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Whats the best path in strongholds development to obtain dragon flight armor quickly?

demonmongerdemonmonger Member, NW M9 Playtest Posts: 3,350 Arc User
Hey guys!

What is the best order to build structures in strongholds to obtain dragon flight armor quickly?

1) Lumber yard
2) millabout
3) marketplace

?
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Comments

  • valwrynvalwryn Member, NW M9 Playtest Posts: 1,620 Arc User
    To purchase the Dragonflight gear, you need a Market level of 4, which means you need your Guildhall at level 8 first. The path is laid out for you if you view the future levels of the Guildhall. One level you can add a new structure and the next you need to upgrade a certain number of structures to half of what your Guildhall level is. Somewhere in there you will need the Mine and Quarry. You could travel the minimum number of building routes but you may pay for it later as the resources required get even more astronomical. There are several paths with the minimum number required.......it's your choice.
  • greenkrickettgreenkrickett Member Posts: 85 Arc User
    Don't even know why you people bother. Again it becomes a HUGE grind just to get the best gear in the game (Istead of end game dungeons fighting nasty beasts) they want you to grind, grind, grind for only god knows how many weeks/months.....

    You know why WOW is still going strong this long after it launched? It wasn't because the devs made you grind, grind, grind.................................

    This game has become so stupid...
  • charononuscharononus Member Posts: 5,715 Arc User
    Don't even know why you people bother. Again it becomes a HUGE grind just to get the best gear in the game (Istead of end game dungeons fighting nasty beasts) they want you to grind, grind, grind for only god knows how many weeks/months.....

    You know why WOW is still going strong this long after it launched? It wasn't because the devs made you grind, grind, grind.................................

    This game has become so stupid...
    Wow just lost 50% of it's subs in two quarters. Is set up to have 12 million subs across it's servers and at this point likely has less than 5 million. It actually feels more dead playing it than the dragon server does. And all of this is after wow instituted it's own version of f2p.
  • mentinmindmakermentinmindmaker Member Posts: 1,492 Arc User
    You need to farm mass fangs from the dragonflight event to buy the good stuff.

    No need to worry about the marketplace level until you have a guild that is able to beat the dragons on a regular basis.
  • greenkrickettgreenkrickett Member Posts: 85 Arc User
    charononus wrote: »
    Don't even know why you people bother. Again it becomes a HUGE grind just to get the best gear in the game (Istead of end game dungeons fighting nasty beasts) they want you to grind, grind, grind for only god knows how many weeks/months.....

    You know why WOW is still going strong this long after it launched? It wasn't because the devs made you grind, grind, grind.................................

    This game has become so stupid...
    Wow just lost 50% of it's subs in two quarters. Is set up to have 12 million subs across it's servers and at this point likely has less than 5 million. It actually feels more dead playing it than the dragon server does. And all of this is after wow instituted it's own version of f2p.

    The game is HOW OLD???? I stopped playing because the grahics were outdated and bland compared to other games. Along with just wanting to do something new I lasted 6 years before I stopped playing. WoW won't last forever that is a fact, but in reality they are doing far better then NW is....
  • muuli01muuli01 Member Posts: 32 Arc User
    > @mentinmindmaker said:
    > You need to farm mass fangs from the dragonflight event to buy the good stuff.
    >
    > No need to worry about the marketplace level until you have a guild that is able to beat the dragons on a regular basis.

    So this makes me wondering that small guilds will never get gear and at end all players became "guildhoppers" whose hop in "Whale Guild" what get payment from "twinkers" who get gear... future guild business?

    ps. anyway we try first create stuff on our guild... then became "guildhopper", ;)
  • charononuscharononus Member Posts: 5,715 Arc User
    charononus wrote: »
    Don't even know why you people bother. Again it becomes a HUGE grind just to get the best gear in the game (Istead of end game dungeons fighting nasty beasts) they want you to grind, grind, grind for only god knows how many weeks/months.....

    You know why WOW is still going strong this long after it launched? It wasn't because the devs made you grind, grind, grind.................................

    This game has become so stupid...
    Wow just lost 50% of it's subs in two quarters. Is set up to have 12 million subs across it's servers and at this point likely has less than 5 million. It actually feels more dead playing it than the dragon server does. And all of this is after wow instituted it's own version of f2p.

    The game is HOW OLD???? I stopped playing because the grahics were outdated and bland compared to other games. Along with just wanting to do something new I lasted 6 years before I stopped playing. WoW won't last forever that is a fact, but in reality they are doing far better then NW is....

