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pottsey5g Arc User

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  • There are two areas one is uniform and one is more casual which has a lot of different options. Could it be you only looked at the uniform slots? Its been many years since I used it, I think there was a slot called "off duty" or something different to the main uniform slot.
  • My guideline rules are ideally 5 to 8 Eng pet consoles (Advanced Engineering - Hangar Craft Power) with many people saying 6 is the sweat spot but really as many as you can fit along with Swarmer Matrix. For a budget full carrier that has good performance: Friends in Unusual places + Fleet Support + Superior Command…
  • As far as I can see Augmented is not an experienced Carrier pilot. From what I have seen they do not do high end full carrier builds based around high pet damage. The past few videos of his I watched had poorly designed carriers in terms of maxing out pet damage and not one single full carrier build at least by how I…
  • I am not following your numbers. 42.5k as far as I am aware is not the average per To'Duj individual fighter that's the average per entire fighter squadron. So 6 fighters or 1 bay = 42.5k on average so two bays made up of 12 fighters is 85k dps total which is less DPS then 1 single droneship or half a bay of droneships.…
  • Why wouldn't I post evidence I already offered to post? Granted I am still on my laptop without access to my main PC which limits what I can post for now. To prove I am telling the truth here is my old parse data from years back that I have posted before without the new hangar bay consoles and without the pet crit chance…
  • That's not how full carrier builds work. A full carrier build is pets first and I run Elite as default with enough pet damage to solo Elite with ease just from the pets. I am saying Droneships with the passive ability is extremely high damage way better from the sounds of it then your low pet DPS Donni carrier. You…
  • Some ships have inbuilt passive powers in the case of all 3 of these dreadnoughts they have Power Energy Distribution to pets and allies. Another good one is the Hur'q Dreadnought with its passive shields immune to damage trigger. Not sure that analogy fully works. Pets on a full carrier build are making up around 80% of…
  • It should work but I cannot remember testing that one out. If you like I can do a test and find out though its likely going to be a week before I have some free time for a proper STO session.
  • Not sure who told you droneships cannot get near that, who ever said that is wrong. A single droneship with Wingmate and no SAD should be doing around 100k DPS or at the very least way more then 42k and that's a single droneship not the entire bay which should be doing over150k+DPS or at the very least over 100k. That's…
  • If you put on Droneships its something like triple to quadruple the pet damage output if not higher. More so if you use Wingmate trait. Its base pets from memory are around the level of Qaw'Dun Birds-of-Prey. I am not at home right now with access to my notebook to double check.
  • I am a bit puzzled by what you mean its not a full carrier. It very much is a full carrier along with Flight Decks and Science Carriers which are also full carriers. What definition are you using to define a full carrier? As far as I can see the Valkis has everything a full carrier has and the Valkis can take bay items…
  • How is it not a carrier when its got 2 bays the mastery boost pet Quick Deployment along with being able to take full carrier only pets that only full carriers can use? If that's not enough it also has a Energy power boost to carrier pets boosting there weapon power to boost damage further. Making its pets stronger then…
  • We where told around a week ago that there is already a staff member at DECA and they would start communicating with the community in a matter of weeks. I didn't get the impression this person was taking over the blogs anytime soon or that the current CM is going away anytime soon. It did sound like that would be the case…
  • Given the lack of small ship content I don't see it very likely Valkyries or the Kodai fighters will be made playable. Not impossible just very unlikely.
  • Is the counter showing you have points to spend? I am still earning perk points in that I get the reward box each time I earn a new point. But my counter for points to spend is staying at 0. Once they increase the cap I shouldn't have any points to spend upgrading.
  • That's not meant to happen. Didn't the devs say last time was a mistake/bug. You can keep earning the rewards for points but the points are not meant to stack up ready to spend for the next increase if it happens.
  • The 26th ships are more then essentially the same or pretty average. The Romulan Carrier is arguably the strongest carrier in game. Its the best Carrier to use drone ships on. Its not just a novelty of a big ship it performance is top notch. I find it way more outstanding then the overrated DPRM.
  • In that case I am wrong and they should add DrainX along with Carriers.
  • From the way its worded you should pick one 26th and get all 3 ships. Or one 23rd and get all 3 ships. Or 6 ships with 2 picks.
  • They certainly could add something else entirely. Its just Full Carriers are the only ship class and the only core build type that doesn't really get anything from endeavours to boost there theme. Every other ship class and build type has endeavours that boosts them from DrainX, energy weapons, Proj, EPG and all the…
  • Same thought for me. Seems like a good value bundle for a change. Though I already have some 26th Century ships so I am not sure its worth it for me.
  • Adding more to the current states would be crazy and cause all sort of balance problems. We don't need more ship crit damage or crit chance. Adding missing states like carriers buffs. +Pet HP, +Pet Damage, + Pet Crit, +bay recharge that would be great.
  • (quote of redacted post removed) - darkbladejk Well they did just fix the Elite Command Kodai Federation Fighters. That bug report was put in 1 year ago. So there is still hope for the Borg Pets.
  • Same it doesn't solve any problem or help in any way from what I can see. All it does it make it harder to find items you want to use.
  • The game client and server lag has for the most part been fixed. If you are still having 24/7 lag it is highly likely the problem is something more local or between you and the servers rather the the servers and game client. There are still a few problem areas like the first area in ISE with the first wave of Borg often…
  • Our concern is it appears as though this case has been marked as resolved and complete even though its still a bug. The patch notes said its been fixed which in turn likely means the internal bug tracker has been closed as resolved. Even though not all full carriers can still use the pets. The problem as players is we have…
  • At this point I would rather they remove it all together if they cannot provide a suitable fix. Its causing more problems then it solves still.
  • The Elite versions have FAW3 perma, which means you can drop SAD as all SAD will do is lower the pet DPS output. So in that respect they are ok. They free up a trait. My only real complaint is they still have not been fixed to work on all Full carriers like the Valkis. I want to use the pets but cannot as someone forgot to…
  • That's not practical for someone like myself that spends a lot of time crafting and trading. The same old stacks are constantly going new. The new symbol combined with the number symbol from the stack means I cannot tell what the stack is. For example I just cleared all the new symbols less then 5 minutes later and I have…
  • There are important differences if I am understanding this correctly. DECA did not purchase STO or Cryptic. None of Cryptic buildings, people, assets, overall systems or anything outside of the 3 games belonging to Cryptic are being transferred to DECA. This could even include the game severs and infrastructure with a very…