I am wondering if other players feel the way I do and should be allowed to make a single man fleet if the player wants to do such things or single account fleet. I always believed a player should be able to play the way they want to and some don't wanna join fleets with many players in it for various reasons. So why not allow the player base to make and hold single man fleets if they want to.
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Unless you are just grinding mats 24/7 you aren't going to build any fleet locations and unlock fleet gear.
You get a fleet bank, but you can just as easy mail your alts stuff.
Other than just having a Fleet Name attached to your toons, I don't see any substantial benefits, other than not having to fight to get your Fleet Marks turned into Fleet Credits.
You're going to need tens of millions of dil and thousands of doffs to level the fleet holdings, so if you really really want to do this can always either hire some people to be your fleetmates, or create 10 accounts and be your own crowd.
There is already a mechanic in place for players that don't wish to join a fleet. That mechanic is simply not joining a fleet.
There is nothing in the game that comes from Fleets that is required to be able to play the game. Yes, they have nice items, but you can get by perfectly fine with items obtained from crafting, drops, c-store, lobi, etc.
With all do respect, what it sounds like here is that you want the benefits of a fleet without having to be in a fleet. It just doesn't work that way.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
"-Grind is good!" --Gordon Geko
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You can't always get what you want.
They make you play episodes to get the episode rewards. They make you earn marks to get the reputation rewards. They make you play the game to level up your character. They make you buy ships to get admiralty cards. It never ends!
Not only that, but they won't let me fly an X-Wing Fighter!
So the only limitation on having a one man fleet, is to listen to anyone that says it can't be done. The thing is to have patients and to figure out your plan of how to do it.
Besides, with how the game is set up now. Building a one man fleet is the only thing one can do to get any sense of satisfaction for actually having accomplished something. Back before fleets, it was actually getting you toon and your ship geared. Now, that's super easy. So all we have left is building a fleet.
As long as you, don't give in and don't give up, then when you're done. You can look at everyone that said, "It can't be done!" and say, "You were wrong! Now what?" But it will take time and patience.
I tried it once as mentioned before, made it to level 2 across the board for the starbase itself, but i lost interest in it since. it's not the work that was the big deal, it was the repetition. i can't stand repetition for very long and when i know something is a grind i got little to no tolerance and interest to go back and continue with it.
I understand what you are saying, but it depends on the person and how much they can take.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
You about summed up the problem in a nutshell. Repetition is sure to ruin your fun in no time. That's basically what drove me to give Champions Online a stop.
If anything, this game is too much single player for an MMO.
Nevertheless, the option to make your own fleet is available, though a little bit of a hassle. If a person is determened enough to NOT interact too much with other people in an MMO and still play most of the content, STO is probably the best MMO out there to acomplish that. SPecifically when it comes to fleets, you don't even need one for the gear. All you need is the provisions in your fleet and an invite to a high level fleet via the NoP channel.
Then you, my friend, are in the wrong Fleet.
The big problem here is your mindset toward fleet contribution. You're thinking of it as giving your resources just to advance while the hierarchy of the fleet laughs and enjoys the spoils. If anyone is in a fleet that works that way, they should just leave. It's supposed to be a group of players working together toward a goal. Fleet development is about people working together and advancing the fleet. The gear is a reward for successfully achieving that goal.
All you are asking for is to have access to the rewards without having to put in any of the work. Fleets can be a really good thing, and can help improve your game experience if you just give it a shot.
Both options are there. It take 5 people to make a fleet. All you have to do it find 4 others that are willing to party up, go to ESD/Qo'nos/NewRom and make said fleet and then then the extras leave said party and fleet. BAM! One man fleet.
Message me in-game (@tm706) for help
1st Alpha Quadrant Fleet
No need for an alt account. You can invite your other characters while they're off line. Then alt over, and boom, Fleet invite.
Most fleets restrict access to Fleet gear initially. Because purchasing items from the Fleet stores uses up Fleet Provisions. If someone contributed one million's worth of Fleet Credits to the Fleet and then decided they would come back tomorrow to purchase that Fleet Ship they wanted only to find out there were no more Provisions left to do so, they'd be very upset. Justifiably so. Happened to me. Contributing one million in Fleet Credits to a Fleet took a very long time and I put off improving my characters for the purpose of doing so. And then someone who joined the Fleet yesterday got a Fleet ship and full gear for it off my contributions. Without contributing anything at all to the Fleet.
So do not pretend with me your STO life is soo unfair. Like most of the Glow Kids generation, you appear to want everything for nothing right now and you can't be bothered to think about other people. You also apparently can't be bothered to spell check or use correct grammar. Even non native English speakers usually get those right.
Most Fleets that I have seen do have a minimum contribution before opening up access to Fleet Stores, ranging from 10K to 100K. Nothing wrong with that, it helps to keep people from joining, buying a bunch of Fleet gear (using up provisions that others contributed to) and then leaving. Requiring people to actually contribute themselves instead of just leeching off of everyone elses contributions is a perfectly reasonable stance. Then there are others, such as the one in my siggy and another I have a toon in, that have no contribution requirements, but instead have a relatively short probationary period, after which you have access to all Fleet stuff, even if you have yet to contribute a thing.
I have only run across one Fleet that was "shady", after being well over the minimum contribution level with no promotion. I emailed the Fleet leader with no response, then caught him online and PM'd him, at which time he promptly put me on ignore. Ten minutes after that I was in a different Fleet, been happy there ever since.
So, from my experience, most Fleets are great places. It sounds like you had the bad luck to get into one or two that weren't and somehow took that to mean that all Fleets are bad. Although I have actually had good luck with it myself, the key thing is don't accept random Fleet invites. Peruse the Fleets recruiting in the Forums, see what they have to offer, watch for posts from people who have burned by them, and then choose one. Blatant plug, you can't go wrong joining the one in my siggy. Awesome group of people, maxed Fleet holdings so there's no want for anything and you can be as active or as casual as you want.
I won't ever join a fleet again.
Man you got a raw deal there. Back when my fleet was more active (Summer always slows us down) we would have the fleet stores closed to all, but then on Friday afternoon PST we would unlock them for everyone above newbie rank and leave them that way till Monday morning. Fleet weekends were popular, but it took the remainder of the week to replenish provisions.
We come in peace, SHOOT TO KILL!