Just MHO, but the real reason that people complain about this ability is who gets credit for the DPS done by it. All DPS triggered damage done by the rest of your team goes to the SW. What this means is that the TR doing tons of damage to the Big mob, now does 30% of that damage to ALL the surrounding mobs which can mean 20+ mobs, stacking that damage up to 600% (yay for math), which means that the SW just did 6 times as much damage than that TR, just by hitting 1, then Tab and standing there. Yes it is a powerful ability, but people would complain a whole lot less about it if the damage done by said TR, which is then triggered to the mobs around went to the TRs credit.
I am pretty sure Tyranical Threat, just like other warlock curses, only affects the warlock. I can't get in game to look to be 100% sure at this point, but to say that the DPS that the warlock is being credited for is the rest of the teams is silly, especially since all other curses have zero effect on the rest of the team.
I can 100% confirm that anybody doing any damage to mobs that have been Tyrannical cursed trigger the curse damage to all nearby mobs. The warlock gets credit for all damage from the curse, even if they are not in the party with the warlock.
Very easy way to test this is just curse a mob with Tyrannical and stand back and watch the numbers tick, it is just silly to watch in a large pack of mobs.
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dualisticMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 24Arc User
edited August 2014
Yeah i've noticed it aswell, you cant try it for yourself easily enough like imit8r said. Doubt it's intended and will probably be fixed, i mean, it does an absolutely absurd ammount of damage in the right circumstances, mobs and even bosses just melt.
I hesitate to say that SW needs nerfing but the level of damage output they are currently doing is almost certainly working entirely too well. People say that SS/Thaum CW are overpowered yet then a SW comes along who out damages Thaum by several orders of magnitude. (Admittedly with less lockdown, of course, so perhaps WAI.)
So basically yes, SW is going to get nerfed even if they don't need it. Every class that pumps out that much damage for a 'striker' role has inevitably been scaled back. So if you rolled a SW because you saw them pulling more damage than an experienced SS/Thaum with 4k higher GS, know that you should enjoy it while you can. Take a lesson from HR; the gravy train eventually ends.
Even if no one complains, and no one claims they are over powered, they will receive a 'balance' sooner or later with the performance I'm seeing in groups. There's no question about that.
Amusingly, when I team with SW as my SS/Thaum, they routinely comment on my high damage even when they are pumping out more than I am. I assume this is because my damage is feeding directly into theirs, and thus they can see their own numbers mirroring my own. I don't really mind them doing more damage, that's not really the concern. My only concern is that SW make bosses absolutely trivial. You can kill any boss up until CN in a matter of seconds. That can't be WAI. I should run more VT with them while I can.
MoF/Thaum CWSS/Thaum CWIV/Protector GFSW/Combat HRSM/Destroyer GWFWK/Executioner TRDO/Faithful DC
I hesitate to say that SW needs nerfing but the level of damage output they are currently doing is almost certainly working entirely too well. People say that SS/Thaum CW are overpowered yet then a SW comes along who out damages Thaum by several orders of magnitude. (Admittedly with less lockdown, of course, so perhaps WAI.)
So basically yes, SW is going to get nerfed even if they don't need it. Every class that pumps out that much damage for a 'striker' role has inevitably been scaled back. So if you rolled a SW because you saw them pulling more damage than an experienced SS/Thaum with 4k higher GS, know that you should enjoy it while you can. Take a lesson from HR; the gravy train eventually ends.
Even if no one complains, and no one claims they are over powered, they will receive a 'balance' sooner or later with the performance I'm seeing in groups. There's no question about that.
Amusingly, when I team with SW as my SS/Thaum, they routinely comment on my high damage even when they are pumping out more than I am. I assume this is because my damage is feeding directly into theirs, and thus they can see their own numbers mirroring my own. I don't really mind them doing more damage, that's not really the concern. My only concern is that SW make bosses absolutely trivial. You can kill any boss up until CN in a matter of seconds. That can't be WAI. I should run more VT with them while I can.
