Companion active bonus effects that generate a damage over time seem to cause affected enemy to partially ignore stealth. Enemy will follow the stealthed TR around. Sometimes they will close in and do a melee attack and sometimes they will just run up to you and stand there or follow you around if you move. If they have an area attack they will often use this on you, seemingly knowing exactly where you are regardless of how evasively you move around.
I have even seen cases where aggro is reversed while in stealth. They will pursue and engage the TR in stealth but when stealth drops they will immediately leave for another target.
I reported this about a year or so ago regarding the odd interaction between the companion active bonus from the Lightfoot Thief with a TR using stealth but wanted to expand it to also include the active bonus of the Death Slaad (other dot effect active bonuses I would assume are also as bugged).
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Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
This effect now is quite similar to that old interaction of two perma stealthed TRs as I believe you are describing. Even though they had no target they would fire off their AE attacks and sometimes use a melee in a random direction. I actually enjoyed that and I thought random nature should be how an enemy reacts when it cannot locate its target.
The bug I encounter now is somewhat different than that in that the enemy seem to know quite positively where the TR is at and it does not require a second stealthed TR to be on the target hate list or involved in any way. It is easiest to reproduce solo with a pet, but it is also noticed in groups and with other players around.
Sekhmet@kvetchus_
Guilds: Greycloaks, Blackcloaks, Whitecloaks, Goldcloaks, Browncloaks, Spiritcloaks, Bluecloaks, Silvercloaks, Black Dawn
Tredecim: The Cloak Alliance
Neverwinter Census 2017
All posts pending disapproval by Cecilia