Never in any mmorpg have I seen such a broken class mechanic that is the dual bubble protector paladins.
Running my guilds 2 best dps classes we paired up with a haste cleric and 2 bubble tank paladins. I knew it would make the spiders dungeon easier, (as you'd expect rolling 2 tanks and a healer) but never did I expect what I encountered.
Coming into the last boss fight we were breezing through the dungeon, being encouraged to stand in the red and allow the 2 paladins to soak up the damage and reflect it back at the enemies. Fair enough. No deaths means I can focus on my dps. After the boss fight. The paladins overtook our damage by over 79million damage on the boss simply by having everyone stand in the red (500 item level lower than ours!)
Seriously this class is broken beyond belief. Our 2 dps classes made to feel like passengers by a tank that can make the whole party immune to damage and out dps us by miles. We could have literally removed our gear and still beaten the final boss as we took no damage.
What cheeses me off the most is this. The dev's nerfed life steal to allow the healers and tanks to be more useful in dungeons. Fair enough. Rolling dps classes with life steal you didn't have much need for healers.
But with the bubble paladins you now have a situation where: 1) you don't need healers or tanks since you are immune to damage. 2) the roll of the other 2 dps classes is simply to make up the numbers by standing in the red to boost the paladin's dmg. Broken beyond belief! Soon parties will consist of 1 haste cleric and 2 paladins. Everyone else kicked to get these 3 classes. Please nerf this awful **** before the game gets broken
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The damage that Paladins do on the pain giver charts is vastly inflated because the skills that they do to defend the party causes them to take your damage. It damages themselves, and it gets counted on the pain giver chart. You'll notice their pain giver is close to their damage taken chart.
I think Paladins do little dps on their own. :$
Not a buff. Ask temptation warlocks if it's a buff. 20% chance to be able to heal? No thanks. And I should say my build has over 6k life steal using dark defensives and that's less than 15%. So not easy.
Yes paladins are situational in that they have to have amother pally and a haste cleric to be max effective. But that's what worrys me. The more people learn of this broken build the less of other class running dungeons.
No other class can deal as much damage as they can take. That's the broken mechanic. 2 pally stack so one absorbs damage off the other making both immortal. The damage is broken as no tank should be able to be an effective tank and out dps any other class in any mmorpg!
I have been one of the 2 Pallies, and I have been one of the extra DPS(TR). Both times we ran through Wolf Den with EASE. I don't think using a sound strategy to beat a dungeon is a bad thing at all.
I GUARUNTEE if you were on such a team you would not be crying on here. If you were on a team you would be happy that you could beat any dungeon.
I felt like a target dummy from the House of Blades...lol
Now when I plug anything and see 2 Pallys and a Cleric I leave the group because I out here to play not watch and no I will not turn off Fox Cunning (dodge) for anything let alone a Epic dungeon chest I can get by playing my HR
Do a dungeon run without bubble pallies and record the total damage dealt by all 5 players. Run that same dungeon with bubble pallies and then record the total damage again. The 2 totals are drastically different. That is because the pain giver chart also displays the damage a player does to themselves (SW and warlocks bargain is a good example). The same applies for bubble pallies and binding oath. The actual damage dealt by bubble pallies is far far far less than what the pain giver chart shows.
Plus, the armpen bug on mobs is now fixed. Therfore since the bubble palad in takes less damage, they deal less damage.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
E.g. the boss no longer teleports behind you. And he loves fighting my piñata.
GF + OP + DC is overkill as well. Reflect is heavily amplified in our group composition.
[]Full Metal Witch[]
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The real benefit of the OP is the wide area buff/debuffs and aggro pulling.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Well said.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox