gee thanks for the wonderous bazaar transmutes...now if only i could get my 51k back that i had to spend to transmute to the spear but that will never happen
you are aware that this will be the last patch for many of the few remaining players, right?
You are aware that this is purely hyperbole right?
A world to defend
A city to protect
innocents to save
"Why?" They ask "they hate you"
We're heroes it's what we do.
*patiently waiting on Paragon City*
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valynstarfireMember, NW M9 PlaytestPosts: 100Arc User
edited October 2013
Found a possible error with crafting the Gloves of the Impenetrable Bastion (Platesmithing). In relation to similar items in other crafting, the Gloves takes 6 base items (Plate Gloves +4), where as the other professions require only 1. Also, the other professions allow you to add up to 3 Any crafting assets, where as Platesmithing only lets you add up to 3 additional Platesmiths.
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chemboy613Member, NW M9 PlaytestPosts: 1,521Arc User
edited October 2013
Schwifer - my GF has less gear than you, she's my 5th lv 60, and seriously man, i have none of those issues at all. If you have 17k GS you are probably trying to tank in timeless - which often fails. I have a timeless set for DPSing (point of timeless set) and a regent set for tanking and kiting (point of regent set).
Then you can block most circles and if you can't, just calmly sidestep out of the way. It's simply _not_ that hard.
Why do people not take GF in dungeons? well, first of all, with so many trash mobs in the game a good CW is worth two of anything else - but mainly that no one knows how to play GF. Everyone pumps power and ArP and tries to play like a rouge
Schwifer - my GF has less gear than you, she's my 5th lv 60, and seriously man, i have none of those issues at all. If you have 17k GS you are probably trying to tank in timeless - which often fails. I have a timeless set for DPSing (point of timeless set) and a regent set for tanking and kiting (point of regent set).
Then you can block most circles and if you can't, just calmly sidestep out of the way. It's simply _not_ that hard.
Why do people not take GF in dungeons? well, first of all, with so many trash mobs in the game a good CW is worth two of anything else - but mainly that no one knows how to play GF. Everyone pumps power and ArP and tries to play like a rouge
Yup, Its just some GF try to be pure DPS and makes u guys look bad. GF are tanks and DPS. Its like having a TR be the tank.
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schweifer1982Member, NW M9 PlaytestPosts: 1,662Arc User
Schwifer - my GF has less gear than you, she's my 5th lv 60, and seriously man, i have none of those issues at all. If you have 17k GS you are probably trying to tank in timeless - which often fails. I have a timeless set for DPSing (point of timeless set) and a regent set for tanking and kiting (point of regent set).
Then you can block most circles and if you can't, just calmly sidestep out of the way. It's simply _not_ that hard.
Why do people not take GF in dungeons? well, first of all, with so many trash mobs in the game a good CW is worth two of anything else - but mainly that no one knows how to play GF. Everyone pumps power and ArP and tries to play like a rouge
First
DEAR chemboy613 i not talked to you troll.
Second
I SAY DEFENSIVE what in a hell do you not understand (i have Grand Regent & full stack Rank10 Azur)
7 k def + 2k regen 30k hp 30% deflect all my enchant's are 10 + purple stone +perfect LD
Third
Read before you post somthing . I say i can do tank job but not 100% near about 50% i can't hold all add +boss even if you have 60% dmr you can't hold add's (only solution)if you run like Benny Hill .
So obviously you not know what you talk i have no problem tanking with 14k gs full t2 pt + Experienced pt + Stone& cat's.
Hell not all in the merged server have this luxus .
Mybe if you sit down and thinking on the case, you will understand we need new players and new payer's base play for free(80%) i think. And if you boored 1 time with your high graded GF(with no end game goal) you make new class.
And BOOOOOM you will se what i write here no GF&DC on player base.
Ugh... Going to be losing my coins that vanish after not invoking daily due to this patch.
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chemboy613Member, NW M9 PlaytestPosts: 1,521Arc User
edited October 2013
lol man, no need to go off on me that hard I have 5 Lv60s and play four of them (still waiting to find reason to take GWF to any dungeon).
I just didn't see the complaining really, I don't find GF hard to play at all - personally think CW is steepest learning curve. I actually wish there were more GFs here too, they are a really good class, and I have no idea why more people don't play them.
