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TR dodges needs to be toned down

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  • dante126pldante126pl Banned Users Posts: 257 Bounty Hunter
    edited December 2014
    k9madrush wrote: »
    wow! Im so amazed of what people are commenting here, EVERYTHING I'VE READ HERE IS SELFISHNESS
    why dont all of you ask the devs to make your favorite toon a godly class?
    stop being a hypocrite and stop pointing your finger at rogues stick it in your nose and ask for your class to be improved.



    wow why dont you ask why CW have alot of teleport coupled with range and CCs?

    .

    haha! this guy knows how to be stupid! ask devs to make you faster by changing your plate to leathers so you can catch up lol! where is you common sense?

    this thread is not about CW teleport or GWF sprint its about TR ability to perma dodge with longest dodge ingame while refiling their stealth
  • k9madrushk9madrush Member Posts: 534 Bounty Hunter
    edited December 2014
    do you know that determination gain and DR from unstopable was nerfed at 15%-30% DR ?
    yes for only reason to bring balance.
    TR atm is the only class that can't be beaten 1vs1 and barerly 1vs2.

    so what is needed is this
    the same nerfs applied on surviability to GWF previous mod, should be done to HR/TR.
    a Striker role should not be able to TANK AND DO CRAZY DAMAGE.

    and as much as you guys keep protecting bugged things and dont cry over them on forum, even tho its ur own class
    nerfs like 2sec reveal happens.
    so yea. they will probably nerf even more until they will make the TR balanced.
    so advise to give up on surviability before they will take your DPS back (damage reduction)

    a Striker role should not be able to TANK AND DO CRAZY DAMAGE? its a striker class so it should deal high damage :rolleyes: stupidity at its finest! And TR CANT TANK if built as a damager and IT CAN TANK if built as a disabler/tank at the cost of damage



    you cant ask the devs to make the player........ play better I pity all of you for being so low I have other toons aside from TR and I know how to trick the trickster its just strategy and common sense if you dont have these two things you are nothing. My advice is dont solo queue and make a well rounded team and you dont need a TR

    Im just wondering why people complain about TR while in fact DC is monstrous now in pvp you can see but cant kill em..... I will hug my dc instead of TR
  • k9madrushk9madrush Member Posts: 534 Bounty Hunter
    edited December 2014
    dante126pl wrote: »
    this thread is not about CW teleport or GWF sprint its about TR ability to perma dodge with longest dodge ingame while refiling their stealth

    wow! you complain alot about TR and doesnt want your toons to be subjected to balance! HYPOCRITE dante? I pity you give me your in-game-name so when I see you in dominion I can give you the proper respect worthy of your purity and cleanliness untainted by selfishness and hypocrisy :D
  • dante126pldante126pl Banned Users Posts: 257 Bounty Hunter
    edited December 2014
    k9madrush wrote: »
    wow! you complain alot about TR and doesnt want your toons to be subjected to balance! HYPOCRITE dante? I pity you give me your in-game-name so when I see you in dominion I can give you the proper respect worthy of your purity and cleanliness untainted by selfishness and hypocrisy :D

    and once again u simply misunderstod point of the thread in order to defend TR which is obviously overbuffed atm.
  • effectensteineffectenstein Member Posts: 1,031 Bounty Hunter
    edited December 2014
    k9madrush wrote: »
    a Striker role should not be able to TANK AND DO CRAZY DAMAGE? its a striker class so it should deal high damage :rolleyes: stupidity at its finest! And TR CANT TANK if built as a damager and IT CAN TANK if built as a disabler/tank at the cost of damage



    you cant ask the devs to make the player........ play better I pity all of you for being so low I have other toons aside from TR and I know how to trick the trickster its just strategy and common sense if you dont have these two things you are nothing. My advice is dont solo queue and make a well rounded team and you dont need a TR

    Im just wondering why people complain about TR while in fact DC is monstrous now in pvp you can see but cant kill em..... I will hug my dc instead of TR

    i think you have problems amigo.
    1st when i meant tank i didnt meant tank i meant he can kite 2-3 players on a node for a lot of time, none of the other classes can do that, even the DPS DC on 1vs1 he is great , but when he is facing 1vs2 he is loosing everytime, same with HR, but with TR is someth else, it shouldn't be able to stand on a node so much.
    and when i mean tankiness i refer at his abilities to nullify the damage or keep more than 2 players in a single node.
    he has abilities of dodgin more than 3 times, i dont know your build or how you play, but i've seen 4 dodges consecutive, even with 2 second reveal he has 4 second daze, that grants even more time, and not to mention ITC ,beside ITC he has some attacks that grant and makes him impossible to kill, its not about the SKILL bro. that isn't skill.

    and i dont know why people defend TRs so much when is fkin simple and clear that they should do 1vs1 not 1vs2 or 3 .


