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Cloaked Ascendancy Preview Patch Notes: NW.75.20170131a.3 (Edit 2/3 - SPC Master open)

terramakterramak Member, Cryptic Developer Posts: 995 Cryptic Developer
Module Overview:
Developer Blog - Upcoming Expansion Features

Please post on a relevant Official Feedback Thread, if one exists for the feature you've got feedback on!
Feedback Threads:
Official Feedback Thread: River District Introduction Quests
Official Feedback Thread: River District Zone
Official Feedback Thread: Cloaked Ascendancy Campaign
Official Feedback Thread: River District Rewards
Official Feedback Thread: Illusionist's Gambit
Official Feedback Thread: Weapon Enhancement Changes






Release Notes

Spellplague Caverns (Master) is now open and ready for its first look!
If your character doesn't have access to the queue, on the NeverwinterPreview shard (and Lurker shard for Russian players), you may open the Wondrous Bazaar and click the "Preview Only" tab. That tab should have an entry to allow players to unlock the queue early.


Content and Environment
River District Zone and Instances
  • Audio has been updated on many enemies, allies, environments, and quests throughout the zone and module content.
  • Instances now properly give rewards.
  • Portal Stones now explain in their tooltip how to use them.
  • Repeating the intro quests now awards random riches, rather than Evidence of Evil.
  • River District instances now also show the "Reclaimed Resources" UI element in the HUD.
  • Various environment fixes and improvements have been made.
  • Various quest flow improvements have been made, including improved directions and Quest Path usage.
Cloaked Ascendancy Campaign
  • Progression updates:
    • The primary daily quest now gives 25 Evidence of Evil, reduced from 30.
    • Instances and found quests now have a chance to drop up to 5 Evidence of Evil.
  • Abandoned Treasures now properly indicate in their tooltip where they come from.
  • Ascendancy campaign currency tooltips now properly show where they're earned.
  • Ascendant Triumph: This achievement now properly completes when completing the fourth Cloaked Ascendancy campaign boon task.
  • Resistance: This value no longer decays.
  • Security: This value no longer decays.
  • Task: Heir Apparent and Clear the Docks are now properly in their unlock order.
  • Task: Heir Apparent now properly requires level 70.
  • Task: Resist the Rituals now states that it requires Heir Apparent.
  • Task: Secure the District now states that it requires Heir Apparent.
  • The campaign store can now be accessed from the campaign UI.
    • The store is now correctly locked before the player starts the campaign.
    • The store requirements have been altered to properly decrease as the store upgrades (previously the final store upgrade didn't do anything)
  • The task tooltips for the Finances track now properly indicates what actually happens at each task.
Illusionist's Gambit
  • Flamethrowers' damage areas should now more closely match the visual location of the flames.
  • Lukan no longer speaks over himself.
Spellplague Caverns
  • A new respawn point is available after defeating the first boss.
  • The item "Bane of the Far Realms" has been added to the Preview Only tab of the Wondrous Bazaar.
    • This item will instantly unlock access to the epic dungeon "Spellplague Caverns (Master)" once it's active on NeverwinterPreview.
Dungeons, Trials, and Skirmishes
  • Svardborg: The damage over time effect from Hailburst can no longer damage players outside the arena.
  • Castle Never: The AoE radius of Annihilation Spheres has been reduced to be in line with their splat effects.

Combat and Powers
General
  • Certain triggered effects can now activate off Impossible to Catch and certain other instant-cast powers.
  • Control Wizard: Chaos Magic: Chaotic Nexus now properly grants +30% armor penetration to the caster.

Enemies and Allies
General
  • Dryad Thornbows no longer incorrectly spawn at dungeon difficulty even outside of dungeons.
  • Plaguechanged Maw: The radius of this creature's PBAoE / Burst power now more closely matches the range of the danger indicator on the ground.