Once they're geared up you don't need to do caskets at all in VT because you can just burn everything.
For TT it shouldnt matter who gets credit for the damage. The chart is just an ego boost. DC do not get credit for debuffing the mobs for all the dps in the group, even though it causes everyone to do more damage. If it makes peoples ego feel better it should be changed I guess, even though it doesnt effect the game one bit changing who gets credit. Much like how some GF complained when the double power did not affect gear score anymore, even though they still got the power and it didnt do anything to the damage.
Im a PvE Cw and i'm really not against the fact that SW will out dps us, but the damage repartition just looks too wrong to stay like that, look at this parse from 2 CN runs done with a SW (1 run he was on Pvorp, the other one he took Plighting for a test)
I mean wtf? 62% from Tyranical? and the 2nd damage doesnt even came from spells but from set bonus...
Tyranical threat HAS TO be nerfed to trigger only on SW damage and not entire party, but, devs also have to HEAVILY BUFF damage from SW's encounters so that they can stay on top on damage done.
Im a PvE Cw and i'm really not against the fact that SW will out dps us, but the damage repartition just looks too wrong to stay like that, look at this parse from 2 CN runs done with a SW (1 run he was on Pvorp, the other one he took Plighting for a test)
I mean wtf? 62% from Tyranical? and the 2nd damage doesnt even came from spells but from set bonus...
Tyranical threat HAS TO be nerfed to trigger only on SW damage and not entire party, but, devs also have to HEAVILY BUFF damage from SW's encounters so that they can stay on top on damage done.
What do you think about that?
I'm extremely doubtful about that SW's setup to have that low of encounters. Most of the damage should be coming from ability(flank) and that isn't listed at all. Something is up with either the act report or that SW.
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demonicangel318Member, Neverwinter Beta UsersPosts: 29Arc User
Im a PvE Cw and i'm really not against the fact that SW will out dps us, but the damage repartition just looks too wrong to stay like that, look at this parse from 2 CN runs done with a SW (1 run he was on Pvorp, the other one he took Plighting for a test)
I mean wtf? 62% from Tyranical? and the 2nd damage doesnt even came from spells but from set bonus...
Tyranical threat HAS TO be nerfed to trigger only on SW damage and not entire party, but, devs also have to HEAVILY BUFF damage from SW's encounters so that they can stay on top on damage done.
What do you think about that?
Blame the game for not being able to determine who triggers the TT damage (it will never be able to do so). TT is, at its core, a support ability because it boosts EVERYONE's damage. There's just no way to record that on the Paingiver scale. If everyone was so obsessed with numbers on the trackers nobody would play DCs...
Im a PvE Cw and i'm really not against the fact that SW will out dps us, but the damage repartition just looks too wrong to stay like that, look at this parse from 2 CN runs done with a SW (1 run he was on Pvorp, the other one he took Plighting for a test)
I mean wtf? 62% from Tyranical? and the 2nd damage doesnt even came from spells but from set bonus...
Tyranical threat HAS TO be nerfed to trigger only on SW damage and not entire party, but, devs also have to HEAVILY BUFF damage from SW's encounters so that they can stay on top on damage done.
What do you think about that?
Will be nerfed, question is when. Deep Gash lasted for what? Two modules?
Btw.: Tyranical and the bugged armor set was tons of fun on preview.
And why will it be nerfed? Because a striker class is not allowed to do damage or the fact people are upset that the warlock is using them for their damage because it's the warlock's curse?
no way should the scourge warlock be nerfed then it will be weaker and mine will be weaker my half orc warlock is strong and I plan to keep her that way shes now lv 22 her name is agnes bloodthorne if any one wants to play neverwinter with me I also need help with this one quest I don't remember what its called though theres this boss she throws fire balls its in the cave its a quest for one of the harpers so yeah im pretty far in I don't know if its a story quest though though I know im a little bit farther in I beat the crown quest the stolen crown quest im lv 22 so Ive done a lot of quests
I believe the important aspect is if this is working the way the Devs wanted... If it is, then it should stay as is. If it's not, it should be looked into.