That said, with all that gear you should be doing excellent, and if the party expects you to pull every single mob it's like expecting to use 0 potions when there is a DC in the party - completely unreasonable of course.
but seriously, I can't imagine getting anywhere near as angry as you just got about a forum post about a game. Chill out, enjoy yourself, have a fun time, right?
lol man, no need to go off on me that hard I have 5 Lv60s and play four of them (still waiting to find reason to take GWF to any dungeon).
I just didn't see the complaining really, I don't find GF hard to play at all - personally think CW is steepest learning curve. I actually wish there were more GFs here too, they are a really good class, and I have no idea why more people don't play them.
That said, with all that gear you should be doing excellent, and if the party expects you to pull every single mob it's like expecting to use 0 potions when there is a DC in the party - completely unreasonable of course.
but seriously, I can't imagine getting anywhere near as angry as you just got about a forum post about a game. Chill out, enjoy yourself, have a fun time, right?
Look bro i am here since beta. I know there was lot of gf now only few left .
Why? Beacuse nerf after nerf.
Its not easy playable class (you must know what to do and what gear you need). And the new generation can't do they job .
1 They have no gear only pvp gear or t1 gear.
2 In t1 gear you can't tank T2 this is true.(after stalwart bulwark nerf)
3 The insta quelle is bugged rage quit and more.
4 No dc in pt or no Gf in pt.
5 The new players dont have million's of ad to buy T2 gear to tank .
6 If the new one's can't do they job 2 thing's can happen(-1-) Change class to (CW-TR-GWF) or (-2-) leave the game beacuse they think GF worst class comprare to other mmo's(tank tipe class).
I don't say to dev's what to do with GF and DC i just ask to make it more attractive hou they do it i don't care .
I just want to play and dont want to wait 4 hour's to get 1 deacent GF in our pt.
It's boorig & frustrating . In beta we have fun !!!!!! Now look in lfg (need GF last spot ---look's like gold spammer's:))
I am angry beacuse Neverwinter was a F.Good game and look on it now. The only reason for play is now to do pvp.
1.) I personally wear 2x Timeless 2x Grand Regent. I've seen a lot of conqs go full GR now because with 5k defense, you get 1k from GR that is then doubled, plus an ancient weapon and no other power slotted you get over 4k power. Very tanky, good damage. In PvP I wear 2x High General 2x Knight Captain, which also has very good defense stats and an easy +850 armor pen. They have a lot of gearing options... before the Stalwart fix, that was the ONLY option.
2.) YOU can't tank t2s in t1 gear.
3.) I have no idea what this means.
4.) My favorite group lately has been 1 DC 1 GF 1-2 CW and 1-2 GWF. Any decent tank can hold aggro on and survive a nearly limitless amount of adds, from the puny pirates in PK to the blademasters in Spider Queen. Even a DPS specced GWF is far tankier than any TR and can mow down groups of mobs (most people who think GWF suck in PvE are using full survival PvP builds that, guess what, don't work well in PvE). Singularity right on the boss, blue circle underneath, stack and burn. Way easier than separating boss from adds and depending on a TR to solo. Only exceptions I've found are Draco and Valindra.
5.) See #2. Gear really isn't that hard to earn. Good blues with the right stats and enchants can get you through T2s if you know what you're doing and your group does too. I wouldn't recommend it tho - full T1 sets are exceedingly easy to get.
6.) Or, they succeed where you did not.
All that aside, are we going to see a fix for the GF at-wills that don't proc weapon enchantment affects?
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jksgsakfsodshgMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited October 2013
Im playing a fully geared, healingspecced offtank cleric, and I feel that the game got a bit booring after aggro fix, and the diminishing returns hit too hard !
Currently struggling to lower my crit and recovery, like going from 2.6k recovery to 3.2k cuts 0.3 seconds on my astral shield, thats ~2% for ~25% more stats. So not worth it.
And healing word ALWAYS have 15 seconds cooldown, any plans for the "multiple charges cooldown" fix ?
Since all our spells have a maximum target count of 5, I dont even feel that I'd be usefull helping to kill things in dungeons
Please increase maximum targets on the AoE's to 7, that way our "low" AoE damage (for a healing cleric without arpen) will still be usefull !
