Did some testing and it seems the issue is with the Gagarin hull section. If you use the hull section for the Shepard skin the shield effects are the correct size. Not sure about the fleet variant.
The cyclone generator could be decent, except the generator itself only has 42 health. Most of time using it in pve it is dead before the activation time is even finished.
Molten terrains activation time is 3 seconds, which is longer than engineer turrets. Cold fusion flash by comparison is instant cast and does about 10 times more damage.
I haven't tried out the turrets, however, molten terrain is really bad in my opinion. The combination of a really long activation time and poor damage make it not worth using.
I'm honestly not very impressed with them. From my limited testing, the normal versions do almost the same damage as the elites simply cause they have beam arrays instead of the dual beam banks. I'm thinking of trying out the advanced version, they keep 2 beam arrays up front with 1 DBB and gain the omni rear beam array.…
Same thing for the last several days now. Tracing route to patchserver.crypticstudios.com [208.95.185.41] over a maximum of 30 hops: 1 <1 ms <1 ms <1 ms 192.168.0.1 2 10 ms 7 ms 9 ms router24-72-110-1.r.rev.accesscomm.ca [24.72.110 .1] 3 8 ms 7 ms 7 ms internet-7606.accesscomm.ca [24.72.99.249] 4 42 ms 44 ms 40 ms…