My general opinion is that I personally don't see it as being a issue worthy of major concern. By this I mean, unless it's shown that it is somehow deforming in PvE or PvP, and I don't believe that has. Tyrannical Threat is a damage buff of a Daily, which means it (by itself) does nothing of major consequence... Now, as soon as damage starts applying that changes, but the Warlock needs to trigger it (fairly long casting time), apply it, and then have the Encounters to take advantage of it. I find it a fun Daily to work with as you need to time the casting, mark the target you want, and then unload.
Doesn't mean it can't be looked in to, just saying I don't see this as a major concern IMHO.
And why will it be nerfed? Because a striker class is not allowed to do damage or the fact people are upset that the warlock is using them for their damage because it's the warlock's curse?
Because history. Things like Tyranical have always been nerfed.
And why will it be nerfed? Because a striker class is not allowed to do damage or the fact people are upset that the warlock is using them for their damage because it's the warlock's curse?
Probably because you can tag the boss with one TT, then laugh as your team focuses the boss and kills all the adds in the process.
I'm not joking, either. Running 2 SWs with TT against Spider queen makes the fight laughable, since everyone on the team can just focus the boss AND wipe out all the adds at the same time.
Probably because you can tag the boss with one TT, then laugh as your team focuses the boss and kills all the adds in the process.
I'm not joking, either. Running 2 SWs with TT against Spider queen makes the fight laughable, since everyone on the team can just focus the boss AND wipe out all the adds at the same time.
That's kind of the point of Tyranical. Except instead of one target I try to get three so a nice ping pong goes around. Again warlocks are a striker class, aka they are meant to do DPS. The fact we were given the option as an off healer is nice, but we gave up a lot of control powers that we don't ahve otherwise.
no way should the scourge warlock be nerfed then it will be weaker and mine will be weaker my half orc warlock is strong and I plan to keep her that way shes now lv 22
With respect, you don't have the first clue about the topic at hand. You haven't even got the ability in question yet, much less used it to insta-wipe a huge trash pack in an epic dungeon. When you do, your eyebrows may never come back down.
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bajornorbertMember, NW M9 PlaytestPosts: 272Arc User
Im a PvE Cw and i'm really not against the fact that SW will out dps us, but the damage repartition just looks too wrong to stay like that, look at this parse from 2 CN runs done with a SW (1 run he was on Pvorp, the other one he took Plighting for a test)
I mean wtf? 62% from Tyranical? and the 2nd damage doesnt even came from spells but from set bonus...
Tyranical threat HAS TO be nerfed to trigger only on SW damage and not entire party, but, devs also have to HEAVILY BUFF damage from SW's encounters so that they can stay on top on damage done.
What do you think about that?
That's exactly what i'm seeing too. A good SW that's optimized for daily uptime, can outdamage an SS CW in CN, because the more powerful the CWs are in the team, the more damage an SW can do. The majority of the SWs damage, as of now, comes from the CW's Op Force and the infinite TT loop created by the SW.
How TT should work?
Every target affected by Tyrannical Curse gets 50% of the damage you dealt to one of them.
How does it work now?
Everyone in range gets 100%+ the damage anyone dealt to one of the targets affected by Tyrannical Curse. Oh, and if you put 3 curses on targets next to each other, you'll create an infinite loop
So, yeah, if you see an SW who can't outdamage or at least match the damage of a good SS CW, and at least 50% of it's dmg isn't coming from TT, (s)he's not playing the class to it's full potential.
TT, if it would work as the tooltip suggests, would be the worst daily in the game, but since it's bugged, it's the best daily.
With respect, you don't have the first clue about the topic at hand. You haven't even got the ability in question yet, much less used it to insta-wipe a huge trash pack in an epic dungeon. When you do, your eyebrows may never come back down.
