deberserkerMember, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 48
edited November 2013
Cool enough event, but can't understand why they made a toothpick of a symbol for DC. The "Cleaver" weapons from the sneak peeks looks amazing, so I expected a good looking DC transmute weapons as well, kinda dissappointed about that but atleast the mount is cool.
Its a Skirmish you have to press K and join the Skirmish Event it says Pit Fight and is from lvl6-60, and event NPC is standing on the same spot as allways.
Its a nice event the Enchant drop is rly nice, hope they do not nerf it, could have made the 100 Dye Stack as stated from some players here, still got no mount hope will get 1 , and tnx for it to the Devs since everything that is Free I welcome it with open arms.
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slambitMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 282Bounty Hunter
edited November 2013
ah found him, not quite sure how i missed him between those 2 huge flags
Loving it so far. The dye color is great for the more natural 'not everything has to be black or bright' types. Haven't gotten a mount and I'm 6 runs in. Group composite has been a blast, though the trend of getting three CW's and two GWF's (me being a GWF) seems very noticeable. I'm still early, but I think I can see a lot about the class composition from what I see over and over again. King of PvP and the Queen of PvE running around everywhere, is my guess.
Still liking the instant queue's, and wish I could get these types of 'fun queues' in other types of gameplay. Except maybe t2 dungeons.
Weapons look very good, and I'll happily put one aside for myself.
As a whole, I am only really disappointed in the binding mechanics. So much room to share these things with others (alts, AH, etc). I'm not completely against binding like many are, but I don't approve of the wolf being bound. I've got several characters to be made here shortly, and I'd love to share a wolf with them.
From a RP perspective, though, the wolf only fits one of my toons. I'll try to collect one for each before the weekend, though. Tired of running dungeons anyhow.
"Every adventurer has two things in common: they don't like dying, and they love getting paid. The rest is just semantics." Brecken, famed mercenary of Baldur's Gate
As a whole, I am only really disappointed in the binding mechanics. So much room to share these things with others (alts, AH, etc). I'm not completely against binding like many are, but I don't approve of the wolf being bound. I've got several characters to be made here shortly, and I'd love to share a wolf with them.
I agree with this. I didn't like BOP for dungeon chests and such, but I eventually accepted it as needed. This just seems kind of silly though.
I'm at about 30 runs trying to get the wolf. And I've got 5-6 of those orbs now. I'll never use them on this character. Because I have the skull from another CTA and I love it. But if they weren't BOP I could give them to one of my alts. Or someone who wants them but is having trouble getting them to drop.
Halgarth's Legacy-NWS-DSTGFZHFR
0
beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
Yea, but in my own humble defense.....I suck. So if im getting top listing in all 5 categories. Well, the level of fail in the group exceeds my own. And thats saying a lot
Those rankings end up being really, really weird in CtA events because of scaling. I mean, if you know the group was performing poorly from watching them, that's one thing, but the scoreboard is not to be trusted.
Not sure about others, but I have no problem as a GF or DC with other members that are level 60 and have powers/abilities that are helpful. I am beyond tired of carrying level 6's and 25's through the pit that have nothing to offer. Everytime I see a level 6 in the group, I drop immediately. I don't care what the repercussion is. The fact that the devs don't understand how to implement counters for rewards boggles my mind. The bottom line, I may run it a few more times for the dyes, beyond that im done. Not impressed with the event. Not impressed with the matchmaking and not impressed with the reward system.
Fewer DCs and GFs with entitlement complexes would probably be a good thing anyway.
"I contribute niche utility! BOW TO MEEE"
Edit: perhaps I should clarify. Generally speaking, healer and tank classes are less heavily played because they are more supportive, inherently slightly-carebear roles. If you choose a GF or a DC (as opposed to say...a TR), you're much more likely to be the sort of person who likes keeping others alive.
This should be its own reward. You are not making a "noble sacrifice" to be a healer/tanking class. You chose this. Your reward for wanting to keep others alive is that you get to keep others alive. Tanking or healing enough to help level 20s through a CTA should be something you're proud of, not something that makes you ragequit.
(and yes, I have a GF and a DC)
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tang56Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited November 2013
Also, got 2nd mount...couldn't collect it or anything else in the chest and had to leave party to end skirmish...nice one.
Nope, its not a reward. This isn't Star Trek and we all don't have our dream jobs. Each person has a purpose and when your partnered with lower level characters chances are they aren't going to have the full abilities yet to perform it or the know-how. As for entitlement, its common sense if that you should get a higher chance of getting something "epic" the more you do it. The fact you don't understand that doesn't surprise me, should I assume you are a dev? If so 'Init Golf Clap'.
