I'd probably say less now this week. I was doing the FE episode a lot on top of the Q event but I've earned what I needed from the episode now and the Q event is fairly short per day. Without the event calendar I don't feel like waiting forever in queues to earn the lowest amount of marks. There really is nothing to do in…
You don't think that Dan may have went to Zynga to pick up a few farmville micro-transaction ideas and come back? That may have been the plan all along.
I don't think its just about the gear for some but also a piece of real estate that represents your fleet (although its become a big pain in the a** vs. labor a love.) I would love more functionality. Back on topic, this nerf is ridiculous without something to replace what they removed. You can still AFK in foundry for 20…
We need a solution implemented now... not in 3 months! Fleet marks should be added to any teamed activity or group play map like deep space encounters, fleet actions, pvp, stfs but people had been saying this all along. Dilithium should be added to every mission played in the game even if its small amounts.
What I noticed last night is that the mission reward is based off the average play time of that mission not on your play time. I played a mission over and over and the rate changed very slowly as I was bringing the average play time down the reward slowly dropped each time I played it.
Once again you're mistaken... do the math. Just because your large fleet is talking about it doesn't mean it's not impacting large numbers of players across the board. There are hundreds more small fleets than large fleets.
You don't represent the "silent majority"... If the average fleet size is 25 then for every fleet of 500 there are dozens of fleets with less than 25 members... so before you pretend to speak for the masses... do some math. This decision is just wrong all the way around... and before you get all excited to get more people…