My brows never go up since GWFs and CWs have been doing that for a long time already now. All the sudden a SW is the worst thing ever? It's trash mobs anyways.
My brows never go up since GWFs and CWs have been doing that for a long time already now. All the sudden a SW is the worst thing ever? It's trash mobs anyways.
Goodness me, no, it's nowhere close. My 16.5kish GWF was never this ludicrous, even when the bleed bug existed. Nowhere near, dream on. My SW did things at 12k that the GWF never could. Also, it's not just trash mobs- at the end of the Valindra fight, or during the Dracolich fight. A smart player can make hay here. Thanks for trying, though.
Goodness me, no, it's nowhere close. My 16.5kish GWF was never this ludicrous, even when the bleed bug existed. Nowhere near, dream on. My SW did things at 12k that the GWF never could. Also, it's not just trash mobs- at the end of the Valindra fight, or during the Dracolich fight. A smart player can make hay here. Thanks for trying, though.
Yea I am still not seeing it and really keep dreaming if you don't think GWFs or CWs aren't doing the same. I've been in several parties the trash doesn't even time to exist for me to cast a daily let alone just do my usual combos before the trash is all gone. I think the one dreaming is you bub.
Trash packs again, I don't get what the crying is over, and don't tell me your burping GWF is no where near that efficient, because I know that's a bleeding lie.
Yea I am still not seeing it and really keep dreaming if you don't think GWFs or CWs aren't doing the same. I've been in several parties the trash doesn't even time to exist for me to cast a daily let alone just do my usual combos before the trash is all gone. I think the one dreaming is you bub.
Trash packs again, I don't get what the crying is over, and don't tell me your burping GWF is no where near that efficient, because I know that's a bleeding lie.
Look, people, you can defend SW as much as you want. Enjoy dropping bosses in under five seconds while you can. It is obviously and clearly not working correctly and will not last. No one cares about trash.
That is all.
MoF/Thaum CWSS/Thaum CWIV/Protector GFSW/Combat HRSM/Destroyer GWFWK/Executioner TRDO/Faithful DC
Look, people, you can defend SW as much as you want. Enjoy dropping bosses in under five seconds while you can. It is obviously and clearly not working correctly and will not last. No one cares about trash.
I agree that I don't think TT is WAI. I'll also say this - let us have our fun while we can. We all know that it will be nerfed at some point so why rain on our parade? It's our turn
I would like to trade TT and even lower the damage for some of the CW's crowd control or something to break CC.
Would be nice to have all the damage equal and make all CC to the same level as SW. Hell lets take out stealth from rogues and defensive capabilities of GF while make their damage the same as everyone else. Who needs diversity. j/k
Anyways, its funny that no one will invite an SW on dungeons before and only look for DC, GWF or CW on their team. And now SW started using TT and CW and GWF started crying because they lost a pedestal on damage lol. I'm not very familiar with GWF and CW but im pretty sure they have something they can offer on a team that SW don't have. Also, dreadtheft is not that good in pvp than in pve anyways, once they see you shooting that laser, you will be hanging on the air in a second not doing any damage and getting focused on or got interrupted by other classes.
I have not been using TT for a long time and only discovered it recently. I have never beaten a CW without it in "damage dealt" chart even when the CW have a lower GS. Without TT, SW is useless and they better buff our other encounter if that gets nerfed or we have nothing to offer on the team also, take out some of the casting time of SW spells while they are at it, they take too long to cast. A lot of good SW died because they want to finish their skill and a red circle popped under them. It will be back to "DC, CW and GWF only" party, im sure alot of ppl would love that based on how many ppl want to take out TT on this thread. Instead of nerfing SW, they should nerf how CW attacks and make it something cooler, they looked weird lol. Actually, I hate CW in PVP and they are still too OP right now so just nerf them to oblivion lol.
I agree that I don't think TT is WAI. I'll also say this - let us have our fun while we can. We all know that it will be nerfed at some point so why rain on our parade? It's our turn
It's working as intended delivering 30% (50% at rank 3) of the damage done to all targets around it in 30 feet. Says so in the spell.