    bTW: if i demand more buffs to my class to beat a TR for that purpose it will make my class unbalanced towards a CW/HR/GF.
    so i dont see why demanding nerfs on TR that is clearly out of the league with other classes.

    but because of your mentaliity and many others TRs that think like you and you dont learn from tr history, at some point tr will be like the one that was previous mod, not able to kill anyone.

    and yes TR is squishy if he stays and dont do nothing
    but ican say that about everyclass suck as GWF (if he doesnt use unstopable) , CW (if he doesnt use shield) , GF (doesnt use block) , DC without astral shield.
    but ITC it should be nerfed and at least be as CW shield.

    maybe my english is bad, but you dont even understand what people say
    i didnt said they should not do damage, i only said they need the abilities that make them to kite/tank to be nerfed.
  • k9madrushk9madrush Member Posts: 534 Bounty Hunter
    edited December 2014
    You cant say Im not the criminal if you dont want the authorities to brows through your files
    everytime you comment in this thread think about this word HYPROCRITES and it will make your
    head swell for sure.
  • twilightwatchmantwilightwatchman Member Posts: 2,007 Arc User
    edited December 2014
    fedur wrote: »
    Mine tr withount any feat have 4 dodges.
    Then you have an impossibly high Strength stat. Or Stamina boosting Boons/Gear/Companions.

    Base Stamina cost for TR dodge is 30% - you do the math.
    Jenna Sunsoul - Justice Tankadin
    Aelar Hawkwind - Archer
    Karrin Feywinter - Mistress of Flame
    Errin Duskwalker - Executioner
    Darquess - Soulbinder
  • ortzhyortzhy Member Posts: 1,103 Bounty Hunter
    edited December 2014
    k9madrush wrote: »
    wow! Im so amazed of what people are commenting here, EVERYTHING I'VE READ HERE IS SELFISHNESS
    why dont all of you ask the devs to make your favorite toon a godly class?
    stop being a hypocrite and stop pointing your finger at rogues stick it in your nose and ask for your class to be improved.

    Because GWF/GF/DC/CW/SW are more or less on the same page, HR is only op due too much ap gain plus lifesteal(they said they are working on that) and then we have TR that is way out of place ....
  • fedurfedur Member, Neverwinter Beta Users Posts: 27 Arc User
    edited December 2014
    Then you have an impossibly high Strength stat. Or Stamina boosting Boons/Gear/Companions.

    Base Stamina cost for TR dodge is 30% - you do the math.

    60 lvl 12k gs tr not played since mod 3. I was surprised when i realized 3 weeks ago that i have 4 dodges. (old int perma stats) still reseted feats since changes.
    25.2k GWF Sentinel Half-Orc Fedur.@fedur
    1zupe.png
  • twilightwatchmantwilightwatchman Member Posts: 2,007 Arc User
    edited December 2014
    fedur wrote: »
    60 lvl 12k gs tr not played since mod 3. I was surprised when i realized 3 weeks ago that i have 4 dodges. (old int perma stats) still reseted feats since changes.
    I just went in-game to check. I have a 14.9k GS Scoundel TR with:

    20 Str (+10% Stamina Regen)
    5/5 Swift Footwork (+10% Stamina Regen)
    Elven Resolve Boon (+10% Stamina Regen)

    I can spam a maximum of 4 dodges before my stamina runs out. So I'm calling BS on this claim unless you have some stamina boosting stuff you haven't declared.
    Jenna Sunsoul - Justice Tankadin
    Aelar Hawkwind - Archer
    Karrin Feywinter - Mistress of Flame
    Errin Duskwalker - Executioner
    Darquess - Soulbinder
  • group5egroup5e Member Posts: 294 Arc User
    edited December 2014
    I just went in-game to check. I have a 14.9k GS Scoundel TR with:

    20 Str (+10% Stamina Regen)
    5/5 Swift Footwork (+10% Stamina Regen)
    Elven Resolve Boon (+10% Stamina Regen)

    I can spam a maximum of 4 dodges before my stamina runs out. So I'm calling BS on this claim unless you have some stamina boosting stuff you haven't declared.

    Agreed. I'm getting a little tired of people who keep asking for more stuff to be "toned down" (aka... nerfed). They got a 2 second reveal, now they want dodges nerfed, damage nerfed, etc...

    Soon... the TR will be back in the same place it was before Mod 5. As it stands right now, some HR's are in stealth longer than some TR's... lol (just being facetious).
  • group5egroup5e Member Posts: 294 Arc User
    edited December 2014
    ortzhy wrote: »
    Because GWF/GF/DC/CW/SW are more or less on the same page, HR is only op due too much ap gain plus lifesteal(they said they are working on that) and then we have TR that is way out of place ....

