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  • This ep is a slight improvement on the 2-parter, by all of about 2 microns in my opinion. Burnham is not the only instantly dislikable character. The Captain has the feel and appeal of a used car salesman. The Cadet is just irritating on so many levels, though got to say, I was impressed with how well they managed to…
  • Where to even begin? Straight off, frankly both episodes managed to completely disappoint me on almost every level. ST:D is supposed to be Prime Timeline, and yet visually, beyond the communicator and the phaser you see, there is nothing about the visual appearance that even hints at the series being set in the mid-23rd…
  • Without sitting down and binge watching 2 seasons of Space 1999, I can not recall any names given to any security officers. However one thing I do recall very clearly about the purple sleeves, was that they had a kind of bandolier/belt combination, as opposed to just the belt that everyone else wore. You could add that…
  • Based on Neverwinter, I'd have to say yes. It took quite a while for point redeeming to come up for Neverwinter, so I'm expecting it to be a while for STO as well, but it will come.
  • Former (and recently returned) PC player, and now XB1 player here. Red Alerts are not walks in the park, I do not expect any T5 to get through without at least a few respawns, and I doubt even the most heavily armoured and armed T6s can get through a Red Alert without getting destroyed. I went into one of these yesterday…
  • The rate at which you can aquire ore compared to what you can refine in a single day is bizarre. I refine the 8,000 every day and am up to about 200,000+ refined, but currently have over 100,000 ore (partly thanks to the 50,000 ore from the Crystalline Cataclysm - I'm referring to my XB1 account here). I easily make more…
  • Tribbles as biological weapons is a great idea, and one I have discussed with friends in the past. Starfleet could employ normal tribbles as weapons against the Borg. Just beam 1 tribble to a cube with about 4 tonnes of any food, and by my reckoning that cube would be torn apart in less than 48 hours, based on a single…
  • We already have it, it's called being an idiot and leaving food in your bank or inventory with at least 1 tribble and forgetting about it! (Trust me, most of us have done that at least once)
  • The 'no-forums' excuse is a poor one to cite, based on the fact that it took more than a month for the console Neverwinter versions to get their own forums.
  • Not strictly accurate, I play it on the XB1, enjoying the totally fresh start. I also play on the PC. (same with Neverwinter for the record.) Each has it's own merits and flaws (and I'm not referring to the current lacking content on the consoles), simply play on what you prefer.
  • Okay, Crystalline Cataclysm is a fast fight for us console users, but I remember all too well what he Entity was like to fight in Red Alerts/Fleet Actions 5 years ago. Be thankful the TRIBBLE will die! I used to see far more T5 and T6 ships pummel that thing for up to hour and barely scratch it.
  • Poker is agood idea, all they to do is create the functionality, and add it to the poker table in the crew lounge (Federation ships, raised section at one end), Then add those tables to appropriate locales.
  • Expanding on the Neverwinter comparison, Neverwinter automatically pops up a second panel showing the relevant slot with/out equipped item for comparison. Might be too much info for Away team gear, but ship gear and Captain specific gear could handle it.
  • Nice idea but given a scan can be fired off even in the middle of a massed battle, would you really want even more FX clutter while you're trying to find some poor needy enemy who is in dire need of a spare generously donated torpedo?
  • This is not just an issue with the Delta bridge, I've found at least 4 Federation bridges that simply will not give access to the other decks at all on the Xbone,
  • A 3 dimensional chess set (I doubr we would be able to have a playable version - good luck making a 4 move checkmate on that version, I tried years ago!). but a ship prop would be nice. A pilotable Workbee or dock shuttle (TMP/WOK era). A shuttle bay or hanger for our ships,
  • To be honest a little bone would be good right now, as a former PC player I'm finding the lack of content for the Xbone a bit annoying. I'm already lvl 57 and halfway through Iconian War, because of the lack of anything else to do. I'd settle for having R&D and/or DOFFs at the moment (at least DOFFs brings diplomatic…
  • From what I saw in a couple of vids talking to Cryptic devs, the PC update will drop sometime soon after the console launch.
  • The lack of comments from MicroSoft is not that surprising, nor is it without precedent. There was very little mention of Neverwinter, other than an advert tile that was in the lower left of the dashboard on the XB1 when Neverwinter was almost live. Another of the larger MMOs that came to the XB1 that was pretty much not…
  • No aspect of Forge/Foundry at all, there was a rumour in the early days that Forge/Foundry would come to the consoles, but it has still not arrived, and the console version of Neverwinter is only 1 expansion behind the PC as it stands now. I still remain hopeful that it might come eventually - other games such as the Halo…
  • Kyle, PC players who migrate over will NOT get any form of preferential treatment, Arc/Cryptic/PW already set that precedent with Neverwinter a year and a half ago. As regards the query about Forge, given that it's been (very close to) 18 months since Neverwinter hit the XB1 (and over a year since it hit PS4), and we still…
  • I am a formcer STO PC player, and am indeed looking forward to its arrival on the XB1. As a former PC player who did hit max rank (originally 50, then later 60), it would be a nice treat to have items such as my Odyssey class ship, complete with it's full Borg set upgrades (and just to give context as regards time, I was…