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Patch Notes: NW.55.20160106a.3

strumslingerstrumslinger Member, NW_CrypticDev, Cryptic Developer Posts: 1,724 Cryptic Developer
Take a gander at our patch notes for the maintenance on 1/21: http://www.arcgames.com/en/games/neverwinter/news/detail/9752993-patch-notes:-nw.55.20160106a.3


Call me Andy (or Strum, or Spider-Man)!
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Comments

  • cellablockcellablock Member Posts: 253 Arc User
    looking forward to the polar bear cub
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  • shiani1shiani1 Member, NW M9 Playtest Posts: 318 Arc User
    Thanks so much for the transmute cost reduction! :)
    Kianni Ravenmoon and Izyana Sol'Eetah




  • hmdq#4491 hmdq Member Posts: 508 Arc User
    nice patch...goodbye to another AD sink!
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User

    90% reduction in Transmute costs is nice.

    I hadn't gotten a chance to scope preview, but that's awesome, right about what we said would be reasonable.
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  • zibadawazibadawa Member Posts: 1,266 Arc User
    They finally fixed the mythic pvp artifacts!
  • orangebangorangebang Member, NW M9 Playtest Posts: 55 Arc User
    Now I'm just waiting for the mount upgrade reduction or mount transmutes.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    Heya Strum, I was just thinking that it'd be really nice for XBox to get the transmute cost reduction as part of their Underdark initial build, if it's at all possible.
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  • bitt3rnightmar3bitt3rnightmar3 Member, NW M9 Playtest Posts: 788 Arc User
    Yay! Owlbears are cute- it's going to be nice to get a chance to get a baby one of my own xD
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  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    Best. New. Ever. Thank you for finally addressing transmute costs. *thumbs up*
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • sangrinesangrine Member, NW M9 Playtest Posts: 575 Arc User
    edited January 2016
    So far, in modules 6,7, and 8, I spent zero AD on gear transmutes because my gear often changed and transmute cost was high. After this transmute cost reduction, I will definitely transmute my gear to something beautiful, which is how my characters looked prior to module 6. Thank you very much, Cryptic.
  • kaedennnkaedennn Member, NW M9 Playtest Posts: 361 Arc User
    yay thanks for the transmute costs reduction :smiley:
  • tassedethe13tassedethe13 Member, NW M9 Playtest Posts: 806 Arc User
    On the one hand thank you for the transmute cost, on the other it took you so many modules to figure it out.

    Please go on listening to your player Database. See how popular and hype this AD cost reduction is?

    Next AD sinks to cut off:
    - Reinforcement kits
    - Mounts
    - SH buildings
    - Artifact powers and augment cubes
  • joyousdecieverjoyousdeciever Member, NW M9 Playtest Posts: 127 Arc User

    On the one hand thank you for the transmute cost, on the other it took you so many modules to figure it out.

    Please go on listening to your player Database. See how popular and hype this AD cost reduction is?

    Next AD sinks to cut off:
    - Reinforcement kits
    - Mounts
    - SH buildings
    - Artifact powers and augment cubes

    2 words MOUNT TRAINING .... another 3 words CUBE of AUGMENTATION
  • joyousdecieverjoyousdeciever Member, NW M9 Playtest Posts: 127 Arc User
    if the devs dont want the f2p players looking for every exploit they can find they need to revamp the ad cost of all things that had price set before leadership ad farm kill
  • sabre10sabre10 Member, NW M9 Playtest Posts: 340 Arc User
    This is good news, and a step in the right direction
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  • treesclimbertreesclimber Member, NW M9 Playtest Posts: 1,161 Arc User
    No!!! No!!!! you'll empty my ad reserve, ill transmute all my chars now ^^.

  • torontodavetorontodave Member, NW M9 Playtest Posts: 992 Arc User
    Looking forward to the AD reduction blog post Andy ;D

    Also glad to hear the Challenge event has been updated w a chance @ Gond.
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  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
    edited January 2016

    90% reduction in Transmute costs is nice.

    +1 +2 +3 Huzzah!

    In my list, we're down to Mount Training,Cube of Augmentation, and armor kits. Then we're caught up on the AD issue. That being said, this is grrreat! I've been pretty broke maintaining 4 sets of armor between 3 characters.

    Edit: SH buildings as well.

    While we're at it, could you throw in a Mount Training 3 with the cost reduction? I have favorite mounts I would *PAY* to have at legendary speed.
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  • deathbeezdeathbeez Member, NW M9 Playtest Posts: 789 Arc User
    I was waiting to see what this 6 hour window was for.
    Late night?
    Ty for the transmute cost fix. It was ridiculous in it's previous state.
  • santralafaxsantralafax Member, NW M9 Playtest Posts: 2,896 Arc User
    zibadawa said:

    They finally fixed the mythic pvp artifacts!

    What was the issue here? I didn't realize I wasn't getting full value! Great that it's fixed.
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User

    zibadawa said:

    They finally fixed the mythic pvp artifacts!

    What was the issue here? I didn't realize I wasn't getting full value! Great that it's fixed.
    The correct numbers weren't being applied. I heard we were getting less at mythic, but according to patch notes we were getting too much? Either way glad it's finally fixed.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • lordsied5lordsied5 Member Posts: 31 Arc User

    On the one hand thank you for the transmute cost, on the other it took you so many modules to figure it out.

    Please go on listening to your player Database. See how popular and hype this AD cost reduction is?

    Next AD sinks to cut off:
    - Reinforcement kits
    - Mounts
    - SH buildings
    - Artifact powers and augment cubes

    Augment cubes are exspensive lol
  • zibadawazibadawa Member Posts: 1,266 Arc User
    lirithiel said:

    zibadawa said:

    They finally fixed the mythic pvp artifacts!

    What was the issue here? I didn't realize I wasn't getting full value! Great that it's fixed.
    The correct numbers weren't being applied. I heard we were getting less at mythic, but according to patch notes we were getting too much? Either way glad it's finally fixed.
    Yeah, that part of the patch notes was rather confusing. Am I going to log on to find my pvp artifacts are now garbage-tier because they give HAMSTER stats than every other artifact, or what? I doubt it, but it's a weirdly confusing entry in the patch notes for sure.
  • izworizwor Member, NW M9 Playtest Posts: 238 Arc User
    Good job! Nice to hear about transmutation price changes. The new lockbox looks great.
  • soulwizzardsoulwizzard Member, NW M9 Playtest Posts: 11 Arc User
    Want to know more? The dev blog will be posted tomorrow during maintenance!

    where is these
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