Please, stop trying to cover up the fact that the game is unpolished and hardly out of beta by working hard on new temporary content for a while and get more developers to listen to the community
ps. you are on the right track panderus, keep it up !
Im playing a fully geared, healingspecced offtank cleric, and I feel that the game got a bit booring after aggro fix, and the diminishing returns hit too hard !
Really? The aggro fix made the game actually playable for me as a DC so I could solo-quest in the early-game zones without having to healstalk every GF in sight just to do basic "kill X orcs" quests without dying to five mobs in an area hitting me all at once. If you can handle the aggro now that you're max level and geared, it's not that hard to aggro all the critters in sight if you really want to do it (hit everything with Divine Sunburst and that'll get them on you real fast). Fixing aggro was necessary to make early-game questing not murderously impossibly difficult.
Since all our spells have a maximum target count of 5
This is untrue, and it's the reason why Searing Light is one of the highest DPS spells in the entire game.
The only real reason why it isn't worth rolling a DPS DC is because Repurpose Soul doesn't proc off any offensive skills which lay targeting splats and Armor Pen isn't used in hardly any damage calculations (or healing, when applicable).
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sevonyMember, Neverwinter Knight of the Feywild UsersPosts: 4Arc User
edited October 2013
Wow...all that lingo. The abbreviations. For a newb like me it's like a different language. Trying to figure out what is being said. Makes it hard to learn from these posts.
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jksgsakfsodshgMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
Really? The aggro fix made the game actually playable for me as a DC so I could solo-quest in the early-game zones without having to healstalk every GF in sight just to do basic "kill X orcs" quests without dying to five mobs in an area hitting me all at once. If you can handle the aggro now that you're max level and geared, it's not that hard to aggro all the critters in sight if you really want to do it (hit everything with Divine Sunburst and that'll get them on you real fast). Fixing aggro was necessary to make early-game questing not murderously impossibly difficult.
Initial aggro isnt hard with sunburst as you say, but as soon as the rest of the party starts attacking they loose interest in me :P
I didnt have any initial problems when I started leveling, but I might have been lucky !
This is untrue, and it's the reason why Searing Light is one of the highest DPS spells in the entire game.
The only real reason why it isn't worth rolling a DPS DC is because Repurpose Soul doesn't proc off any offensive skills which lay targeting splats and Armor Pen isn't used in hardly any damage calculations (or healing, when applicable).
Well, thats just as broken as many other things in this game..:| now I know, no need for another reroll before they fix Repurpose Soul !
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chemboy613Member, NW M9 PlaytestPosts: 1,521Arc User
edited October 2013
I dug this up while waiting in MC -
As someone who plays all 5 classes i am loving my GF right now.
As for gearing up i started with a Knight Captian set i bought relatively cheap pre-fey patch (maybe 100-200k). After that i farmed T2 for regent and timeless. Most groups I wear timeless and i switch to regent for kiting or tanking. I am up to 2pcs fomorian which I might use later (haven't decided yet)
GF is a BLAST. I mostly run MC but I like other dungeons too.
As for DC, just reoutfitted her, doing nicely. Don't like tanky DC so I have like 5k power 4.5k recovery 2.5 crit 1.8 def and 1.2k deflect and it plays wonderfully doing fullheal and faithful
The problem i think is also desires, people all want to do damage like rouges - so you have DPS tank and DPS DC and whatnot, that's kinda funny to me ^^
But really the class that has the most right to whine is GWF - you can either live forever and do no damage or do damage and die instantly XD wow, so useless but so much fun.
I have always been fortunate to have a good guild tho - so I gear up easily geared up everything. Also running CN a few times a day doesn't hurt the income ^^
1.) I personally wear 2x Timeless 2x Grand Regent. I've seen a lot of conqs go full GR now because with 5k defense, you get 1k from GR that is then doubled, plus an ancient weapon and no other power slotted you get over 4k power. Very tanky, good damage. In PvP I wear 2x High General 2x Knight Captain, which also has very good defense stats and an easy +850 armor pen. They have a lot of gearing options... before the Stalwart fix, that was the ONLY option.
2.) YOU can't tank t2s in t1 gear.
3.) I have no idea what this means.