    So... immortal DC is on the same page as every other class? huh?! 0_0....

    uhmmmm..... not sure I would agree with that.
  • ortzhyortzhy Member Posts: 1,103 Bounty Hunter
    edited December 2014
    group5e wrote: »
    So... immortal DC is on the same page as every other class? huh?! 0_0....

    uhmmmm..... not sure I would agree with that.

    dunno, i think if they would get sunburst fixed they wouldnt be so immortal, plus if you have a mage in the pocket it can dispatch it easily. But if you put a CW next to a DC they;ll only die from so much laugh ....
  • adamy2004adamy2004 Member Posts: 226 Arc User
    edited December 2014
    There are no permanent dodges. Base is 3 and with enough stamina regen you can get 4.

    So many people on here with zero clue or outright liars.

    wrong, with the stamina feats (which most good tr's spec into" they can get up to 4 dodges and half 50% of the stamina towards another dodge, also with the sharandar boon, trs get 5 consecutive dodges in combat so please stop posting because YOU obviously have zero clue


    and also, you should have way more strength than that.
    Don't waste my time.
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited December 2014
    NO, TRs are supposed to be a very nimble class, and before mod 5 we were actually one of the slowest moving and slowest hitting classes, even classes with plate armor moved and attacked much faster than us, and that is not fair.
    TRs need a tonedown in some aspects but mobility isn't one of them.
    2e2qwj6.jpg
  • kweassakweassa Member Posts: 2,390 Arc User
    edited December 2014
    I just went in-game to check. I have a 14.9k GS Scoundel TR with:

    20 Str (+10% Stamina Regen)
    5/5 Swift Footwork (+10% Stamina Regen)
    Elven Resolve Boon (+10% Stamina Regen)

    I can spam a maximum of 4 dodges before my stamina runs out. So I'm calling BS on this claim unless you have some stamina boosting stuff you haven't declared.

    I have a 20k TR with a huge investment into stamina/guard gain, can't remember from the top of my head and need to check in-game stats but the stat figure itself is probably close to 1,000 on TOP of the feats you've mentioned, including a +398 from the off-hand artifact wepon. In a nutshell, I have a set-up that regains stamina a bit faster than most.

    With this setup, I have exactly 4 dodges until the stamina runs out, and from that point on it takes around 4.2 seconds for the stamina to fill up from 0 to allow 1 dodge.
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • kweassakweassa Member Posts: 2,390 Arc User
    edited December 2014
    reiwulf wrote: »
    NO, TRs are supposed to be a very nimble class, and before mod 5 we were actually one of the slowest moving and slowest hitting classes, even classes with plate armor moved and attacked much faster than us, and that is not fair.
    TRs need a tonedown in some aspects but mobility isn't one of them.

    Doesn't matter rei. Don't you see the pattern? Now they've imposed a stealth-nerf to us, but the suck-arses still can't win. So what they are gonna do, is propose nerfs until they win.
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • mjytreszmjytresz Member Posts: 500 Arc User
    edited December 2014
    kweassa wrote: »
    Doesn't matter rei. Don't you see the pattern? Now they've imposed a stealth-nerf to us, but the suck-arses still can't win. So what they are gonna do, is propose nerfs until they win.

    Pretty much this.
    Devs seem to have some kind of attraction towards ranged classes. Even though TR can pull off a ranged role quite well, it's still a "melee" class. Notice how CWs aren't regarded as "OP" anymore since TR came up. Also notice what happened the last time a melee took over the top spot in PvP Tiers - GWF and TR got nerfed into the ****ing ground.
    Now that TR actually has some damage and mobility, everyone's flipping their **** saying all TRs have 500 instant dodges, 40 hours of stealth, and they 1-shot GFs through block.

    This won't end until we end up worse than we were in Mod 4. And that's the sad part.
    Broken mechanics, broken class designs, lack of actual content, and over zealous, bronze-age moderation?

    Go Cryptic!
    PS - I quit.
  • ortzhyortzhy Member Posts: 1,103 Bounty Hunter
    edited December 2014
    kweassa wrote: »
    Doesn't matter rei. Don't you see the pattern? Now they've imposed a stealth-nerf to us, but the suck-arses still can't win. So what they are gonna do, is propose nerfs until they win.

    meh... every play must have a counter, speed must be countered by slow: slow is not working, melee classes have slow abilities that are not doing the job and if you add the lag/deflect/cc resist is pretty much like they arent even there... Whatever you like it or not the speed is a problem atm.

    i love the name calling, i think i should start using it...

    No clue why this thread has been moved here and is not in the preview section for all to see...
  • twilightwatchmantwilightwatchman Member Posts: 2,007 Arc User
    edited December 2014
    adamy2004 wrote: »
    wrong, with the stamina feats (which most good tr's spec into" they can get up to 4 dodges and half 50% of the stamina towards another dodge, also with the sharandar boon, trs get 5 consecutive dodges in combat so please stop posting because YOU obviously have zero clue


    and also, you should have way more strength than that.
    I have the stamina feats. I get 4 dodges. It doesn't matter is I get partway to a 5th dodge because I can't use part of a dodge to avoid damage or CC.

