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Professions - Recipes that need stay revealed.

dragoness10dragoness10 Member, NW M9 Playtest Posts: 780 Arc User
I bring this up from a discussion on advice in Professions yesterday in Alliance chat.

Somebody couldn't find out how to progress in Alchemy because they said the next recipe never came up for acquiring Research. They had to uncheck the box for "Hide Tasks With Unmet Requirements" to find it.

Whilst this IS a very useful feature it does make the annoyance for the Professions that require certain items you're often turning it on and off several times to find the needed components.

Alchemy and Black Ice are the two that come to mind first, and then are the event Professions (limited time).

The suggestion is to enable these "next progression" recipes to always show even with the "Hide Tasks" box checked. The Progression recipe should remain blacked out until all components are required. Then it would become active once the components are in inventory. That way, for example, if you're only 1 Unified Elements short of upgrading the Black Ice forge you can SEE instantly that's what you need. (I did think what might be needed in coding first before making this suggestion.)

What do you think?
" I tried to figure out the enigma that was you, and then I realized mastering Wild Magic was easier." - Old Wizard in Waterdeep

"Why is it dragons only use ketchup? I'd like a little wasabi please. Us silvers like a variety of condiments."

"Don't call them foolish mortals. One, they don't learn from it. Two, It just ticks them off." - An Ancient Red Dragon

Comments

  • litaaerslitaaers Member, NW M9 Playtest Posts: 871 Arc User
    edited May 2017
    With specific tasks like these, it would make sense.

    I'm sure coding it would require adding a new flag to all tasks, and changing the coding of the filters. And they would need to make sure that these new tasks don't show when there are no open slots available, but that goes without saying.
  • sorce#8115 sorce Member Posts: 1,009 Arc User
    I'd love to see improvements to the filters in Professions - with the addition of Masterwork the professions list can be insanely long when you show tasks that you don't meet requirements for. I'd love to see the Professions window improved to have additional filters for Masterwork on/off, and also turning the standard gear on/off (so that it is easier to find the tasks which allow you to gain professions experience/mass gathering, etc.

    Ping: @nitocris83
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    Ping @midnightlight#2361 because these are requests fairly specific to the profession UI and not the underlying systems :)
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • sorce#8115 sorce Member Posts: 1,009 Arc User
    Thanks Becky - I had a mental blank who was the dev that dealt with Professions UI.
  • dragoness10dragoness10 Member, NW M9 Playtest Posts: 780 Arc User
    edited May 2017
    litaaers said:

    With specific tasks like these, it would make sense.

    I'm sure coding it would require adding a new flag to all tasks, and changing the coding of the filters. And they would need to make sure that these new tasks don't show when there are no open slots available, but that goes without saying.

    I think it's just flag the specific ones to toggle on/off with specified requirements met so that once you actually do that task (say Iceforge 2) it no longer shows as a required task to be met after rank up. It's the same way recipes poof for Alchemy once you've ranked up.

    You can still see tasks "with unmet requirements" even when all slots are filled now. No reason they shouldn't show the same way still even with this modification.

    It's a juggling act of code, but possible, I think.

    (Moment of derp - why you listing "ping" before a name? It's not testing internet speed.)
    " I tried to figure out the enigma that was you, and then I realized mastering Wild Magic was easier." - Old Wizard in Waterdeep

    "Why is it dragons only use ketchup? I'd like a little wasabi please. Us silvers like a variety of condiments."

    "Don't call them foolish mortals. One, they don't learn from it. Two, It just ticks them off." - An Ancient Red Dragon
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User

    You can still see tasks "with unmet requirements" even when all slots are filled now. No reason they shouldn't show the same way still even with this modification.

    I can't. I would like it if "open profession slot" wasn't considered a requirement though.

    (Moment of derp - why you listing "ping" before a name? It's not testing internet speed.)

    Verb transitive, to notify. Somewhat slangy, I guess.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • sorce#8115 sorce Member Posts: 1,009 Arc User

    (Moment of derp - why you listing "ping" before a name? It's not testing internet speed.)

    Verb transitive, to notify. Somewhat slangy, I guess.
    Since the act of pinging a server is to send data to it to alert and receive word back, hence the concept of Pinging someone to get their attention. I guess flagging would also work. *internet shrug*
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