4.) My favorite group lately has been 1 DC 1 GF 1-2 CW and 1-2 GWF. Any decent tank can hold aggro on and survive a nearly limitless amount of adds, from the puny pirates in PK to the blademasters in Spider Queen. Even a DPS specced GWF is far tankier than any TR and can mow down groups of mobs (most people who think GWF suck in PvE are using full survival PvP builds that, guess what, don't work well in PvE). Singularity right on the boss, blue circle underneath, stack and burn. Way easier than separating boss from adds and depending on a TR to solo. Only exceptions I've found are Draco and Valindra.
5.) See #2. Gear really isn't that hard to earn. Good blues with the right stats and enchants can get you through T2s if you know what you're doing and your group does too. I wouldn't recommend it tho - full T1 sets are exceedingly easy to get.
6.) Or, they succeed where you did not.
All that aside, are we going to see a fix for the GF at-wills that don't proc weapon enchantment affects?
Dear Jean-Luc Picard honestly i think ether you can't read or y are just simple brain wased by Borg's.
WHAT DO YOU NOT UNDERSTAND IN I CAN DO THE TANK JOB IN END GAME GEAR WHIT MY FULL DEF GRAND DPS SPECCED TANK?????
The thing is ppl just like y are the worst in all mmo hou are graded like hell and don't think on future.
ONE TIME YOU WILL BE BOORED WITH YOUR GF.
And you will make new char and you will not find GF for your dungeon run . The second option you buy much zen and gear up (and you will spen your mother and father hard earned money to this game).
GL
Dear Jean-Luc Picard honestly i think ether you can't read or y are just simple brain wased by Borg's.
WHAT DO YOU NOT UNDERSTAND IN I CAN DO THE TANK JOB IN END GAME GEAR WHIT MY FULL DEF GRAND DPS SPECCED TANK?????
The thing is ppl just like y are the worst in all mmo hou are graded like hell and don't think on future.
ONE TIME YOU WILL BE BOORED WITH YOUR GF.
And you will make new char and you will not find GF for your dungeon run . The second option you buy much zen and gear up (and you will spen your mother and father hard earned money to this game).
GL
I've done post-patch Karr, SP, FH, Spider, CN, MC, the only times a GF is the slightest needed, is for last boss in MC (he's handy, not vital), and FH (more or less vital here), other than that a 9-10k party, in a mix of blues from Sharendar and random purples could do the dungeons just fine, (exception of post patch 4/4 CN where we used full T2 gear), without any GF, except in the two aforementioned. So the day I don't find a GF, I guess I just go and do some other dungeon. Until then the GF's who are still in the game should be happy there are still (one or two) places where they can shine.
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schweifer1982Member, NW M9 PlaytestPosts: 1,662Arc User
I've done post-patch Karr, SP, FH, Spider, CN, MC, the only times a GF is the slightest needed, is for last boss in MC (he's handy, not vital), and FH (more or less vital here), other than that a 9-10k party, in a mix of blues from Sharendar and random purples could do the dungeons just fine, (exception of post patch 4/4 CN where we used full T2 gear), without any GF, except in the two aforementioned. So the day I don't find a GF, I guess I just go and do some other dungeon. Until then the GF's who are still in the game should be happy there are still (one or two) places where they can shine.
OK
GF are not vital then what do you think will be the option ? One more usless class with GWF now we have two?
Lets make 4 CW and 1 DC ,noo need for GF only in MC ?
I don't play GF any more not beacuse i was bad GF, i was not garbage with it (in my full t2 stuff ) just i was boored .
And i don't make CW sadly but i hate magic .So shoud i leave NW beacuse close combat are garbage?
I like pvp but i am bored of Dpvp 2 map's. Quelle is bugged . Nobody need TR or GWF and in misssmoozie option GF.
Nice job with new patch and nerf's(in previous patch's).
Do what you do i don't care any more.
OK
GF are not vital then what do you think will be the option ? One more usless class with GWF now we have two?
Lets make 4 CW and 1 DC ,noo need for GF only in MC ?
I don't play GF any more not beacuse i was bad GF, i was not garbage with it (in my full t2 stuff ) just i was boored .
And i don't make CW sadly but i hate magic .So shoud i leave NW beacuse close combat are garbage?
