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Prison Warden damage to high

grimbold78grimbold78 Member Posts: 3 Arc User
Just wanted to suggest pulling down the damage output of the Prison Warden in the Well of Dragons area. This guy is overpowered in my opinion as I have cleared the dungeon and his two dragon pets repeatedly only to be killed in one or two hits. I have over 60k health but maybe I could use more and a higher defense but int just seems overpowered.

Thank you

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  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,470 Arc User
    I managed to solo Darke Pen with my 2.6 IL GWF last night with some death. Sometime, if I am lucky, I could do that without death. The trick is to at least kill one drake before you die. They won't re-spawn. So, kill one drake, die, kill one drake, die, kill the boss.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • edited August 2015
    This content has been removed.
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    lol. we would take turns dying to keep him from resetting. It is so silly. I soloed all lairs fine mod 5 with a lot less gear.

    Been there, done that. "Ok, I'm back, you can release now."
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • spideymtspideymt Member, NW M9 Playtest Posts: 710 Arc User
    It is so silly. I soloed all lairs fine mod 5 with a lot less gear.

    And its good that mod 6 is tougher as mod 5.

  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,470 Arc User
    On the other hand, there is not much incentive to go for that 2 mini-dungeon anyway besides you want a challenge. The reward is tiny. When I go to WoD, I farm for Dragon Sigil to make Dragon Empire Treasure. These mini-dungeon quest only gives one Sigil. The walking around quest can give as much or even more.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • zacazuzacazu Member, NW M9 Playtest Posts: 1,934 Arc User
    edited August 2015
    OR put that Dark-Souls-II-You-Died.jpg
  • drkbodhidrkbodhi Member, NW M9 Playtest Posts: 2,378 Arc User
    Drake Pens, Cult Prison and The Magic Shelter are ALL 5 man mini dungeons.

    They were very difficult in M5, but because the players were OP that wasn't an issue. When they boosted every 60 to 70 mob's health they boosted his as well... I believe.​​
    ez0sf4K.png
    Atwil "At" - Tiefling TR / Saardush - Black Dragonborn GWF / White - Tiefling OP
    Leadership Council of Civil Anarchy
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  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited August 2015
    drkbodhi wrote: »
    When they boosted every 60 to 70 mob's health they boosted his as well... I believe.​​

    Shouldn't be, as these are classed as either bosses or mini-bosses, but their general toughening up from being boosted to level 73 is enough.

    Also, all of these fights are add-heavy, and their minions would have been subject to all the generalized tweaking of health and damage. Guard drakes on steroids.

    Magical Shelter, I find the room with two wizards and a shocktroop worse than the actual boss fight though.

    Guild Leader - The Lords of Light

    Neverwinter Census 2017

    All posts pending disapproval by Cecilia
  • drkbodhidrkbodhi Member, NW M9 Playtest Posts: 2,378 Arc User
    That is true bout MS.

    The biggest reason that the Warden fight is so difficult for people... the small space in which you fight him... then you toss in the adds and off we go into the valley of death.​​
    ez0sf4K.png
    Atwil "At" - Tiefling TR / Saardush - Black Dragonborn GWF / White - Tiefling OP
    Leadership Council of Civil Anarchy
    SYNERGY Alliance
  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    edited August 2015
    Give dumb forum a delete option...
  • ghoulz66ghoulz66 Member, NW M9 Playtest Posts: 3,748 Arc User
    ghoulz66 wrote: »
    Warden is scurry. Barely survived him solo with my 2.2 TR without a death. Adding on to that, stealth didn't work, he still chased me down and tried to flatten me. Not being able to control him is stupid too. You can control the Thayan Knight commander and he's 3 times his size.

  • xatriuxatriu Member Posts: 88 Arc User
    Yeah this guy is stupidly op. His basic attack doesnt do much, like 5-6k damage. But his abilities does 75k damage. And you dont see them coming at all, you cant really predict when he will use them since there's no red telegraph on the floor or a certain animation that gives off some sort of warning. I managed to beat him as a lvl 67 GWF, died a good amount of times though since my hp was about 55k. Meaning technically if his abilities hit me just once then id be dead. Scary guy.
  • zeusomzeusom Member, NW M9 Playtest Posts: 810 Arc User
    Try epic GWD or eCC or eTOS where every add in there kills you in 1hit.
    Sopi (aka Haxbox) SW [Synergy]
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