    I'd tend to disagree.

    Even with essentially going to a f2p model, They lost 50% of their players in six months. 50% losses in six months is a huge problem especially when there are tons of people playing for free.

    I won't say that Neverwinter doesn't have problems because it does but from what I can tell they haven't lost near that percentage in the last six months. Even based on the steam charts which isn't really accurate I think NW only lost 30 some odd percent in the past year.

    Like I said, not trying to say that NW doesn't have it's problems but that WoW's are measurably worse at the moment. The really interesting thing is that wow removed a lot of grind recently, and that seems to have hurt them worse than anything.

  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    charononus wrote: »
    Don't even know why you people bother. Again it becomes a HUGE grind just to get the best gear in the game (Istead of end game dungeons fighting nasty beasts) they want you to grind, grind, grind for only god knows how many weeks/months.....

    You know why WOW is still going strong this long after it launched? It wasn't because the devs made you grind, grind, grind.................................

    This game has become so stupid...
    Wow just lost 50% of it's subs in two quarters. Is set up to have 12 million subs across it's servers and at this point likely has less than 5 million. It actually feels more dead playing it than the dragon server does. And all of this is after wow instituted it's own version of f2p.

    The game is HOW OLD???? I stopped playing because the grahics were outdated and bland compared to other games. Along with just wanting to do something new I lasted 6 years before I stopped playing. WoW won't last forever that is a fact, but in reality they are doing far better then NW is....

    I don't know where @charononus got his numbers from but it isn't nearly that bad. Besides the game token thing was only introduced in Q2. Subs peaked at 12 million in 2010 and dropped to 7.1 million in Q1 2015. That's not even half over that time period nevermind the timespan of two quarters. Even so that pales in comparison to the numbers in NW, which have declined steadily since beta. WoW numbers have actually gone up and down whereas NW has been on a downward spiral since day 1.

    I too played WoW for six years but the subs more than anything else led to me quitting the game. Having returned during one seven-day free pass I saw just how outdated the graphics were compared to NW, which sealed my decision never to go back again. But respect to the longevity of the game that is over 10 years old and still blowing all its competitors out of the water. Does NW even have 1 million users today after the mess that was Mod 6?
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • This content has been removed.
  • charononuscharononus Member Posts: 5,715 Arc User
    lirithiel wrote: »
    charononus wrote: »
    Don't even know why you people bother. Again it becomes a HUGE grind just to get the best gear in the game (Istead of end game dungeons fighting nasty beasts) they want you to grind, grind, grind for only god knows how many weeks/months.....

    You know why WOW is still going strong this long after it launched? It wasn't because the devs made you grind, grind, grind.................................

    This game has become so stupid...
    Wow just lost 50% of it's subs in two quarters. Is set up to have 12 million subs across it's servers and at this point likely has less than 5 million. It actually feels more dead playing it than the dragon server does. And all of this is after wow instituted it's own version of f2p.

    The game is HOW OLD???? I stopped playing because the grahics were outdated and bland compared to other games. Along with just wanting to do something new I lasted 6 years before I stopped playing. WoW won't last forever that is a fact, but in reality they are doing far better then NW is....

    I don't know where @charononus got his numbers from but it isn't nearly that bad. Besides the game token thing was only introduced in Q2. Subs peaked at 12 million in 2010 and dropped to 7.1 million in Q1 2015. That's not even half over that time period nevermind the timespan of two quarters. Even so that pales in comparison to the numbers in NW, which have declined steadily since beta. WoW numbers have actually gone up and down whereas NW has been on a downward spiral since day 1.

    I too played WoW for six years but the subs more than anything else led to me quitting the game. Having returned during one seven-day free pass I saw just how outdated the graphics were compared to NW, which sealed my decision never to go back again. But respect to the longevity of the game that is over 10 years old and still blowing all its competitors out of the water. Does NW even have 1 million users today after the mess that was Mod 6?

    I got my numbers from the 2015 Blizzard Q1 and Q2 reports. Q1 started with 10+ million and Q2 ended with 5+ million which if you round is a 50% drop in six months. Estimating out to now that means that if the trend continued they have less than 5 million. The servers were made up when Wow was at it's peak which was at about the 12 million mark, the number of servers was set up for that which is where I got that number from. The tokens were introduced in Q2 as you say, but even allowing players to play for free didn't stop that slide.


    As you said wow is a much bigger game, and I believe that the way to do things is to look at % increases or decreases over a set amount of time. With that said wow seems to have suffered larger % decreases in the past six months.

