I can't agree, when you put Complete all you have animation and visual of this and you know that all objects there must be completed, same here, same visual but you can turn off path for objects/tasks you don't want to be right: f.e. - http://www.stowiki.org/images/e/e6/Foundry_Complete_All.png with this -…
hope they will do it soon, using too much effects on the map to make it darker or hard visible makes map too heavy and lagy, so I don't think that is too big problem to import light system to foundry, and give people to chose how lighter map will be or add maps and functions witch already are in game. now foundry is on…