Items and Economy
Bounty Stores update
  • Neverdeath Graveyard bounty packs can now include level 30 Rare gear.
River District Items
  • Artifact weapon restoration has had some balance changes.
    • Mirage off-hand weapons now properly cost 2500 Abandoned Treasures to restore, decreased from 3000.
    • Off-hand weapons now require 45 Arcane Magical Writings to restore, increased from 40.
    • Tooltips for these items have been updated with additional information.
    • Visuals for these items have been updated.
  • Artifact weapons now all properly have the Artifact Stat Increase slot unlocked upon reaching Rank 35.
  • Ascended Hunter Melee weapons can now properly have their appearance changed.
  • Clones made by the Mirage set bonus now properly spawn at character level.
  • Collection locations have been updated for River District rewards.
  • Corrupted Aboleth Pact Blade: This item now properly uses restoration, rather than refinement.
  • Defunct Paladin's Shield: This item is now named Defunct Aberrant Shield.
  • Dormant Aboleth Talisman: This item is now named Corrupted Aboleth Talisman.
  • Tome of Ascendance: The Aboleth powers now work as described, and have had a tooltip update.
River District Campaign
  • See "Cloaked Ascendancy Campaign" above in the Content and Environment section.
Companions
  • Energon: This companion no longer loses its visual effects when it's defeated.
  • Lightfoot Thief now properly triggers appropriate Mount Insignia bonuses.
Enchantments, Enhancements, and Runestones
  • Bilethorn, Feytouched, Flaming, Frost, Holy Avenger, Lifedrinker, Lightning, Plague Fire, and Terror Weapon Enhancements: It should no longer be possible for certain powers (e.g., Control Wizard's Imprisonment) to cause these weapon enhancements to trigger an extremely large number of times.
  • Flaming and Feytouched Weapon Enhancement DoTs no longer deal a very small additional bit of damage. The amount of damage was insignificant, but it made the combat log harder to read.
General
  • Aurora's Whole Realms Catalogue now sells rare rings at the first rank.
  • Companions can no longer trigger Underdark ring effects on their owners.
  • Dragon Loyalist's Visage: This item now gives a Regeneration buff with a Skeletal Dog summoned, rather than a Maximum HP on Enemy Kill buff.
  • Eye of the Giant: The cooldown times on this artifact are now consistent with other artifacts.
  • Many various typos have been addressed.

User Interface
Auction
  • Item names that have a built-in word wrap now display properly in all parts of the Auction House, rather than showing a "" string.
  • The "Click Here" box now shows a grid-based item picker rather than a long dropdown menu. This view shows the contents of the main inventory, Currency bag, and Useful Items bag.
Campaign
  • The Cloaked Ascendancy campaign has had a few visual tweaks and improvements.
Change Appearance
  • The Tower of Alteration now has its own background.
Dungeon Key Chests
  • Players can no longer cause themselves to un-select a reward by clicking a non-choosable reward.
Inventory
  • Items that are in the "To Trade" list now have a red overlay in the item picker. This is intended to make it clearer that a trade is pending on a given item in a given slot.
  • Players may drag and drop qualifying items to any point on the Useful Items window, rather than just an open slot.
  • Stacks can now be consistently split when moving items from the inventory, including from the Useful Items bag.
  • Useful Items can now be moved to the guild bank (if unbound).
Zen Market
  • Knox's Adventurer Recruitment Order: This purchase now more clearly states that the recruited adventurer can be any race the player owns, rather than just any race.

Localization
General
  • A major localization update has been made for French, German, Italian, and Russian locales.


Known Issues
  • Purchasing the Reclaimed Item packs doesn't actually give anything, but still consumes the currency paid for them.
  • A placeholder item is given when finishing daily quests.
  • Feywild Strongboxes from Nostura are incorrectly Bind on Equip. They should be Bind on Pickup.
  • Pure and Transcendent Frost Enchantments don't respect their internal cooldowns.
  • Spellplague Caverns (Master): Treasure chest at end is currently looking for a type of key that doesn't exist.
Post edited by terramak on
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Comments

  • This content has been removed.
  • weaver936weaver936 Member, NW M9 Playtest Posts: 443 Arc User
    edited February 2017
    terramak said:

    Module Overview:

    Companions can no longer trigger Underdark ring effects on their owners.