  • rick4003rick4003 Member, NW M9 Playtest Posts: 30 Arc User
    In STO we would chanrge people to temperarily join out guild and buy from our high level shipyard. Guilds that maintain high numbers and excel at resource gathering are going to reap the benefits.
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    edited August 2015
    charononus wrote: »
    lirithiel wrote: »
    charononus wrote: »
    Don't even know why you people bother. Again it becomes a HUGE grind just to get the best gear in the game (Istead of end game dungeons fighting nasty beasts) they want you to grind, grind, grind for only god knows how many weeks/months.....

    You know why WOW is still going strong this long after it launched? It wasn't because the devs made you grind, grind, grind.................................

    This game has become so stupid...
    Wow just lost 50% of it's subs in two quarters. Is set up to have 12 million subs across it's servers and at this point likely has less than 5 million. It actually feels more dead playing it than the dragon server does. And all of this is after wow instituted it's own version of f2p.

    The game is HOW OLD???? I stopped playing because the grahics were outdated and bland compared to other games. Along with just wanting to do something new I lasted 6 years before I stopped playing. WoW won't last forever that is a fact, but in reality they are doing far better then NW is....

    I don't know where @charononus got his numbers from but it isn't nearly that bad. Besides the game token thing was only introduced in Q2. Subs peaked at 12 million in 2010 and dropped to 7.1 million in Q1 2015. That's not even half over that time period nevermind the timespan of two quarters. Even so that pales in comparison to the numbers in NW, which have declined steadily since beta. WoW numbers have actually gone up and down whereas NW has been on a downward spiral since day 1.

    I too played WoW for six years but the subs more than anything else led to me quitting the game. Having returned during one seven-day free pass I saw just how outdated the graphics were compared to NW, which sealed my decision never to go back again. But respect to the longevity of the game that is over 10 years old and still blowing all its competitors out of the water. Does NW even have 1 million users today after the mess that was Mod 6?

    I got my numbers from the 2015 Blizzard Q1 and Q2 reports. Q1 started with 10+ million and Q2 ended with 5+ million which if you round is a 50% drop in six months. Estimating out to now that means that if the trend continued they have less than 5 million. The servers were made up when Wow was at it's peak which was at about the 12 million mark, the number of servers was set up for that which is where I got that number from. The tokens were introduced in Q2 as you say, but even allowing players to play for free didn't stop that slide.


    As you said wow is a much bigger game, and I believe that the way to do things is to look at % increases or decreases over a set amount of time. With that said wow seems to have suffered larger % decreases in the past six months.

    Oh my apologies, I never saw the Q2 numbers, which shows a further 2.1 million decline. It would suggest that it's the biggest decrease in subs the game has ever seen over any period. I thought WoD and garrisons were a hit but after doing some reading it seems the latest expansion was a big flop and up there with Mod 6. Blizzard would appear to be losing touch with their playerbase just like Cryptic/PWE have.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • thyralionthyralion Member Posts: 46 Arc User
    *grabs some popcorn*
    *waits for an actual answer to the question*
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    edited August 2015
    thyralion wrote: »
    *grabs some popcorn*
    *waits for an actual answer to the question*
    Lumberyard, farm, marketplace, in that order.

    There you go...
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • archangelzorak01archangelzorak01 Member, NW M9 Playtest Posts: 324 Arc User
    You need to farm mass fangs from the dragonflight event to buy the good stuff.

    No need to worry about the marketplace level until you have a guild that is able to beat the dragons on a regular basis.

    A couple days into Strongholds and I, along with a majority of my guildies, already have 20+ Fangs. Fangs are not hard to get. In my opinion it is too easy. I'm sure we'll all have our Fangs/Marks maxed long before we can actually buy anything with them.
    Neverwinter Module 6: The only MMO expansion in the history of MMO's to remove more content than it added.


  • charononuscharononus Member Posts: 5,715 Arc User
    thyralion wrote: »
    *grabs some popcorn*
    *waits for an actual answer to the question*

    The first response gives a decent rundown of what's going on with it.


    lirithiel wrote: »
    charononus wrote: »
    lirithiel wrote: »
    charononus wrote: »
    Don't even know why you people bother. Again it becomes a HUGE grind just to get the best gear in the game (Istead of end game dungeons fighting nasty beasts) they want you to grind, grind, grind for only god knows how many weeks/months.....

    You know why WOW is still going strong this long after it launched? It wasn't because the devs made you grind, grind, grind.................................