I like pvp but i am bored of Dpvp 2 map's. Quelle is bugged . Nobody need TR or GWF and in misssmoozie option GF.
Nice job with new patch and nerf's(in previous patch's).
Do what you do i don't care any more.
The GF isn't really useless, just that tanks aren't needed most of the time, and this means the role the GF is designed for isn't desired most of the time.
And a TR is currently all the melee you need, and want for maximum effectiveness. A good TR can keep the aggro of the boss, and a really good one acts like a tank aiming a boss' AoE's away from the rest of the party (one of my guild's best TR's has taken this so far that in CN he aims Draco's breath and hands into the wall he keeps Draco next too).
And why wouldn't a party need a TR? Bosses tends to become quite hard to control if the one having aggro can't stay in melee range.
With the HV debuff, 4 CW (or even 5) parties became history imo, the tradeoff isn't worth it anymore.
But, to the point, why do you think tanks aren't needed?
Is it since dungeons are so hard? Simply put, people are to well geared for most content, you can do T2 in blue stuff.. And in most dungeons this isn't even that hard.
The meta will stay this way until they buff the dungeons, or release T3, because, why on earth, would one need a tank, when 4 DPS 1 healer parties work fine, even when below what would be presumed appropriate gear? Most dungeons are either bugged or just plain easy enough for a somewhat "experienced" player to roflstomp their way through, regardless of gear more or less.
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schweifer1982Member, NW M9 PlaytestPosts: 1,662Arc User
The GF isn't really useless, just that tanks aren't needed most of the time, and this means the role the GF is designed for isn't desired most of the time.
And a TR is currently all the melee you need, and want for maximum effectiveness. A good TR can keep the aggro of the boss, and a really good one acts like a tank aiming a boss' AoE's away from the rest of the party (one of my guild's best TR's has taken this so far that in CN he aims Draco's breath and hands into the wall he keeps Draco next too).
And why wouldn't a party need a TR? Bosses tends to become quite hard to control if the one having aggro can't stay in melee range.
With the HV debuff, 4 CW (or even 5) parties became history imo, the tradeoff isn't worth it anymore.
But, to the point, why do you think tanks aren't needed?
Is it since dungeons are so hard? Simply put, people are to well geared for most content, you can do T2 in blue stuff.. And in most dungeons this isn't even that hard.
The meta will stay this way until they buff the dungeons, or release T3, because, why on earth, would one need a tank, when 4 DPS 1 healer parties work fine, even when below what would be presumed appropriate gear? Most dungeons are either bugged or just plain easy enough for a somewhat "experienced" player to roflstomp their way through, regardless of gear more or less.
Every second TR are brain dead or can't even speek common.
Personaly i think, and this is true if you don't believe look in lfg.
Every one want speed run's using exploit's (lf TR Runner for FH & Spider).
Ergo TR only need in groups for exploiting FH SPIDER &SP or MC CN. In Karru CW and DC using exploit's.
Well all GF and GWF can't using exploits why dont i suprized about tis?
+ and i don't want to part with in this!!!!! Many think like i , belive it or not.
The thing is if GF have some more survive ability in PVE not in pvp or do more agro(not just 5 add) "or i even think abaout more" GWF with more agro or DMG in PVE not in pvp they will have always place in group's and will be need.
By the way CW with single target Encounters can do the TR role.
Noo need to buff GWF or GF or TR for pvp buff it for pve.
PVP buff lead only to rage and hate post on forum's and nerf will come agan.
Sorry to go off topic.... but couldn't find where else to ask this...
Was there a patch after the server went down for maintenance? The reason I ask is that I can't find this week's patch notes and when my Launcher kicked off, it didn't download/patch anything. Just wondering if something is messed up on my end or there was no patch (got into the game but lag was so bad Zone chat wouldn't even kick in).
Thanks in advance for any clarification.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
Sorry to go off topic.... but couldn't find where else to ask this...
Was there a patch after the server went down for maintenance? The reason I ask is that I can't find this week's patch notes and when my Launcher kicked off, it didn't download/patch anything. Just wondering if something is messed up on my end or there was no patch (got into the game but lag was so bad Zone chat wouldn't even kick in).
Thanks in advance for any clarification.
