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Is Cryptic Trying to Lose Their Players?

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  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited August 2013
    I disagree i saw a game died due to nerfs. The game was called Starwars Galaxies and it was run by SOE. They removed the Precu and the non level system from the game. SOE added a way to get a jedi from the start and added a new combat level system that no one liked and every one left and Galaxies died. I was there to the very end.

    There is a huge difference between nerfs and fundamental game play changes. SWG didn't die due to nerfs, It didn't even die due to fundamental game play changes. It was wounded and never fully recovered, but it lived longer with the NGE then ever did before it. As much as it annoys me to admit the reality of it.

    No, it died the way most games die. It limped along until it was replaced by something better and in direct competition with it. Its a shame that its replacement was also a terrible let down.
  • shadowwolfe77shadowwolfe77 Member Posts: 4 Arc User
    edited August 2013
    sockmunkey wrote: »
    There is a huge difference between nerfs and fundamental game play changes. SWG didn't die due to nerfs, It didn't even die due to fundamental game play changes. It was wounded and never fully recovered, but it lived longer with the NGE then ever did before it. As much as it annoys me to admit the reality of it.

    No, it died the way most games die. It limped along until it was replaced by something better and direct competition with it. Its a shame that its replacement was also a terrible let down.


    I am not sure what people hated about Galaxies but my wife and i loved it. We had 8 accounts active at once. We were in the game from start to end. We had every profession in the game to level 90. I hope project Swg completes the galaxies NGE soon cause that will be my next stop.
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