Every single new Foundry Author loves to use the Mask as the location of the first Quest Giver (I did too!)
I try to play quests that are in beta on the 'for revision' tab.. I'm always heading to the moonstone mask. I wish my travel signpost worked for it. ;D
But you can get a power that teleports directly there.
been playing the game since beta GWF now can hite *3 hard and they heal like a cleric no idea if it's a feat or lifesteal but that is just not right balance the classes and fix that buggy paladins they are immortal inside that bubble not just that the damage we deal is reflected to us .....
Every single new Foundry Author loves to use the Mask as the location of the first Quest Giver (I did too!)
I try to play quests that are in beta on the 'for revision' tab.. I'm always heading to the moonstone mask. I wish my travel signpost worked for it. ;D
Wait, if you have the travel sign post, then you can also teleport to the Moonstone mask??
It will be a bit before the changes appear on preview, but we've altered the price of stronghold artifact weapons. You can now purchase them for 25 fangs or 25 banners. Alternatively you can also purchase them for 10 fangs and banners. The guild mark and armament requirements are unchanged.
We'd like to encourage more players to check out Stronghold Siege and the Greed of the Dragonflight, so the price is a little cheaper if you participate in both, but you can earn the weapons by just focusing on PvP or PvE. We appreciate your continued feedback.
Hi,
I have just tested it and SH weapons cost 25 fangs and 25 banners and 1 of a new resource named "Stronghold warlock's armament".
So it is either a bug, because asterdahl told it will be 25 or 10+10, or it has not been deployed with this patch yet
PS: where do you get the "Stronghold warlock's armament"?
Every single new Foundry Author loves to use the Mask as the location of the first Quest Giver (I did too!)
I try to play quests that are in beta on the 'for revision' tab.. I'm always heading to the moonstone mask. I wish my travel signpost worked for it. ;D
I think you meant VIP travel option with "travel signpost.There is a free teleport option for VIPs to Mask so you dont have to use the signpost
Yup the queue atm are disabled xD So when we can start test them o.0?
P.S:I can still make 800k AD per weak, you have just to play and don't mess around with leadership only. I know is hard, but this is a MMO, so now you are supposed to farm for earn AD. If you don't wont to farm, you can still opne your wallet ^^. So don't say it's impossible make AD, because you can still make tons of AD.
But you can get a power that teleports directly there.
wouldja look at that. the very first button. =X sooooo.. about getting a potions tab added to the vip summoned professions vendor... my alchemists would love that. ;D
NW-DSQ39N5SJ - 'To Infinity, and BEYOND!' - Spelljammer Quest. Skyships, Indiana Jones moments NW-DC9R4J5EH - 'The Black Pearl' - Spelljammer! Phlo Riders and Space Orcs
Thanks for all the fish.
We grouped and we run prophecy and throne last night.average gear score ~3k IL.1 GF ,2 OPs ,1 Dc,1 CW.
Throne (the ilithids one ) has level 70 adds ,and coupled with the open field ,that allows grp to focus on spesific adds/targets,makes the skirmish too easy. Consider to make the adds level 71 or 73.73 probably will be too difficult for less geared toons but we have to test.
Prophecy (with the demons -I write this cause i might type the names vice versa) can be quite challenging.Again level 70 ads makes this skirmish too easy. I liked the whoile mechanism of the skirmish way better though.The madness ,the gathering of demonic essense.The reenforcement of the pylars. If the level of ads raised ,this skirmish will require tactics and strategy. Most of the time we were fighting only with att wills cause we were dazed/possesed :P. Again ,please level the adds to 71...more might be too challenging.But not 70.
And grats to the fx designer.i don't know what exactly guys you did,but thr graphics..look different more soft edges and way better FPS on screen.They remain beautifull.grats!!
Re: too easy. I always recommend one too easy skirmish and one too hard skirmish. Let people pick their difficulty~
It would be nice to have a skirmish you can queue up for daily rewards that actually is worth running too. Queuing into eSoT or Kessell's 99% of the time you can't finish it because you don't have the right classes or they're all 1600 ilvl. And then you're looking at dread legion/master of the hunt (which never fire anyways) : |
Ye urabask it would be nice to have skirmishes completable with 1.2k ilvl parties but these two drops the best rings in game. The run against the time is ok, with monsters lv 72 would be too difficult but at least the boss should be challenging
Jordan: Will there be any major class changes, stat tweaks, or anything of that sort included in this expansion that players may want to know about?
Rob: No, there’s not.
We’re looking at Paladin, Scourge, Warlock, and potentially Cleric as the ones we’ll be doing class reviews for really soon.
- Major Peachy Bottom * Gutbuster's Brigade -
"Last request - microtransactions for alllll old skins for zen/weapon appearance changes, 500 zen to make ur wep glow the color/enchant you want it... You will make more off that one item than any other zen item ever made." freshour
"beckylunatic" Gateway AH should have column headers to sort by buyout, bid, end time, quantity, etc. These disappeared iirc with the module launch. It's obnoxious.
Comments
Keep up good work
I have just tested it and SH weapons cost 25 fangs and 25 banners and 1 of a new resource named "Stronghold warlock's armament".
So it is either a bug, because asterdahl told it will be 25 or 10+10, or it has not been deployed with this patch yet
PS: where do you get the "Stronghold warlock's armament"?
Note: edited to add the PS.
I think you meant VIP travel option with "travel signpost.There is a free teleport option for VIPs to Mask so you dont have to use the signpost
P.S:I can still make 800k AD per weak, you have just to play and don't mess around with leadership only. I know is hard, but this is a MMO, so now you are supposed to farm for earn AD. If you don't wont to farm, you can still opne your wallet ^^. So don't say it's impossible make AD, because you can still make tons of AD.
NW-DC9R4J5EH - 'The Black Pearl' - Spelljammer! Phlo Riders and Space Orcs
Thanks for all the fish.
Neverwinter Wonderland
Neverwinter Wet & Wild
Neverwinter 2nd Anniversary Montage
Neverwinter Anniversary Montage
Protector's Jubilee Speech
Oh the Carnage
Just they're an hour late.
The boss Balor are not attacking.
--------------
Someone know a topic with the new rings?
Throne (the ilithids one ) has level 70 adds ,and coupled with the open field ,that allows grp to focus on spesific adds/targets,makes the skirmish too easy.
Consider to make the adds level 71 or 73.73 probably will be too difficult for less geared toons but we have to test.
Prophecy (with the demons -I write this cause i might type the names vice versa) can be quite challenging.Again level 70 ads makes this skirmish too easy.
I liked the whoile mechanism of the skirmish way better though.The madness ,the gathering of demonic essense.The reenforcement of the pylars.
If the level of ads raised ,this skirmish will require tactics and strategy.
Most of the time we were fighting only with att wills cause we were dazed/possesed :P.
Again ,please level the adds to 71...more might be too challenging.But not 70.
And grats to the fx designer.i don't know what exactly guys you did,but thr graphics..look different more soft edges and way better FPS on screen.They remain beautifull.grats!!
"Last request - microtransactions for alllll old skins for zen/weapon appearance changes, 500 zen to make ur wep glow the color/enchant you want it... You will make more off that one item than any other zen item ever made." freshour
"beckylunatic" Gateway AH should have column headers to sort by buyout, bid, end time, quantity, etc. These disappeared iirc with the module launch. It's obnoxious.