if you want to use against geared people or cashers fine, but remember that eventually if all starts to use it, people who are undergeared or not casher are eventually going to run out of elixirs and coins to buy them, while cashers will always be buying them on auction house.
    in the end, only the geared/casher people will get benefit from it. but that is a choice from all the game, just weigh it and think if it is really necessary to take that risk.
    Dovahkiin Gannicus, GWF Sentinel- Enemy Team Guild
    Gannicus Destroyer, GWF Destroyer retired
    Kate Beckinsale NB DC, Link NB GF
    "There is only one way to be a champion..., Never ...ing lose"
  • kidbskidbs Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 294
    edited November 2013
    again, I don't use it. i don't like too. but just think, these elixirs cost 2 ardent coins, you need to keep praying to get them, other than it you have to buy in auction house. if you want to use against geared people or cashers fine, but remember that eventually if all starts to use it, people who are undergeared or not casher are eventually going to run out of elixirs and coins to buy them, while cashers will always be buying them on auction house.
    in the end, only the geared/casher people will get benefit from it. but that is a choice from all the game, just weigh it and think if it is really necessary to take that risk.

    It's no different than those people that use perfect enchants and rank 10s. I don't know why you would be concerned over such a minor stat boost in comparison to people like yourself whose gear is a much bigger difference than the average player.
  • gannicsgladiatorgannicsgladiator Member Posts: 413 Bounty Hunter
    edited November 2013
    kidbs wrote: »
    It's no different than those people that use perfect enchants and rank 10s. I don't know why you would be concerned over such a minor stat boost in comparison to people like yourself whose gear is a much bigger difference than the average player.
    i am not concerned, as i told here many times. i dont use it, i dont like using, but if it becomes necessity I will use. but again, it will overtime, in the long run benefit only cash players who will be able to afford them 100% of the time.
    pvpers players that are not cashers and are playing constantly in pvp will suffer from it. it is a choice, i am just saying, if the majority of community really wants to change these "ettiquetes", they need to be aware that in the long run it will benefit more the cashers.
    because will be annoying hear some ppl on pvp that already complain of high geared people, and then start to complain that they are always with elixirs from AD bought with zen.
    Dovahkiin Gannicus, GWF Sentinel- Enemy Team Guild
    Gannicus Destroyer, GWF Destroyer retired
    Kate Beckinsale NB DC, Link NB GF
    "There is only one way to be a champion..., Never ...ing lose"
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    if you don't have the gear and PvP spec, you can stack all elixirs available and a PvP geared premade will roflstomp you exactly as fast as before :)
  • josiahiyonjosiahiyon Member, NW M9 Playtest Posts: 396 Arc User
    edited November 2013
    again, I don't use it. i don't like too. but just think, these elixirs cost 2 ardent coins, you need to keep praying to get them, other than it you have to buy in auction house. if you want to use against geared people or cashers fine, but remember that eventually if all starts to use it, people who are undergeared or not casher are eventually going to run out of elixirs and coins to buy them, while cashers will always be buying them on auction house.
    in the end, only the geared/casher people will get benefit from it. but that is a choice from all the game, just weigh it and think if it is really necessary to take that risk.

    Actually I think it helps for casual PVPer more than the casher. (1) cheap, can afford w/ glory. (2) Diminishing returns --> helps low geared people more than high geared.
    Pvpbysynergy.png
    Iyon the Dark
  • facexcontrolfacexcontrol Member Posts: 281
    edited November 2013
    josiahiyon wrote: »
    Actually I think it helps for casual PVPer more than the casher. (1) cheap, can afford w/ glory. (2) Diminishing returns --> helps low geared people more than high geared.

    what i said ..lol
  • llantissllantiss Member Posts: 0 Arc User
    edited November 2013
    3 pages none gave the right answer, keep debating please maybe you'll figure out the historically (very simple) reason not to use elixirs in pvp.
  • dkcandydkcandy Member Posts: 1,555 Bounty Hunter
    edited November 2013
    pers3phone wrote: »
    if you don't have the gear and PvP spec, you can stack all elixirs available and a PvP geared premade will roflstomp you exactly as fast as before :)

    Um.... I disagree.

    How about a naked GF in just their Main Hand/Off Hands roflstomps you.

    Simple Reason is: Very Experienced players vs inexperienced players.

    This game has NO competitive PvP ladder system or way to separate player skill levels. So many times you will see top tier players vs. new player base and you wonder why players drop in 1-2 minutes.
  • kidbskidbs Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 294
    edited November 2013
    llantiss wrote: »
    3 pages none gave the right answer, keep debating please maybe you'll figure out the historically (very simple) reason not to use elixirs in pvp.

    Or you can just say what you consider to be the "right" reason oh enlightened one.
  • llantissllantiss Member Posts: 0 Arc User
    edited November 2013
    kidbs wrote: »
    Or you can just say what you consider to be the "right" reason oh enlightened one.

    Like it really matters, so far the way things work around here are dictated by the amount of blind whiners.

    inb4 next week someone opens a thread asking why aren't we armor swapping, if the game allows it.
  • facexcontrolfacexcontrol Member Posts: 281
    edited November 2013
    F2P game = Not very smart community PERIOD
  • dkcandydkcandy Member Posts: 1,555 Bounty Hunter
    edited November 2013
    P2W game = Rich community PERIOD

    I corrected your quote. (>")>
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