    Well... THIS alone could add major relevance to FBI/eSVA.... IF there isn't +5 Rings in Mod 11. ANnnnd fi you are going for the rings anyways.. why not get the weapon.. if it fits your class/build
    “Improvise, Adapt and Overcome!”

    ― Clint Eastwood, Heartbreak Ridge



    Guild Leader of Ardent Justice HQ: Always recruiting People not Pixels.


    FOUNDER and OWNER of the SKT3K Channel: SKT Only Content 3k+. http://www.arcgames.com/en/forums/neverwinter/#/discussion/1228278/skt-content-for-the-non-elite-video-links-provided
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    The Tiamat queue doesn't show up at all, even at the previously scheduled time; maybe it simply isn't active on the Mimic shard.

    On a related note, the daily event schedule and collapsibles on the minimap still show Rise of Tiamat and Rage of Demons, which no longer serve any purpose.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • potato404potato404 Member Posts: 27 Arc User
    terramak said:


    Companions can no longer trigger Underdark ring effects on their owners.
    is this live? my companion currently triggers rising power and sudden crit
  • helric9helric9 Member Posts: 62 Arc User
    Spellplague Caverns (Master) ilv requirement ?
  • This content has been removed.
  • weaver936weaver936 Member, NW M9 Playtest Posts: 443 Arc User
    I've been ROBBED :D... Traveling merchant took my

    weaver936 said:

    terramak said:

    Module Overview:

    Companions can no longer trigger Underdark ring effects on their owners.

    Well... THIS alone could add major relevance to FBI/eSVA.... IF there isn't +5 Rings in Mod 11. ANnnnd fi you are going for the rings anyways.. why not get the weapon.. if it fits your class/build
    There is a whole array of companion gear coming. It will drop from the new skirmish.
    Rings?
    “Improvise, Adapt and Overcome!”

    ― Clint Eastwood, Heartbreak Ridge



    Guild Leader of Ardent Justice HQ: Always recruiting People not Pixels.


    FOUNDER and OWNER of the SKT3K Channel: SKT Only Content 3k+. http://www.arcgames.com/en/forums/neverwinter/#/discussion/1228278/skt-content-for-the-non-elite-video-links-provided
  • This content has been removed.
  • dmcewendmcewen Member Posts: 279 Arc User
    @terramak Can you please fix plant growth? It has been broken since the owlbear cub fix. The delay on activation is dreadful.
    Guild: Ruthless
    Character: Vendetta
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    Yes, including rings.
    potato404 said:

    terramak said:


    Companions can no longer trigger Underdark ring effects on their owners.
    is this live? my companion currently triggers rising power and sudden crit
    Considering these are preview patch notes for a module to be released Feb 21, what do you think?

    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • weaver936weaver936 Member, NW M9 Playtest Posts: 443 Arc User

    Yes, including rings.

    Such a waste.....

    “Improvise, Adapt and Overcome!”

    ― Clint Eastwood, Heartbreak Ridge



    Guild Leader of Ardent Justice HQ: Always recruiting People not Pixels.


    FOUNDER and OWNER of the SKT3K Channel: SKT Only Content 3k+. http://www.arcgames.com/en/forums/neverwinter/#/discussion/1228278/skt-content-for-the-non-elite-video-links-provided
  • edited February 2017
    This content has been removed.
  • hastati96hastati96 Member Posts: 499 Arc User
    "Bane of the Far Realms" didn't do anything when I purchased it. It it already implemented?
    Nero - Palacetamol - Essence of Aggression
  • chemodan007chemodan007 Member Posts: 64 Arc User
    dmcewen said:

    @terramak Can you please fix plant growth? It has been broken since the owlbear cub fix. The delay on activation is dreadful.