    Building a higher strength is only one build option. Compared to someone who pumps strength to stupid high values I have better crit, better deflect, and better recovery/AP gain. As a Scoundrel I find crit and deflect more useful than the flat damage bonus from strength.

    As I said, you could put together a TR build with 5 dodges but you'd be gimping other key stats to do so.
    Jenna Sunsoul - Justice Tankadin
    Aelar Hawkwind - Archer
    Karrin Feywinter - Mistress of Flame
    Errin Duskwalker - Executioner
    Darquess - Soulbinder
  • myowmyowmyowmyow Member Posts: 1,923 Arc User
    edited December 2014
    Bottom line: The TR is supposed to be the most dexterous and elusive class by the very nature of the class. This goes way back to 1970s D&D. They should have the best dodges tactics of any class.

    This doesn't need to be nerfed at all, even in PvP.

    It seems like some of the non-TRs just want an easy target in PvP. . .
    SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! (repeat indefinitely)


    myles08807 said, "Back in my day, we didn't have any of this fancy Mulhorand gear while we were leveling . . . we walked uphill both ways while dying once every five seconds while leveling, and we liked it fine!" . . . Now, get off my lawn, you kids!"
    pointsman said, "I don't rue the game. In fact I don't feel any regret for the game at all."
    looomis said, "I don't like people changing to alts and then bragging about their mains like schizophrenic role players."
  • edited December 2014
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  • mat44444mat44444 Member Posts: 116 Arc User
    edited December 2014
    Easy target? Lol with 52364523 rolls and 99% invisibility)

    That's real interesting - so what are you saying now, TR attacks and you cannot see them? TR's are not attacking, doing you no damage - basically being useless and you cant see them - your point being what exactly other than just being silly?

    Thanks for not replying
  • ortzhyortzhy Member Posts: 1,103 Bounty Hunter
    edited December 2014
    d71ca3d3996265aefa099de62a05cc42-d4q73ig.gif
  • dante126pldante126pl Banned Users Posts: 257 Bounty Hunter
    edited December 2014
    mat44444 wrote: »
    That's real interesting - so what are you saying now, TR attacks and you cannot see them? TR's are not attacking, doing you no damage - basically being useless and you cant see them - your point being what exactly other than just being silly?

    Thanks for not replying


    ortzhy wrote: »
    d71ca3d3996265aefa099de62a05cc42-d4q73ig.gif

    fixed
    /10char
  • mjytreszmjytresz Member Posts: 500 Arc User
    edited December 2014
    Easy target? Lol with 52364523 rolls and 99% invisibility)

    Don't forget our 700% Deflect and 239482734% crit severity.
    I one-shot GFs through block. get@me.
    Broken mechanics, broken class designs, lack of actual content, and over zealous, bronze-age moderation?

    Go Cryptic!
    PS - I quit.
  • kweassakweassa Member Posts: 2,390 Arc User
    edited December 2014
    Easy target? Lol with 52364523 rolls and 99% invisibility)

    Can you provide a video proof of that?

    Otherwise, I'll simply respond to that with:

    "TRs need that to counter the 52364523 attacks coming from classes that hit the TR 99% of the time"
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • edited December 2014
    This content has been removed.
  • murthag1990murthag1990 Member Posts: 71 Arc User
    edited December 2014
    Yes its true every tree can dodge now 4 times but with the old semi perma build i played since mod2 you had also a t2 feat in the sab path called nimble dodge which reduces the cost of your doges about 10% and this reduction was doubled in stealth. so with the sharandar boon/artifact you could easily get another 20% reduction so where is your problem? So we could "perma dodge" before mod 5 but now it is more vaiuble for a combat tr. if you guys dont believe me here is link to an old feat calculator http://ricardo.ishibashi.com.br/neverwinter/trickster_rogue_feat.html
    Black Turtle TryhartzIV
    Deadpool // HR
    Shakur // Tr
  • kweassakweassa Member Posts: 2,390 Arc User
    edited December 2014
    do i realy need?lol
    u got 1 nerf more is on their way. daze, rolls, crit. everything gonna be nerf. just remember my words)
    honestly most elite trs admited that their class op but only pugs here trying so hard to defend it. but its ok. pugs also need happyness. pimp understand it)
    to mat444444444444444444444444444:
    i think u need to spend more time on day care)

    Hang in there. Failure of brain function is not always fatal. Just keep dreaming that one day every TR will be nerfed down to your pitiful sucky level, so you don't need to L2P at all to defeat a TR! Hope helps!

    trorlrloollollrorlrorollolololrofl
    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
This discussion has been closed.