Really, Cryptic? The Stronghold weapon set can ONLY be purchased with Banners of the Fallen? 25 per piece? You DO realize the Siege PvP is pretty much an unmitigated disaster that no one actually does, right? Except for perhaps a tiny minority of rabid PvP guilds who may fight each other?
What were you thinking?
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Instead I'm sure they are having another glass of kool-aid while coming up with more empty promises, half baked economic changes and more EverGrind moments than you can shake a whole dwarven village at.
I get the idea...participate in ALL the content to earn the weapons. But I don't PvP, so I'm not crazy about the banner thing. Particularly since you're not even guaranteed to get even one when you do manage to get into a working SH PvP match.
If I knew suffering through it was at least going to earn me one banner, and then a cash shop box for more, I might stomach queuing up...even if it means getting stomped by invincible OP/DC combos for 10 minutes.
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Leadership removal has done one thing.. forcing you to grind AD above all else.. I dont have time to waste in pvp siege.. its way to long.
If they would fix the lagginess and reduce maps by 50% , it would help a ton.
Overall the player-base at this time, cannot support strongholds.. they need to reduce requirements by a ton. I dont think they took that in account when they made strongholds or other group content requirements.
We have lost thousands upon thousands.. you cant build your game around a playerbase that no longer is present.
No one is doing siege due to the problems presented.
We'd like to encourage more players to check out Stronghold Siege and the Greed of the Dragonflight, so the price is a little cheaper if you participate in both, but you can earn the weapons by just focusing on PvP or PvE. We appreciate your continued feedback.
So add loot that makes it worth the Q waiting times and then the match itself (20-30 min) and maybe more players will run it every day. For example we need ToD/Fey currency and we need AD for the SH and influence. Add like 300-400 influence that can be gained ONE time a day from SH PvP and you will see a big increase of players in there.
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RIP Foundry
I don't know if Cryptic is prepared to knuckle down and get into what is really wrong with their system but it starts with understanding it, which I don't think they do. Maybe have them emulate the average PUG pvp team with at least one bot on it for added realism and have them face off against a typical BiS team. Several times in a row. And see if they agree there may be areas that need attention. It's the least they can do if they want us to buy into this moba/pvp hybrid thing they have created.
I think it's nice that the developers did "something big" for the PvP'ers, but maybe should have been implemented differently. That's pretty much water under the bridge, though, not worth it to me to grind endlessly nor hope for many big changes. I truly appreciate the requirement changes coming in Underdark that asterdahl mentioned, but for me, I will just wait until Underdark and hopefully be able to attain the newer, "on par" artifact weapons available from PvE play.