Greetings, adventurers! This is Randy "Arkayne" Mosiondz with the feedback thread for the new "Shroud of Souls" Featured Quest!
Known Issues
- VO has not been hooked up.
AccessPlayers can access the skirmish at level 70 after completing the "Cloaked Ascendancy" campaign story arc. You can bypass this requirement by getting the "M11 Requirements Bypass" Token from the Preview Store (NOTE: This token is not in the current build, but will be in later this week).
FeaturesThe "Shroud of Souls" Featured Quest has the following features:
- New multi-part story which takes you around the River District and Neverwinter to various locations around the Sword Coast... and beyond!
- New rewards and repeatable instance unlocked when completing the Featured Quest.
Feedback DesiredWe'd like your feedback on the story arc, the combats and creatures, and the rewards.
If you find a bug or have feedback, please follow the guidelines below when posting:
• Respond to this forum post.
• Type: Bug/Feedback (Please only choose one)
• Spec: (Please enter the spec that you are providing feedback for here)
• Format: Please use “Bold” face text for the Type & Spec then type your feedback in the body of your post. If you are listing a bug please have this text in
RED, if you are posting an opinion or feedback please use
CYAN.
• (Bonus: Concise Feedback & Screen Shots are much appreciated)
Examples:Bug:
I was able to fight the Shadovar Ambassador before I knew anything about her!Feedback:
I really like the creepy Shadowfell area! I want to see more adventures there!
Comments
General Feedback:
This was smooth - pretty much problem free, and everything of appropriate difficulty (easy for someone well-geared, a challenge for someone who is undergeared for the area).
Yes, the VO is missing, and although I did not notice it myself, it might be nice to have a fireplace closer to the final battle to avoid a very long walk if you die, but in general, the quest is just fine.
I liked the optional titles ("Soul Survivor" and "Drinking Buddy") - however - there is one potential issue. I am sure there are some people playing NWO that have a serious problem with alcohol in real life - attend AA meetings and so on. For them, the "Drinking Buddy" is potentially disturbing, even offensive, as you basically are pushed into either drinking just a little bit or drinking a lot.
How about a dialogue option to refuse to have a drink? A "No thank you, I need to be sober for the task ahead" would take care of the RP issue, and you could award a different title, say "Stone Cold Sober" instead.
I am sure some people would appreciate it.
Yes there needs to be a campfire at the end of Shard of Night to prevent a crazy long walk. I loved the new zone used in the storyline. The atmosphere and theme were just spot on. Even with the NPCs talking amongst themselves, it was just perfect. I also would love to see more adventures in this zone, since the look of it is so great.
Shard of Night was a fun little dungeon, and the boss fight was more interesting than the other RD lairs, due to the very powerful stun mechanic. The dragon looked great with a great attention to detail (even changing visual effects colors for the roar). Overall I really liked the new content. To be honest, I was disappointing that it was short (okay, it wasn't THAT short, I just wanted more awesome. It was like reading a good book, you want the end, but when you reach the end, you want a sequel), and more disappointing that there weren't any great rewards for the repeatable instance, but the quality of the content was exactly what I would like to see in the future, and I can't complain too much when it was done so well. Lack of meaningful rewards has always been a shortcoming of your team anyways
Signature [WIP] - tyvm John
My character origin is Netheril and i chose Shadowvar Elite option - "You are descended from the Netherese ruling elite and are fiercely loyal to the empire.". Why this story orders to fight the Shadovar Ambassador and other Netherese force? My character want be loyal and get option to slay Thayan instead ambassador.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
I really liked the missions, specially the return of a very master of his own nose immortal being ^^ *spoiller*, what really bothered me was the integral copy of a map, it's not about you wanting to cut time in material production, is more about you trying to convince us "hey look it's something new", i would honestly not say a word about this and comsider just a normal mission if grazillax said "After your unfortunate encounter with thulliaga, the edge of the underdark was reclaimed by orcus worshipers." just my opinion.
I think it's a little strange that Knox has casual clothing but Celeste is fully armored. Her gear is probably a little more comfortable than his, but details like changing their outfit depending on context makes them more alive.
(Haven't played the quest, but it jumped out at me in the blog where I grabbed the image.)
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Amnesia of the origin of the character ended up on the test server. I would like to have more influence on my character's decision to be in line with the role played by my character, something in the direction of the d&d session or allowing the choice of as old d&d pc games.
We need ghosts.
(If anyone knows of any killable ghosts, please let me know).
--
I'll never retrace my steps.
Some of my best friends are Imaginary.