There are no patch notes this week (officially; it said so in the announcement thread), and maintenance downtime was much shorter than usual. If nothing patched, then it looks like no changes were made this week.
There are no patch notes this week (officially; it said so in the announcement thread), and maintenance downtime was much shorter than usual. If nothing patched, then it looks like no changes were made this week.
I just find it odd since the Lillend thing is kicking off and the Pack descriptions don't reflect it. Not to mention this is the first time (as I recall) that maintenance didn't have an accompanying patch since I started in August.
Comments
You are aware that this is purely hyperbole right?
A city to protect
innocents to save
"Why?" They ask "they hate you"
We're heroes it's what we do.
*patiently waiting on Paragon City*
Then you can block most circles and if you can't, just calmly sidestep out of the way. It's simply _not_ that hard.
Why do people not take GF in dungeons? well, first of all, with so many trash mobs in the game a good CW is worth two of anything else - but mainly that no one knows how to play GF. Everyone pumps power and ArP and tries to play like a rouge
Everything you need to know about CW:
http://nw-forum.perfectworld.com/showthread.php?780981-Chem-s-CW-Compendium-Everything-you-need-to-know
Yup, Its just some GF try to be pure DPS and makes u guys look bad. GF are tanks and DPS. Its like having a TR be the tank.
First
DEAR chemboy613 i not talked to you troll.
Second
I SAY DEFENSIVE what in a hell do you not understand (i have Grand Regent & full stack Rank10 Azur)
7 k def + 2k regen 30k hp 30% deflect all my enchant's are 10 + purple stone +perfect LD
Third
Read before you post somthing . I say i can do tank job but not 100% near about 50% i can't hold all add +boss even if you have 60% dmr you can't hold add's (only solution)if you run like Benny Hill .
So obviously you not know what you talk i have no problem tanking with 14k gs full t2 pt + Experienced pt + Stone& cat's.
Hell not all in the merged server have this luxus .
Mybe if you sit down and thinking on the case, you will understand we need new players and new payer's base play for free(80%) i think. And if you boored 1 time with your high graded GF(with no end game goal) you make new class.
And BOOOOOM you will se what i write here no GF&DC on player base.
NOW i don't care if my eng is bad.
http://nw-forum.perfectworld.com/showthread.php?436821-Guardian-Fighter-Iron-Guard-feat-Please
I just didn't see the complaining really, I don't find GF hard to play at all - personally think CW is steepest learning curve. I actually wish there were more GFs here too, they are a really good class, and I have no idea why more people don't play them.
That said, with all that gear you should be doing excellent, and if the party expects you to pull every single mob it's like expecting to use 0 potions when there is a DC in the party - completely unreasonable of course.
but seriously, I can't imagine getting anywhere near as angry as you just got about a forum post about a game. Chill out, enjoy yourself, have a fun time, right?
Everything you need to know about CW:
http://nw-forum.perfectworld.com/showthread.php?780981-Chem-s-CW-Compendium-Everything-you-need-to-know
Look bro i am here since beta. I know there was lot of gf now only few left .
Why? Beacuse nerf after nerf.
Its not easy playable class (you must know what to do and what gear you need). And the new generation can't do they job .
1 They have no gear only pvp gear or t1 gear.
2 In t1 gear you can't tank T2 this is true.(after stalwart bulwark nerf)
3 The insta quelle is bugged rage quit and more.
4 No dc in pt or no Gf in pt.
5 The new players dont have million's of ad to buy T2 gear to tank .
6 If the new one's can't do they job 2 thing's can happen(-1-) Change class to (CW-TR-GWF) or (-2-) leave the game beacuse they think GF worst class comprare to other mmo's(tank tipe class).
I don't say to dev's what to do with GF and DC i just ask to make it more attractive hou they do it i don't care .
I just want to play and dont want to wait 4 hour's to get 1 deacent GF in our pt.
It's boorig & frustrating . In beta we have fun !!!!!! Now look in lfg (need GF last spot ---look's like gold spammer's:))
I am angry beacuse Neverwinter was a F.Good game and look on it now. The only reason for play is now to do pvp.