    Confirm.
    Earlier delays were not, the first tick is applied immediately. Now, between using the ability and the first tick there is a delay.
    Drider
  • hawkblaze1954#5209 hawkblaze1954 Member Posts: 54 Arc User
    "Companions can no longer trigger Underdark ring effects on their owners."

    My perception is the "effects" so does that mean invulnerability, stealth, etc etc that would proc on the character as a bug?
    Therefore with the omission of bonding runestones, they still work as intended transferring the companions stats through Companions Gift?
  • Can we get some clarity on that @terramak ? It will affect what jewel kits I will put on what rings.
  • treesclimbertreesclimber Member, NW M9 Playtest Posts: 1,161 Arc User
    The token for SpellPLague caverns didn't consume and the dungeoun is not showing in my queue list is there any trick?

  • edited February 2017
    This content has been removed.
  • tom#6998 tom Member Posts: 952 Arc User
    lifeforged set was nerfed cause the effect it had before was insanely strong
  • edited February 2017
    This content has been removed.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    The dungeon token is "once it's active on NeverwinterPreview", which it's not. Else it would be mentioned in the notes as having been enabled, and someone would put up a feedback thread.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • treesclimbertreesclimber Member, NW M9 Playtest Posts: 1,161 Arc User

    The dungeon token is "once it's active on NeverwinterPreview", which it's not. Else it would be mentioned in the notes as having been enabled, and someone would put up a feedback thread.

    Oh ok, ty so we cant try SP master yet?

  • mistranmistran Member Posts: 51 Arc User
    would it be possible to have reclaimed resources stack to 999 instead of 99?
  • warpetwarpet Member Posts: 1,969 Arc User
    epic spellplague is not yet in game? new token does nothing
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    mistran said:

    would it be possible to have reclaimed resources stack to 999 instead of 99?

    There isn't really a compelling reason to let them build up without investing them into some aspect of the zone.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • weaver936weaver936 Member, NW M9 Playtest Posts: 443 Arc User

    The dungeon token is "once it's active on NeverwinterPreview", which it's not. Else it would be mentioned in the notes as having been enabled, and someone would put up a feedback thread.

    Oh ok, ty so we cant try SP master yet?
    Wow....
    “Improvise, Adapt and Overcome!”

    ― Clint Eastwood, Heartbreak Ridge



    Guild Leader of Ardent Justice HQ: Always recruiting People not Pixels.


    FOUNDER and OWNER of the SKT3K Channel: SKT Only Content 3k+. http://www.arcgames.com/en/forums/neverwinter/#/discussion/1228278/skt-content-for-the-non-elite-video-links-provided
  • loboguildloboguild Member Posts: 2,371 Arc User
    The play with the devs blog article also only specifically mentioned the "skirmish". Not that they are incredibly accurate most of the time, but still...
  • treesclimbertreesclimber Member, NW M9 Playtest Posts: 1,161 Arc User
    weaver936 said:

    The dungeon token is "once it's active on NeverwinterPreview", which it's not. Else it would be mentioned in the notes as having been enabled, and someone would put up a feedback thread.

    Oh ok, ty so we cant try SP master yet?
    Wow....
    Since nobody answered if we can try or not i assume regular campain unlock is not working as well. The module launch is in about 3 weeks, we need some time to run and report bugs, so it should be avaliable soon xD.

  • lordseth1985lordseth1985 Member, NW M9 Playtest Posts: 319 Arc User
    terramak said:


    Companions can no longer trigger Underdark ring effects on their owners.
    What about sudden and rising rings? they will stop working with bonding stones?
    Avestruz.Q.T.Seduz - Rogue, natural born assassin.
This discussion has been closed.