Mount upgrade tomes don't change the colour of the icon for some reason.
Also, color isn't determined by rank. Even before upgrading. There are both green and white mounts that are rank 1. And there a blue and green mounts that are rank 2. Probably a problem of having 4 colors for a 3 rank mount system.
The fact you don't understand that doesn't surprise me, should I assume you are a dev? If so 'Init Golf Clap'.
I'm guessing that I don't understand you because you're barely coherent. You seem to be saying "playing this game I play for entertainment is SUCH a chore, woe is me", which seems like a very bizarre way to spend your free time if true....but hey.
CTA events are level scaled, so low-level characters deliver and receive the same PROPORTIONAL damage as level 60s. If a monster attack does 20% of your health per hit, it will also do about 20% of a level 10's health per hit, even though a level 10 has far, far less HP.
As far as I can tell, however, healing does not seem to scale, so keeping a load of low level characters alive as a level 60 DC is facerollingly easy. It's has so far been vastly quicker and easier to do a run as a 60 DC with low-level characters in the party, because they do as much damage as level 60s, but can be healed from "near death" to "full" with ease. About the only thing they don't bring is the additional skills.
About the only scenario I can envisage this being truly frustrating is if you get a low-level DC, since they won't have the good skills, and healing doesn't seem to scale. And if you're a GF in this situation: fighter's recovery FTW.
have to give up on mount, snif snif.
i wouldn`t upgrade it anyway so would jump a little with it and done.
can`t play that much also anymore,got ill somehow, because of stres.
each hour waking up with terrible headache ;p
partly because i needed to lvl a dc again
so can`t sleep much too, takes a while before the headache is gone too ;p
hope it stops sometime, already needed doctor apointments
it`s a week already.
i just came across an issue where level 60 characters are leaving games with low level characters in them. i've run through many CTA skirmishes with my level 60 mage and a few lower level characters... all of them are completed with no problem. the first CTA i ran with my level 20 mage was also completed with no problem. there are scaling mechanics in effect for these events, otherwise there wouldn't be any way to make the event level 6-60.
i would suggest future events hide levels as well as the ability to inspect your team to prevent this kind of uneducated assumption. it makes it so unless you're a level 60 character, you can't possibly enjoy or participate in the cta events.
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bioshrikeMember, NW M9 PlaytestPosts: 4,729Arc User
i just came across an issue where level 60 characters are leaving games with low level characters in them. i've run through many CTA skirmishes with my level 60 mage and a few lower level characters... all of them are completed with no problem. the first CTA i ran with my level 20 mage was also completed with no problem. there are scaling mechanics in effect for these events, otherwise there wouldn't be any way to make the event level 6-60.
i would suggest future events hide levels as well as the ability to inspect your team to prevent this kind of uneducated assumption. it makes it so unless you're a level 60 character, you can't possibly enjoy or participate in the cta events.
***NOT DIRECTED AT ANYONE IN PARTICULAR***
This may come across as a bit crass, but if you are joining an event such as this, by yourself, using the queue system, then you have no right to complain about who you're paired with. Form your own team, or join one looking just for 60's, if you deem yourself "too good" for random PUGs.
<::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::> "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark Official NW_Legit_Community Forums
i just came across an issue where level 60 characters are leaving games with low level characters in them. i've run through many CTA skirmishes with my level 60 mage and a few lower level characters... all of them are completed with no problem. the first CTA i ran with my level 20 mage was also completed with no problem. there are scaling mechanics in effect for these events, otherwise there wouldn't be any way to make the event level 6-60.
i would suggest future events hide levels as well as the ability to inspect your team to prevent this kind of uneducated assumption. it makes it so unless you're a level 60 character, you can't possibly enjoy or participate in the cta events.
Ran into that as well, and worse. When someone with that mindset gets lead, they just kick everyone below 60 that joins. They claimed it made the loot worse. I just LOLed and left myself. When queues are instant I'd rather not party with someone like that. I can't imagine anyone so greedy that they are complaining over the trash the dropped loot. The real prize is in the chest.
This has been proven and crunched time and time again. Starting from the first CTA to this one. Lower level players get a fairly hefty DPS bonus, simply for being lower level players. The system is weighted to favor them. To the point that if Feats, powers, and gear where equalized. A lower level player will, in fact, out damage an equal higher level player.
The only case where level can really be a problem is with healers healing. But considering the system under the current rules all but proves that healers are not a mandated requirement for completing this skirmish. I don't see it as a huge problem.
Anyone who punts out players or quits simply because a level 6 is on the team is simply being both selfish and ignorant. And should seriously avoid queuing at all. Find a group to run with if it annoys them that much.