    This game has become so stupid...
    Wow just lost 50% of it's subs in two quarters. Is set up to have 12 million subs across it's servers and at this point likely has less than 5 million. It actually feels more dead playing it than the dragon server does. And all of this is after wow instituted it's own version of f2p.

    The game is HOW OLD???? I stopped playing because the grahics were outdated and bland compared to other games. Along with just wanting to do something new I lasted 6 years before I stopped playing. WoW won't last forever that is a fact, but in reality they are doing far better then NW is....

    I don't know where @charononus got his numbers from but it isn't nearly that bad. Besides the game token thing was only introduced in Q2. Subs peaked at 12 million in 2010 and dropped to 7.1 million in Q1 2015. That's not even half over that time period nevermind the timespan of two quarters. Even so that pales in comparison to the numbers in NW, which have declined steadily since beta. WoW numbers have actually gone up and down whereas NW has been on a downward spiral since day 1.

    I too played WoW for six years but the subs more than anything else led to me quitting the game. Having returned during one seven-day free pass I saw just how outdated the graphics were compared to NW, which sealed my decision never to go back again. But respect to the longevity of the game that is over 10 years old and still blowing all its competitors out of the water. Does NW even have 1 million users today after the mess that was Mod 6?

    I got my numbers from the 2015 Blizzard Q1 and Q2 reports. Q1 started with 10+ million and Q2 ended with 5+ million which if you round is a 50% drop in six months. Estimating out to now that means that if the trend continued they have less than 5 million. The servers were made up when Wow was at it's peak which was at about the 12 million mark, the number of servers was set up for that which is where I got that number from. The tokens were introduced in Q2 as you say, but even allowing players to play for free didn't stop that slide.


    As you said wow is a much bigger game, and I believe that the way to do things is to look at % increases or decreases over a set amount of time. With that said wow seems to have suffered larger % decreases in the past six months.

    Oh my apologies, I never saw the Q2 numbers, which shows a further 2.1 million decline. It would suggest that it's the biggest decrease in subs the game has ever seen over any period. I thought WoD and garrisons were a hit but after doing some reading it seems the latest expansion was a big flop and up there with Mod 6. Blizzard would appear to be losing touch with their playerbase just like Cryptic/PWE have.

    NP, I just wanted to cite my sources (halfway, I didn't want to pull out links and do it all the way). As for WoD did you play it for long after the leveling ended? It was only at endgame that people got frustrated. They removed dailies, and instead went to filling a bar by killing mobs. They made dungeons not matter to run, and removed any benefit to actually going and doing some crafting by making all profs available to you at your garrison. If you only played for the leveling story you'd have had a totally different experience than someone that played more. (This is one of the other games I switch back and forth to now that I have about a year of tokens.)

  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    charononus wrote: »
    lirithiel wrote: »

    Oh my apologies, I never saw the Q2 numbers, which shows a further 2.1 million decline. It would suggest that it's the biggest decrease in subs the game has ever seen over any period. I thought WoD and garrisons were a hit but after doing some reading it seems the latest expansion was a big flop and up there with Mod 6. Blizzard would appear to be losing touch with their playerbase just like Cryptic/PWE have.

    NP, I just wanted to cite my sources (halfway, I didn't want to pull out links and do it all the way). As for WoD did you play it for long after the leveling ended? It was only at endgame that people got frustrated. They removed dailies, and instead went to filling a bar by killing mobs. They made dungeons not matter to run, and removed any benefit to actually going and doing some crafting by making all profs available to you at your garrison. If you only played for the leveling story you'd have had a totally different experience than someone that played more. (This is one of the other games I switch back and forth to now that I have about a year of tokens.)

    No I didn't experience WoD at all. I quit in Jan-Feb 2014, although I enjoyed MoP very much. It seems they are following the same route as NW by making the vast majority of professions totally irrelevant.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • muuli01muuli01 Member Posts: 32 Arc User
    edited August 2015
    > @lirithiel said:
    > thyralion wrote: »
    >
    > *grabs some popcorn*
    > *waits for an actual answer to the question*

    > defiantone99 wrote: »
    >
    > Lumberyard, farm, marketplace, in that order.





    hmmm, and here we go, this helps quite much for stronghole -creation...


    ps. it is really hard stay Topic when other forum is quiet...
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    You cannot build a market without building a farm and you cannot build a farm without building a lumberyard, and it takes maybe all of five minutes to figure this out by actually looking at the interfaces. There aren't multiple choices in how to start the Stronghold... it's completely on the rails.
    Guild Leader - The Lords of Light

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