I created the discussion "Exchanger Stones...". You do this in module M16. I saw it on the TEST server. Thanks. But! You need to choose. Or you can change absolutely any stones. (one stats\double stats\triple stats). Then the stones can be assigned to the account. Or you can change the stones on the stats. But then they should not be assigned to the account. You can not do it as done now on the test. People will be deceived! People will be disappointed! People will be angry! People will be leave! It's important to me that you see this message.
Sorry for my language.
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Not calling you out, just that it doesnt hold much water for me
I'd be upset if it was BtC, but its not. It's BtA and that's more generous than most games out there already.
Yes, they'll be with you forever, just like with every other piece of gear you pick up. Just like every other game out there. Mods become BtC the moment you stick them on in SWTOR, weapons/gear become BtC or BtA the moment you put them on ships in STO. Most games make it BtC. This will be nothing different. And if the game changes so drastically (like now) where particular stats become obsolete, then I expect them to do exactly what they are doing, offering an exchange.
- The price of those enchants has dropped from its highest point, and the player might not be able to afford a replacement of the same level. This is an outright (and maybe a significant) loss.
- If the exchange vendor is used, you get BtA enchants. That's fine for now, but what if in a few months we hear "We have noticed that 90% of the player base are using the same Armor and Weapon enchants, so in order to make the other choices viable, we are....." If the vendor is gone by then, you are stuck, and in a worse position than before, as you cannot exchange your enchants with other players.
- If the exchange vendor is only temporary, it is a bit unfair toward players that may have taken a break from the game and come back only after it is gone.
- If the exchange vendor is permanent, it basically makes all the different enchants equally valuable, which is fine for those chasing the current "BiS" meta, but it will reduce ward sales, as players will only need a single set of enchants and can exchange those as needed. This could be "solved" by introducing a new "better" set of enchants, which could not be obtained through exchanging, but that would introduce yet another set of problems.
It really looks like a "no-win" situation.Getting BtA echants is a steep price to pay, but it is the best solution. While unbounded exchanges may appear to be good for players now, it will cause lots of problems down the road.
1) The price of enchants goes up and down depending on the perceived effectiveness of the enchant. Well, nothing we can do about that is there. At least we are allowed to swap over stuff this time
2) If they decide a few months down the track that they are going to nerf "x" because its too popular then they might bring back the exchange vendor again. Why not, they did it this time. And if everything is BtA, then this won't effect the economy - which is the whole reason they made it BtA remember.
3) If its unfair towards people who missed the boat then WTF do you think they can do about that. I wished I'd invested in Microsoft 30 years ago too but nobody is offering to sell me stuff at 1990's prices.
They are allowing us an exchange. They could have just as easily said "tough luck". The only restriction is that its BtA. Which is only going to effect people who were going to manipulate the market for their own mercenary reasons. I can live with that.
My guess is, I would place a bet on this too. That the NPC enchantment exchange will be temporary. Just look at how they handle the events. Most are time based so if you aren't playing every day tough luck and if you miss the NPC, tough luck. They don't seem to care if a player is on vacation and miss the NPC exchange or if a player temporarily quit and decides to return to the game. They don't care.
You bring up a good point about them doing further nerfs to enchants based on a meta or popularity route for builds. This can screw many players if they decide to purposely make the meta which is now bta something else so you can't exchange. This is NOT outside the scope of what they have done in the past. So I can totally see them doing something like this which will make a lot of players not happy.
But over all, I don't really care because enchants don't have the impact anymore that they did mod 15 -
As I said before, I don't care one way or another, but if this goes live, at least it will soleve the problem of people getting a BtA enchant they might regret later.
Option 1: do nothing.
Option 2: do a proper exchange vendor in the future. i.e. unbound to unbound, BtA to BtA, BtC to BtC.
Or "enchantment to enchantment" is back?
Or both?