1.) I personally wear 2x Timeless 2x Grand Regent. I've seen a lot of conqs go full GR now because with 5k defense, you get 1k from GR that is then doubled, plus an ancient weapon and no other power slotted you get over 4k power. Very tanky, good damage. In PvP I wear 2x High General 2x Knight Captain, which also has very good defense stats and an easy +850 armor pen. They have a lot of gearing options... before the Stalwart fix, that was the ONLY option.
2.) YOU can't tank t2s in t1 gear.
3.) I have no idea what this means.
4.) My favorite group lately has been 1 DC 1 GF 1-2 CW and 1-2 GWF. Any decent tank can hold aggro on and survive a nearly limitless amount of adds, from the puny pirates in PK to the blademasters in Spider Queen. Even a DPS specced GWF is far tankier than any TR and can mow down groups of mobs (most people who think GWF suck in PvE are using full survival PvP builds that, guess what, don't work well in PvE). Singularity right on the boss, blue circle underneath, stack and burn. Way easier than separating boss from adds and depending on a TR to solo. Only exceptions I've found are Draco and Valindra.
5.) See #2. Gear really isn't that hard to earn. Good blues with the right stats and enchants can get you through T2s if you know what you're doing and your group does too. I wouldn't recommend it tho - full T1 sets are exceedingly easy to get.
6.) Or, they succeed where you did not.
All that aside, are we going to see a fix for the GF at-wills that don't proc weapon enchantment affects?
Currently struggling to lower my crit and recovery, like going from 2.6k recovery to 3.2k cuts 0.3 seconds on my astral shield, thats ~2% for ~25% more stats. So not worth it.
And healing word ALWAYS have 15 seconds cooldown, any plans for the "multiple charges cooldown" fix ?
Since all our spells have a maximum target count of 5, I dont even feel that I'd be usefull helping to kill things in dungeons
Please increase maximum targets on the AoE's to 7, that way our "low" AoE damage (for a healing cleric without arpen) will still be usefull !
Please, stop trying to cover up the fact that the game is unpolished and hardly out of beta by working hard on new temporary content for a while and get more developers to listen to the community
ps. you are on the right track panderus, keep it up !
Really? The aggro fix made the game actually playable for me as a DC so I could solo-quest in the early-game zones without having to healstalk every GF in sight just to do basic "kill X orcs" quests without dying to five mobs in an area hitting me all at once. If you can handle the aggro now that you're max level and geared, it's not that hard to aggro all the critters in sight if you really want to do it (hit everything with Divine Sunburst and that'll get them on you real fast). Fixing aggro was necessary to make early-game questing not murderously impossibly difficult.
Kaylee Krankenwagen, level 60 GF | Tavandruil Wayfinder, level 49 GWF | Aldith Langley, level 51 HR
This is untrue, and it's the reason why Searing Light is one of the highest DPS spells in the entire game.
The only real reason why it isn't worth rolling a DPS DC is because Repurpose Soul doesn't proc off any offensive skills which lay targeting splats and Armor Pen isn't used in hardly any damage calculations (or healing, when applicable).
Initial aggro isnt hard with sunburst as you say, but as soon as the rest of the party starts attacking they loose interest in me :P
I didnt have any initial problems when I started leveling, but I might have been lucky !
Well, thats just as broken as many other things in this game..:| now I know, no need for another reroll before they fix Repurpose Soul !
As someone who plays all 5 classes i am loving my GF right now.
As for gearing up i started with a Knight Captian set i bought relatively cheap pre-fey patch (maybe 100-200k). After that i farmed T2 for regent and timeless. Most groups I wear timeless and i switch to regent for kiting or tanking. I am up to 2pcs fomorian which I might use later (haven't decided yet)
GF is a BLAST. I mostly run MC but I like other dungeons too.
As for DC, just reoutfitted her, doing nicely. Don't like tanky DC so I have like 5k power 4.5k recovery 2.5 crit 1.8 def and 1.2k deflect and it plays wonderfully doing fullheal and faithful
The problem i think is also desires, people all want to do damage like rouges - so you have DPS tank and DPS DC and whatnot, that's kinda funny to me ^^
But really the class that has the most right to whine is GWF - you can either live forever and do no damage or do damage and die instantly XD wow, so useless but so much fun.
