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Underdark Preview Patch Notes NW.55.20151019a.1

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  • urabaskurabask Member Posts: 2,923 Arc User
    edited October 2015
    rayrdan said:

    Ye urabask it would be nice to have skirmishes completable with 1.2k ilvl parties but these two drops the best rings in game. The run against the time is ok, with monsters lv 72 would be too difficult but at least the boss should be challenging

    So change the drop rates for rings for the easier one. If you're getting mostly blue rings from the easy one people would still run it for salvage and campaign currencies. And god forbid someone with low ilvl get a good drop. END OF THE WORLD.
    I8r4ux9.jpg
  • lwedarlwedar Member, NW M9 Playtest Posts: 790 Arc User
    I guess no new patch today?
    "we all love this game and want it to thrive"
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  • rayrdanrayrdan Member Posts: 5,410 Arc User
    Where is the patch?????
  • obsidiancran3obsidiancran3 Member Posts: 1,823 Arc User
    You are kidding right with this announcement?

    With basically 0 testing of any of the finished content you plan to push this out in just over 2 weeks?

    This is looking like mod 6 all over again.
    Obsidian Moonlight - Paladin
    Obsidian Oath - Warlock
    A whole lot of other Obsidian toons as well.
  • aidek0aidek0 Member Posts: 116 Arc User
    13 days (+1 since we know how the 1st day of the module will be like) to go, there are still some tiny things missing, which still need some testing.
    1. Mastercraft professions
    2. Tarmalune Tradebar Merchant
    3. The new mount + synergy with the set.
    4. Demogorgon (finished version) + rewards
    5. New artifact weapons?! Refining Artifact Weapons change and possible 're-appearance of the artifact salvager in SH'?

    Any ETA on these or are we moving them to mod 9?
  • hawkfrhawkfr Member, NW M9 Playtest Posts: 38 Arc User
    Hi,

    Will you guys even release the 2nd part of mod 8 on preview, or will you just release it directly on live ? Because we keep hoping every Tuesday or Friday to get a release so we can test the content. Could you just answer and tell us if you will (and when if possible), so at least it's clear and we don't have to guess. This way we won't be disappointed every week like now when there's nothing new ...

    And even if it's not fully ready yet, we can still help you guys giving feedback, and 2 weeks wont be too much time to test the demogorgon imo (knowing it's pretty hard to make a full party on preview). I wouldn't like it to be really hard (like Tiamat in mod 6), or too easy (like some parts of the skirmishes atm).
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  • rickcase276rickcase276 Member, NW M9 Playtest Posts: 1,404 Arc User
    Well from the developer stream they are running tomorrow, it looks like maybe we will be seeing the starter quests for the mod this week.
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    There are 3 heroic encounters and 3 one room skirmishes with bosses that dont even attack... There is nothing to test but rings effects.

    At this point i can effectively say that this is not even a mod and as much as i want to enjoy it i will not jump in old Zones again to do those 3 heroic encounters. It smells way more incomplete than mod 6
  • mirlegrismirlegris Member Posts: 309 Arc User
    Stop wait a full release of the mod on preview. Next update will include start quests, artifacts changes, tarmalune changes and... thats all.

    They don't care about players feedbacks for previous mods, so why release a mod on preview ?

    Without Preview release, players* do not have the possibility to prepare for any changes and use that information to gain an advantage over other players.

    *Players, bots, Gold Sellers
  • urabaskurabask Member Posts: 2,923 Arc User
    edited November 2015
    mirlegris said:

    Stop wait a full release of the mod on preview. Next update will include start quests, artifacts changes, tarmalune changes and... thats all.

    They don't care about players feedbacks for previous mods, so why release a mod on preview ?

    Without Preview release, players* do not have the possibility to prepare for any changes and use that information to gain an advantage over other players.

    *Players, bots, Gold Sellers

    Wait, what artifact changes? You mean the artifact equipment refinement changes?
    I8r4ux9.jpg
  • mirlegrismirlegris Member Posts: 309 Arc User
    Not only. Few changes for the 6 sets of artifacts weapons in mod 8, about refining, requierements for access, and others little things.
  • neverwinter12112neverwinter12112 Member, NW M9 Playtest Posts: 105 Arc User
    Is anyone aware that the preview gateway has been down for over a week?
  • edited November 2015
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  • neverwinter12112neverwinter12112 Member, NW M9 Playtest Posts: 105 Arc User

    Is anyone aware that the preview gateway has been down for over a week?

    Several weeks, more than likely to stop the data mining that was going on until release.
    That's an extremely silly reason because a lot more can be found out by inspecting game files than looking at things in the gateway...
This discussion has been closed.