I am in love with the Barbarian Maul... I've been wanting a two-handed hammer since I first rolled a GWF. It looks awesome with my Perfect Terror enchantment!
As for the rest of the skirmish, I enjoy the Pit Fight concept. Always liked the gladiatorial way of fighting... Would be a cool Duel Grounds for PvP if they incorporated different barriers, etc. For people to jump around on and such.
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michaelpoynerMember, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 75
edited November 2013
Shadow Wolf is bound? all that effort for nothing, I don't even need that mount I was gunna save it for in the future when the value goes up then sell it, just like the orc wolf companion there are only a few on the market and value going up but i'm still saving it.
All that work for a bound shadow wolf. Fail cryptic studios. actions like that i what drives players away from this game.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
Shadow Wolf is bound? all that effort for nothing, I don't even need that mount I was gunna save it for in the future when the value goes up then sell it, just like the orc wolf companion there are only a few on the market and value going up but i'm still saving it.
All that work for a bound shadow wolf. Fail cryptic studios. actions like that i what drives players away from this game.
The in-game calendar provides popup about the event, with mouseover tooltips for the event goodies. Most of the player base has known for weeks that this mount would be BoP.
Shadow Wolf is bound? all that effort for nothing, I don't even need that mount I was gunna save it for in the future when the value goes up then sell it, just like the orc wolf companion there are only a few on the market and value going up but i'm still saving it.
All that work for a bound shadow wolf. Fail cryptic studios. actions like that i what drives players away from this game.
Isn't it funny how it's always the uneducated who uses lines like "what drives players away from this game" as if they've got some sort of sixth sense for marketing and whatnot. Always gives me a slight chuckle.
I love the mount, it really is a shame I can't get one for my Hunter, but oh well there will be others. Event is quite literally the snorzville for me, puts me to sleep. Luckily if you get a decent group who all participate, it's done really quick.
I wish they'd be innovative. New bosses at the least, I saw the Halloween illusionists and I still can't understand why that big head predator thing isn't a boss. Or is it and I haven't completed enough dungeons?
I won't leave a match because of low level characters. It can make it tougher with really low level characters who don't have a full encounter bar. Wizards in particular since they have to work their way past Repel and Shield to have a decent forth encounter power. The toughest fight I've had so far was my GWF and a level 60 GF teamed up with three characters all in the single digits. It meant a lot more when we won though.
I did leave one match because no one was doing anything about the spider swarms early on and I died twice from them. Didn't matter if I fought or ran since they're ranged. It was just a waste of pots and kits and I wasn't contributing much more than a momentary diversion of the spiders.
ETA I don't know what level the rest of the party were.
"We have always been at war with Dread Vault" ~ Little Brother
Comments
Since it is only a weekend long, I don't want anything rarer than the companion/mounts that already drop in CTA.
Its a Skirmish you have to press K and join the Skirmish Event it says Pit Fight and is from lvl6-60, and event NPC is standing on the same spot as allways.
Its a nice event the Enchant drop is rly nice, hope they do not nerf it, could have made the 100 Dye Stack as stated from some players here, still got no mount hope will get 1 , and tnx for it to the Devs since everything that is Free I welcome it with open arms.
Still liking the instant queue's, and wish I could get these types of 'fun queues' in other types of gameplay. Except maybe t2 dungeons.
Weapons look very good, and I'll happily put one aside for myself.
As a whole, I am only really disappointed in the binding mechanics. So much room to share these things with others (alts, AH, etc). I'm not completely against binding like many are, but I don't approve of the wolf being bound. I've got several characters to be made here shortly, and I'd love to share a wolf with them.
From a RP perspective, though, the wolf only fits one of my toons. I'll try to collect one for each before the weekend, though. Tired of running dungeons anyhow.
"D*mn wizards," said Morik the Rogue.
Learn what a GWF and GF really are: The History of Fighters
I agree with this. I didn't like BOP for dungeon chests and such, but I eventually accepted it as needed. This just seems kind of silly though.
I'm at about 30 runs trying to get the wolf. And I've got 5-6 of those orbs now. I'll never use them on this character. Because I have the skull from another CTA and I love it. But if they weren't BOP I could give them to one of my alts. Or someone who wants them but is having trouble getting them to drop.
Those rankings end up being really, really weird in CtA events because of scaling. I mean, if you know the group was performing poorly from watching them, that's one thing, but the scoreboard is not to be trusted.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
The difficulty scales down when you have lower level teammates. I haven't found them to be that big of a handicap really.