And yes, I agree with the poster above me, all the CWs and GWFs crying because they aren't the king of the totem pole, with a class that has no CC, versus both CWs and GWFs having decent amounts. I just find it funny that the class designed to be DPS (aka a warlock, aka a striker class) versus a GWF (defender) and Control Wizard (Controller) are upset a class designed around DPS is doing, *gasps* DPS.
Just seems that those players are upset that they aren't the top of the totem pole but forget to realize that SWs lack any of their control ontop of their mad damage.
To be absolutely honest I dislike playing with SW for a totally different reason. They absolutely remind me of when HR was first released. They open combat with no CC, glue aggro to themselves, then kite everything away from the rest of the group. I'm fully aware that they don't need to play that way, but as always skilled players are hard to find. Why take the alpha strike if your class is completely unable to deal with it? (Or at least most SW I team with can't seem to handle it. Certainly some have found a way.) It's especially annoying in CN, although skilled SW are able to kill Draco so quickly that aggro is almost moot.
The TT issue only concerns me because it makes bosses an absolute joke. I don't give two red cents about who gets paingiver and I definitely play SS/Thaum CW most of the time.
In all honesty it would be nice if there was a reason to play an honest-to-god 'Control' spec CW, but frankly without a SS/Thaum in the group SW's damage nosedives into the 'who cares' region. It's a parasitic relationship they have going with actual DPS classes. If damage was calculated 'correctly' I'd be curious to see what SW damage actually looks like. As is, it's really hard to tell without playing one. (And I don't. I'm out of character slots.)
MoF/Thaum CWSS/Thaum CWIV/Protector GFSW/Combat HRSM/Destroyer GWFWK/Executioner TRDO/Faithful DC
To be absolutely honest I dislike playing with SW for a totally different reason. They absolutely remind me of when HR was first released. They open combat with no CC, glue aggro to themselves, then kite everything away from the rest of the group. I'm fully aware that they don't need to play that way, but as always skilled players are hard to find. Why take the alpha strike if your class is completely unable to deal with it? (Or at least most SW I team with can't seem to handle it. Certainly some have found a way.) It's especially annoying in CN, although skilled SW are able to kill Draco so quickly that aggro is almost moot.
The TT issue only concerns me because it makes bosses an absolute joke. I don't give two red cents about who gets paingiver and I definitely play SS/Thaum CW most of the time.
In all honesty it would be nice if there was a reason to play an honest-to-god 'Control' spec CW, but frankly without a SS/Thaum in the group SW's damage nosedives into the 'who cares' region. It's a parasitic relationship they have going with actual DPS classes. If damage was calculated 'correctly' I'd be curious to see what SW damage actually looks like. As is, it's really hard to tell without playing one. (And I don't. I'm out of character slots.)
Well I did a CN run yesterday, of which I'm not familar with that much to be honest. So I was holding my daily in reserve for the most part. Came in about 10% higher damage done than a MoF oppressor.
Well I did a CN run yesterday, of which I'm not familar with that much to be honest. So I was holding my daily in reserve for the most part. Came in about 10% higher damage done than a MoF oppressor.
I'm not saying that everyone is aware of how do to whatever combo it is that SW are using. Merely that those who do know about it are dropping bosses in seconds. The only question is if the CW can cycle Oppressive Force quickly enough to keep the SW alive. ^_-
Suicide bomber SW FTW?
MoF/Thaum CWSS/Thaum CWIV/Protector GFSW/Combat HRSM/Destroyer GWFWK/Executioner TRDO/Faithful DC
Comments
Very easy way to test this is just curse a mob with Tyrannical and stand back and watch the numbers tick, it is just silly to watch in a large pack of mobs.
So basically yes, SW is going to get nerfed even if they don't need it. Every class that pumps out that much damage for a 'striker' role has inevitably been scaled back. So if you rolled a SW because you saw them pulling more damage than an experienced SS/Thaum with 4k higher GS, know that you should enjoy it while you can. Take a lesson from HR; the gravy train eventually ends.
