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equality of potions

caomhinmcccaomhinmcc Member Posts: 13 Arc User
just a statement observed
when a player quaffs a potion it only refills 10k hps, when a mob in an epic dungeon quaffs a potion it refills sometimes half their hitpoints which can be as much as 500k, this needs to be addressed

Comments

  • cjh1983cjh1983 Member, NW M9 Playtest Posts: 229 Arc User
    edited July 2015
    Mobs sometimes have millions of hp, do you want millions of hp too? They also stop all actions until they drink the potion.

    Every single game, like ever, does this.
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,426 Arc User
    I don't even view that as they are drinking potion. I view that as like an add or mutation.

    For this, at least, you have a chance to kill it before it finishes drinking like the critter who read the spell book and mutate to be bigger and more HP.

    Comparing with 3 types of mod:

    1. drink potion to restore some HP.
    2. read spell book to become bigger and full health
    3. pure add

    #1 probably is the easiest one among 3. For the first 2 types, you have a chance to kill them before the 'change'.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • dsn1118dsn1118 Member, NW M9 Playtest Posts: 682 Arc User
    I never bothered to check since I run high dps teams but cant you interrupt their heal with stuns or knockbacks
  • skalt112skalt112 Member Posts: 1,089 Arc User
    dsn1118 wrote: »
    I never bothered to check since I run high dps teams but cant you interrupt their heal with stuns or knockbacks
    yes

  • Frozen FireFrozen Fire Member Posts: 11
    :tongue: Bosses don't drink potion afaik... Not the later ones atleast. Only some of the regular or elite adds drink pots but that doesn't generate anywhere close to 500k
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  • caomhinmcccaomhinmcc Member Posts: 13 Arc User
    edited July 2015
    when the mob stands there and drinks a potion for a third of its 2 mil hps (epic dungeons) than that equals about 670k hps, yes there are some actions you can do to postpone the imbibing and hopefully kill them off. The point is what is good for the goose should be good for the gander. lower their potions or increase ours, if a superior potion gave you back 25% of Missing hitpoints not total hitpoints then it would be on par with the mobs' potions.
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,426 Arc User
    caomhinmcc wrote: »
    when the mob stands there and drinks a potion for a third of its 2 mil hps (epic dungeons) than that equals about 670k hps, yes there are some actions you can do to postpone the imbibing and hopefully kill them off. The point is what is good for the goose should be good for the gander. lower their potions or increase ours, if a superior potion gave you back 25% of Missing hitpoints not total hitpoints then it would be on par with the mobs' potions.

    I won't ask for that. Based on the history, if PWE gives you the potion equality, they will give temp health to the mob to "balance" it out. Every time we asked for more, if they respond, the result is ...
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    :tongue: Bosses don't drink potion afaik... Not the later ones atleast. Only some of the regular or elite adds drink pots but that doesn't generate anywhere close to 500k

    Not a dungeon boss, but the Grand Hurricane boss of the Air Cult Assault HE does (being an Air Cult Hurricane on steroids) and his heal from it is easily 500k, plus it can't be interrupted as far as I can tell (control immune) and good luck killing him first unless you've got a lot of DPS going on (my experience is it can be hard to get even one other person to do these HEs).
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