"I contribute niche utility! BOW TO MEEE"
Edit: perhaps I should clarify. Generally speaking, healer and tank classes are less heavily played because they are more supportive, inherently slightly-carebear roles. If you choose a GF or a DC (as opposed to say...a TR), you're much more likely to be the sort of person who likes keeping others alive.
This should be its own reward. You are not making a "noble sacrifice" to be a healer/tanking class. You chose this. Your reward for wanting to keep others alive is that you get to keep others alive. Tanking or healing enough to help level 20s through a CTA should be something you're proud of, not something that makes you ragequit.
(and yes, I have a GF and a DC)
Also, got 2nd mount...couldn't collect it or anything else in the chest and had to leave party to end skirmish...nice one.
Mount upgrade tomes don't change the colour of the icon for some reason.
Also, color isn't determined by rank. Even before upgrading. There are both green and white mounts that are rank 1. And there a blue and green mounts that are rank 2. Probably a problem of having 4 colors for a 3 rank mount system.
I'm guessing that I don't understand you because you're barely coherent. You seem to be saying "playing this game I play for entertainment is SUCH a chore, woe is me", which seems like a very bizarre way to spend your free time if true....but hey.
CTA events are level scaled, so low-level characters deliver and receive the same PROPORTIONAL damage as level 60s. If a monster attack does 20% of your health per hit, it will also do about 20% of a level 10's health per hit, even though a level 10 has far, far less HP.
As far as I can tell, however, healing does not seem to scale, so keeping a load of low level characters alive as a level 60 DC is facerollingly easy. It's has so far been vastly quicker and easier to do a run as a 60 DC with low-level characters in the party, because they do as much damage as level 60s, but can be healed from "near death" to "full" with ease. About the only thing they don't bring is the additional skills.
About the only scenario I can envisage this being truly frustrating is if you get a low-level DC, since they won't have the good skills, and healing doesn't seem to scale. And if you're a GF in this situation: fighter's recovery FTW.
i wouldn`t upgrade it anyway so would jump a little with it and done.
can`t play that much also anymore,got ill somehow, because of stres.
each hour waking up with terrible headache ;p
partly because i needed to lvl a dc again
so can`t sleep much too, takes a while before the headache is gone too ;p
hope it stops sometime, already needed doctor apointments
it`s a week already.
i would suggest future events hide levels as well as the ability to inspect your team to prevent this kind of uneducated assumption. it makes it so unless you're a level 60 character, you can't possibly enjoy or participate in the cta events.
***NOT DIRECTED AT ANYONE IN PARTICULAR***
This may come across as a bit crass, but if you are joining an event such as this, by yourself, using the queue system, then you have no right to complain about who you're paired with. Form your own team, or join one looking just for 60's, if you deem yourself "too good" for random PUGs.
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
Ran into that as well, and worse. When someone with that mindset gets lead, they just kick everyone below 60 that joins. They claimed it made the loot worse. I just LOLed and left myself. When queues are instant I'd rather not party with someone like that. I can't imagine anyone so greedy that they are complaining over the trash the dropped loot. The real prize is in the chest.
The only case where level can really be a problem is with healers healing. But considering the system under the current rules all but proves that healers are not a mandated requirement for completing this skirmish. I don't see it as a huge problem.
Anyone who punts out players or quits simply because a level 6 is on the team is simply being both selfish and ignorant. And should seriously avoid queuing at all. Find a group to run with if it annoys them that much.
As for the rest of the skirmish, I enjoy the Pit Fight concept. Always liked the gladiatorial way of fighting... Would be a cool Duel Grounds for PvP if they incorporated different barriers, etc. For people to jump around on and such.
All that work for a bound shadow wolf. Fail cryptic studios. actions like that i what drives players away from this game.
The in-game calendar provides popup about the event, with mouseover tooltips for the event goodies. Most of the player base has known for weeks that this mount would be BoP.
You got bitten by your own greed.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Isn't it funny how it's always the uneducated who uses lines like "what drives players away from this game" as if they've got some sort of sixth sense for marketing and whatnot. Always gives me a slight chuckle.
I love the mount, it really is a shame I can't get one for my Hunter, but oh well there will be others. Event is quite literally the snorzville for me, puts me to sleep. Luckily if you get a decent group who all participate, it's done really quick.
I wish they'd be innovative. New bosses at the least, I saw the Halloween illusionists and I still can't understand why that big head predator thing isn't a boss. Or is it and I haven't completed enough dungeons?
I did leave one match because no one was doing anything about the spider swarms early on and I died twice from them. Didn't matter if I fought or ran since they're ranged. It was just a waste of pots and kits and I wasn't contributing much more than a momentary diversion of the spiders.
ETA I don't know what level the rest of the party were.