Even if no one complains, and no one claims they are over powered, they will receive a 'balance' sooner or later with the performance I'm seeing in groups. There's no question about that.
Amusingly, when I team with SW as my SS/Thaum, they routinely comment on my high damage even when they are pumping out more than I am. I assume this is because my damage is feeding directly into theirs, and thus they can see their own numbers mirroring my own. I don't really mind them doing more damage, that's not really the concern. My only concern is that SW make bosses absolutely trivial. You can kill any boss up until CN in a matter of seconds. That can't be WAI. I should run more VT with them while I can.
Once they're geared up you don't need to do caskets at all in VT because you can just burn everything.
I mean wtf? 62% from Tyranical? and the 2nd damage doesnt even came from spells but from set bonus...
Tyranical threat HAS TO be nerfed to trigger only on SW damage and not entire party, but, devs also have to HEAVILY BUFF damage from SW's encounters so that they can stay on top on damage done.
What do you think about that?
Blame the game for not being able to determine who triggers the TT damage (it will never be able to do so). TT is, at its core, a support ability because it boosts EVERYONE's damage. There's just no way to record that on the Paingiver scale. If everyone was so obsessed with numbers on the trackers nobody would play DCs...
Oh wait.
Will be nerfed, question is when. Deep Gash lasted for what? Two modules?
Btw.: Tyranical and the bugged armor set was tons of fun on preview.
My general opinion is that I personally don't see it as being a issue worthy of major concern. By this I mean, unless it's shown that it is somehow deforming in PvE or PvP, and I don't believe that has. Tyrannical Threat is a damage buff of a Daily, which means it (by itself) does nothing of major consequence... Now, as soon as damage starts applying that changes, but the Warlock needs to trigger it (fairly long casting time), apply it, and then have the Encounters to take advantage of it. I find it a fun Daily to work with as you need to time the casting, mark the target you want, and then unload.
Doesn't mean it can't be looked in to, just saying I don't see this as a major concern IMHO.
Because history. Things like Tyranical have always been nerfed.
Probably because you can tag the boss with one TT, then laugh as your team focuses the boss and kills all the adds in the process.
I'm not joking, either. Running 2 SWs with TT against Spider queen makes the fight laughable, since everyone on the team can just focus the boss AND wipe out all the adds at the same time.
That's kind of the point of Tyranical. Except instead of one target I try to get three so a nice ping pong goes around. Again warlocks are a striker class, aka they are meant to do DPS. The fact we were given the option as an off healer is nice, but we gave up a lot of control powers that we don't ahve otherwise.
With respect, you don't have the first clue about the topic at hand. You haven't even got the ability in question yet, much less used it to insta-wipe a huge trash pack in an epic dungeon. When you do, your eyebrows may never come back down.
That's exactly what i'm seeing too. A good SW that's optimized for daily uptime, can outdamage an SS CW in CN, because the more powerful the CWs are in the team, the more damage an SW can do. The majority of the SWs damage, as of now, comes from the CW's Op Force and the infinite TT loop created by the SW.
How TT should work?
Every target affected by Tyrannical Curse gets 50% of the damage you dealt to one of them.
How does it work now?
Everyone in range gets 100%+ the damage anyone dealt to one of the targets affected by Tyrannical Curse. Oh, and if you put 3 curses on targets next to each other, you'll create an infinite loop
So, yeah, if you see an SW who can't outdamage or at least match the damage of a good SS CW, and at least 50% of it's dmg isn't coming from TT, (s)he's not playing the class to it's full potential.
TT, if it would work as the tooltip suggests, would be the worst daily in the game, but since it's bugged, it's the best daily.
My brows never go up since GWFs and CWs have been doing that for a long time already now. All the sudden a SW is the worst thing ever? It's trash mobs anyways.
