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Devs: PhysX not using GPU.

Hi.

This game has PhysX but according to Nvidia driver's PhysX indicator the game runs it on the CPU.

I already tried forcing the GPU but nothing works.

Both happening on my PC and laptop.

Is this an oversight or a bug?

What else is the purpose of PhysX support?
[SIGPIC][/SIGPIC]
Post edited by therealmt on

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    ilhanskilhansk Member Posts: 620 Arc User
    edited April 2015
    I don't think this game supports hardware-accelerated PhysX.

    It's probably just CPU Software-PhysX.

    EDIT:

    http://physxinfo.com/wiki/Category:PhysX_SDK
    NVIDIA PhysX SDK is proprietary, multi-platform, realtime physics engine middleware. Middleware physics engines allow game developers to avoid writing their own code to handle the physics simulation, and focus on other aspects of the game.

    While PhysX SDK is mostly used to calculate in-game physics on CPU, some games and applications are supporting enhanced hardware accelerated physics effects - running normally only if appropriate NVIDIA GPU is found the system.
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