Oathbound Paladin Absolution no longer resists Everfrost Damage. Bane now properly builds Action Points. Circle of Power now properly builds Action Points."
Bane after patch has a delay in casting.You cannot cast three in a row as before.You need aprox one second to cast a second one and again a second to cast the third one.This is not good for healadin survivability.Our heals powers ,to be effective need our toon to be relatively close to allies .Standing still 3 seconds is a no go in endgame play.
To make matters even worst immediatedly after casting bane ,you cannot use att will.You have a delay .It is like bane forbids you to use any power for like 0.7-1 sec after
Please fix this or at least bring back old bane.
Yep, that is typical. I just do only SMI daylies to progress in campaign. Vow of enmity still broken and now bane. Its hard to run eSVA or FBI without these skills. So I am waiting for fix to continue playing and have plenty of free time
Svatá Prdelka game - Human/real life - ??? OP 18k+ Devotion/Justice - Light
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mamalion1234Member, NW M9 PlaytestPosts: 3,415Arc User
Oathbound Paladin Absolution no longer resists Everfrost Damage. Bane now properly builds Action Points. Circle of Power now properly builds Action Points."
Bane after patch has a delay in casting.You cannot cast three in a row as before.You need aprox one second to cast a second one and again a second to cast the third one.This is not good for healadin survivability.Our heals powers ,to be effective need our toon to be relatively close to allies .Standing still 3 seconds is a no go in endgame play.
To make matters even worst immediatedly after casting bane ,you cannot use att will.You have a delay .It is like bane forbids you to use any power for like 0.7-1 sec after
Please fix this or at least bring back old bane.
Yep, that is typical. I just do only SMI daylies to progress in campaign. Vow of enmity still broken and now bane. Its hard to run eSVA or FBI without these skills. So I am waiting for fix to continue playing and have plenty of free time
NEXt one ninja chance will be: templar wrath casting time 5 seconds.;p
Again one paladin nerf... But nothing to say about AA spam ? You cry about the immune permabubulle but you left exactly the same thing on other classe. No word about the fbi glitch/exploit with disconnection and relog close to the wall affter deaht to come back in the fight ?
Again one paladin nerf... But nothing to say about AA spam ? You cry about the immune permabubulle but you left exactly the same thing on other classe. No word about the fbi glitch/exploit with disconnection and relog close to the wall affter deaht to come back in the fight ?
Im not even counting them anymore. The paladin nerfs that is. Some bosses need immediate stacking of Banex3 and they still 1-shot you even with those. But sure why not make it delayed. Everything pala related is delayed. You can die twice or be cc_ed 3 times during 1 Heroism casting. Sanctuary activates with a delay and has been broken as such since Paladin inception. Now Bane has a delay. Next TW's temp HP will be nerfed and the Paladin players can go suck a HAMSTER.
Row, row, row your boat, Gently down the stream.
Merrily, merrily, merrily, merrily, Life is but a dream.
Again one paladin nerf... But nothing to say about AA spam ? You cry about the immune permabubulle but you left exactly the same thing on other classe.
AA is worse than Perma bubble atleast for bubble OP dies bravely protecting ally from time to time, AA no one dies and immune to CC also get power buff AKA god mode
@nitocris83@panderus@asterdahl OP players are already struggling ... our Devotion path is near not playable and hardly any more active on this path, now our Protector path is getting nerf over and over again...everytime we tough it out, you guys give us another new nerf over and over(this is like 3rd or 4th one now i has already lost count)... every time that happens i see few of my fellow Paladin gave up and move on to other classes/game, at the rate its going by the time you guys done with OP class its other the class no longer playable or there be no one playing it.
Please look into this...
Divine Protector However when you guys done with Bubble is near useless its 6 sec redirect 50% damage from party and the OP takes 60% less damage ... for a daily its quite bad...GF will laugh as us using bubble which is a imitation/sub par version of KV +holding shield up which result to far more longer duration plus 80% damage reduction ... Be fair if cant increase the protection value at least increase the duration of bubble to 10 - 12 secs it will be more playable.
Bane As for the Bane its difficult to maintain due to apply delay by the time i have applied all 3 stacks while getting pushed around/ knocked down here and there a bit the stacks start to expired and i will need to continue reapply...been spending lots of time during boss fight applying Bane ( in case you forgot we OP has no cc immunity upon holding shield up which comes with a delay and while doing so we cant do anything but pray that nothing bad will happens)
Sanctuary Sanctuary activates with a delay and has been broken as such since Paladin inception, normally by the time the sanctuary is up i probably wont need it anymore its other i was already knocked down/dead/frozen and etc
Binding Oath Unless the Paladin is very very well geared else the 100% shield hp+50% discount after will not even save him for a average hit at FBI/SVA or Orcus. Please consider to increase the shield value.
1
demonmongerMember, NW M9 PlaytestPosts: 3,350Arc User
I noticed the throne changes as well.... sucks that we can't use them from inventory binds anymore
[SIGPIC][/SIGPIC]
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Comments
game - Human/real life - ???
OP 18k+ Devotion/Justice - Light
But nothing to say about AA spam ? You cry about the immune permabubulle but you left exactly the same thing on other classe.
No word about the fbi glitch/exploit with disconnection and relog close to the wall affter deaht to come back in the fight ?
None of the Thrones (lion, Boo, gargoyle) can be used from inventory now - MUST place in the potion slot...
There are So Few potion slots that this is a real irritant.
Originally they took the Mount slot, then fixed. Then a potion slot, then fixed. Now ruined again, no announcement.
Sad.
Merrily, merrily, merrily, merrily, Life is but a dream.
AA no one dies and immune to CC also get power buff AKA god mode
@nitocris83 @panderus @asterdahl
OP players are already struggling ... our Devotion path is near not playable and hardly any more active on this path, now our Protector path is getting nerf over and over again...everytime we tough it out, you guys give us another new nerf over and over(this is like 3rd or 4th one now i has already lost count)... every time that happens i see few of my fellow Paladin gave up and move on to other classes/game, at the rate its going by the time you guys done with OP class its other the class no longer playable or there be no one playing it.
Please look into this...
Divine Protector
However when you guys done with Bubble is near useless its 6 sec redirect 50% damage from party and the OP takes 60% less damage ... for a daily its quite bad...GF will laugh as us using bubble which is a imitation/sub par version of KV +holding shield up which result to far more longer duration plus 80% damage reduction ...
Be fair if cant increase the protection value at least increase the duration of bubble to 10 - 12 secs it will be more playable.
Bane
As for the Bane its difficult to maintain due to apply delay by the time i have applied all 3 stacks while getting pushed around/ knocked down here and there a bit the stacks start to expired and i will need to continue reapply...been spending lots of time during boss fight applying Bane ( in case you forgot we OP has no cc immunity upon holding shield up which comes with a delay and while doing so we cant do anything but pray that nothing bad will happens)
Sanctuary
Sanctuary activates with a delay and has been broken as such since Paladin inception,
normally by the time the sanctuary is up i probably wont need it anymore its other i was already knocked down/dead/frozen and etc
Binding Oath
Unless the Paladin is very very well geared else the 100% shield hp+50% discount after will not even save him for a average hit at FBI/SVA or Orcus. Please consider to increase the shield value.