Goodness me, no, it's nowhere close. My 16.5kish GWF was never this ludicrous, even when the bleed bug existed. Nowhere near, dream on. My SW did things at 12k that the GWF never could. Also, it's not just trash mobs- at the end of the Valindra fight, or during the Dracolich fight. A smart player can make hay here. Thanks for trying, though.
Yea I am still not seeing it and really keep dreaming if you don't think GWFs or CWs aren't doing the same. I've been in several parties the trash doesn't even time to exist for me to cast a daily let alone just do my usual combos before the trash is all gone. I think the one dreaming is you bub.
Trash packs again, I don't get what the crying is over, and don't tell me your burping GWF is no where near that efficient, because I know that's a bleeding lie.
Look, people, you can defend SW as much as you want. Enjoy dropping bosses in under five seconds while you can. It is obviously and clearly not working correctly and will not last. No one cares about trash.
That is all.
I agree that I don't think TT is WAI. I'll also say this - let us have our fun while we can. We all know that it will be nerfed at some point so why rain on our parade? It's our turn
Would be nice to have all the damage equal and make all CC to the same level as SW. Hell lets take out stealth from rogues and defensive capabilities of GF while make their damage the same as everyone else. Who needs diversity. j/k
Anyways, its funny that no one will invite an SW on dungeons before and only look for DC, GWF or CW on their team. And now SW started using TT and CW and GWF started crying because they lost a pedestal on damage lol. I'm not very familiar with GWF and CW but im pretty sure they have something they can offer on a team that SW don't have. Also, dreadtheft is not that good in pvp than in pve anyways, once they see you shooting that laser, you will be hanging on the air in a second not doing any damage and getting focused on or got interrupted by other classes.
I have not been using TT for a long time and only discovered it recently. I have never beaten a CW without it in "damage dealt" chart even when the CW have a lower GS. Without TT, SW is useless and they better buff our other encounter if that gets nerfed or we have nothing to offer on the team also, take out some of the casting time of SW spells while they are at it, they take too long to cast. A lot of good SW died because they want to finish their skill and a red circle popped under them. It will be back to "DC, CW and GWF only" party, im sure alot of ppl would love that based on how many ppl want to take out TT on this thread. Instead of nerfing SW, they should nerf how CW attacks and make it something cooler, they looked weird lol. Actually, I hate CW in PVP and they are still too OP right now so just nerf them to oblivion lol.
It's working as intended delivering 30% (50% at rank 3) of the damage done to all targets around it in 30 feet. Says so in the spell.
And yes, I agree with the poster above me, all the CWs and GWFs crying because they aren't the king of the totem pole, with a class that has no CC, versus both CWs and GWFs having decent amounts. I just find it funny that the class designed to be DPS (aka a warlock, aka a striker class) versus a GWF (defender) and Control Wizard (Controller) are upset a class designed around DPS is doing, *gasps* DPS.
Just seems that those players are upset that they aren't the top of the totem pole but forget to realize that SWs lack any of their control ontop of their mad damage.
The TT issue only concerns me because it makes bosses an absolute joke. I don't give two red cents about who gets paingiver and I definitely play SS/Thaum CW most of the time.
In all honesty it would be nice if there was a reason to play an honest-to-god 'Control' spec CW, but frankly without a SS/Thaum in the group SW's damage nosedives into the 'who cares' region. It's a parasitic relationship they have going with actual DPS classes. If damage was calculated 'correctly' I'd be curious to see what SW damage actually looks like. As is, it's really hard to tell without playing one. (And I don't. I'm out of character slots.)
Well I did a CN run yesterday, of which I'm not familar with that much to be honest. So I was holding my daily in reserve for the most part. Came in about 10% higher damage done than a MoF oppressor.
I'm not saying that everyone is aware of how do to whatever combo it is that SW are using. Merely that those who do know about it are dropping bosses in seconds. The only question is if the CW can cycle Oppressive Force quickly enough to keep the SW alive. ^_-
Suicide bomber SW FTW?