I have always been fortunate to have a good guild tho - so I gear up easily geared up everything. Also running CN a few times a day doesn't hurt the income ^^
Everything you need to know about CW:
http://nw-forum.perfectworld.com/showthread.php?780981-Chem-s-CW-Compendium-Everything-you-need-to-know
Dear Jean-Luc Picard honestly i think ether you can't read or y are just simple brain wased by Borg's.
WHAT DO YOU NOT UNDERSTAND IN I CAN DO THE TANK JOB IN END GAME GEAR WHIT MY FULL DEF GRAND DPS SPECCED TANK?????
The thing is ppl just like y are the worst in all mmo hou are graded like hell and don't think on future.
ONE TIME YOU WILL BE BOORED WITH YOUR GF.
And you will make new char and you will not find GF for your dungeon run . The second option you buy much zen and gear up (and you will spen your mother and father hard earned money to this game).
GL
OK
GF are not vital then what do you think will be the option ? One more usless class with GWF now we have two?
Lets make 4 CW and 1 DC ,noo need for GF only in MC ?
I don't play GF any more not beacuse i was bad GF, i was not garbage with it (in my full t2 stuff ) just i was boored .
And i don't make CW sadly but i hate magic .So shoud i leave NW beacuse close combat are garbage?
I like pvp but i am bored of Dpvp 2 map's. Quelle is bugged . Nobody need TR or GWF and in misssmoozie option GF.
Nice job with new patch and nerf's(in previous patch's).
Do what you do i don't care any more.
Wish GF was needed in CN, but I have an OP CW so I'm fine
Everything you need to know about CW:
http://nw-forum.perfectworld.com/showthread.php?780981-Chem-s-CW-Compendium-Everything-you-need-to-know
And a TR is currently all the melee you need, and want for maximum effectiveness. A good TR can keep the aggro of the boss, and a really good one acts like a tank aiming a boss' AoE's away from the rest of the party (one of my guild's best TR's has taken this so far that in CN he aims Draco's breath and hands into the wall he keeps Draco next too).
And why wouldn't a party need a TR? Bosses tends to become quite hard to control if the one having aggro can't stay in melee range.
With the HV debuff, 4 CW (or even 5) parties became history imo, the tradeoff isn't worth it anymore.
But, to the point, why do you think tanks aren't needed?
Is it since dungeons are so hard? Simply put, people are to well geared for most content, you can do T2 in blue stuff.. And in most dungeons this isn't even that hard.
The meta will stay this way until they buff the dungeons, or release T3, because, why on earth, would one need a tank, when 4 DPS 1 healer parties work fine, even when below what would be presumed appropriate gear? Most dungeons are either bugged or just plain easy enough for a somewhat "experienced" player to roflstomp their way through, regardless of gear more or less.
Every second TR are brain dead or can't even speek common.
Personaly i think, and this is true if you don't believe look in lfg.
Every one want speed run's using exploit's (lf TR Runner for FH & Spider).
Ergo TR only need in groups for exploiting FH SPIDER &SP or MC CN. In Karru CW and DC using exploit's.
Well all GF and GWF can't using exploits why dont i suprized about tis?
+ and i don't want to part with in this!!!!! Many think like i , belive it or not.
The thing is if GF have some more survive ability in PVE not in pvp or do more agro(not just 5 add) "or i even think abaout more" GWF with more agro or DMG in PVE not in pvp they will have always place in group's and will be need.
By the way CW with single target Encounters can do the TR role.
Noo need to buff GWF or GF or TR for pvp buff it for pve.
PVP buff lead only to rage and hate post on forum's and nerf will come agan.
Was there a patch after the server went down for maintenance? The reason I ask is that I can't find this week's patch notes and when my Launcher kicked off, it didn't download/patch anything. Just wondering if something is messed up on my end or there was no patch (got into the game but lag was so bad Zone chat wouldn't even kick in).
Thanks in advance for any clarification.
There are no patch notes this week (officially; it said so in the announcement thread), and maintenance downtime was much shorter than usual. If nothing patched, then it looks like no changes were made this week.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Thou speaketh the truth. Ye be the truthiest.
I just find it odd since the Lillend thing is kicking off and the Pack descriptions don't reflect it. Not to mention this is the first time (as I recall) that maintenance didn't have an accompanying patch since I started in August.