Are there any other classes that will get balanced and there are no news for them to this point?
are gwf,sw,hr,tr,cw getting nerfed/buffed and there are no posts to that direction yet??
Am asking because this feels like raising the end game difficulty and not class rebalance... not that i am complaining just wondering what's coming up.
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HR by other way have NO DAMAGE at all (And i don't play with a HR), maybe increasing the HR damage and decreasing a bit it's control ability cold be a good change...
TR Shocking execution by other way is a skill which MUST BE NERFED in some way, as it actualy can do a Hitkill in pvp agains enemies with 140k of HP, its just like a "I WIN" button skill.
With the upcoming changes, OP probaly will be balanced to other classes...
But clerics are probaly going to stay as unkillable GODS in pvp... Maybe they have to be more balanced in some way...
GF, CW, GWF for me are fine...
(Sin)cerely
Kain
Mod 10:
[Combat (Self)] Critical Hit! Your Killing Flames deals 16636893 (1009292) Fire Damage to Ethraniev Marrowslake.
Mod 9:
[Combat (Self)] Your Murderous Flames deals 376274433 (18876929) Fire Damage to Red Tiamat Head.
Also if SW is supposed to have DPS that even closely rivals the GWF, how in the love of god does it manage to have like 1/10th the DPS with solo content!? Every since mod 6 the SW has depended on bugged powers for all it's damage.
I am tired of it. I want it to just plain and simple function normally like any other class and just do what it's meant to do without all the madness like 50 million blasts from murderous flames and puppets dealing millions per strike. Then you go to do a couple dailies alone then all of a sudden you feel like trash and your mighty puppet is laying there like a dead lab rat half the time.
I agree that SWs need a major reworking, but you're not alone. CWs only have 5-6 viable skills and one great class feature now (Chilling Presence). And one of our primary class features (Arcane Mastery) requires the use of Powers that have been nerfed into the ground. Yes, we had decent survivablility before the eLoL nerf. I could solo most IWD HEs and all of the 15+ SH HEs. I also solo'd a lot of T2s, but that's not realistic anymore. I doubt you'll see anymore CWs soloing T2s or CN anymore. I struggle to solo the 10+ IWDs now. Not only did the eLoL nerf affect my DPS (30%), it also affected my survivability. Less eLoL procs=less lifesteal. Even on a MoF Thaum, I see a huge difference. I used to be able to run through the Dread Ring lairs without having to stop, but if I do Spire and try pulling all mobs to the end, I've actually died several times because my lifesteal can't keep up.
I agree with you 100% that SWs need a reworking, but I hope you guys aren't expecting top DPS AND survivability. That's the one thing CWs had on SWs and kept us balanced with the other classes. We now have 30-50% less DPS (depending on who you ask) and I'd estimate 20-25% less survivability.
I do it like this with every class.
Dread Ring in general has nothing control immune.
Neverwinter Census 2017
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