Honestly, what I'd like is the ability to make variations in the missions, so that picking one option continues the mission, and another FAILS the mission... Or to have the ability to specify Career Specific abilities, as in some of the standard STO missions. (Engineers can repair things, Tactical kills or blows things up,…
Is there a tutorial that shows, step by step, how one would accomplish this? Especially with the new way the Foundry 0.8 is doing things with objects. I'm open to having someone help show me via skype or email also, if that is possible. Or, even taking screenshots and posting here. The exact thing I'm looking to do, is…