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theboxisred Arc User

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  • I have made a bug report with all the details I could gather on the subject at the link if you would like a better idea of what's happening. https://www.arcgames.com/en/forums/startrekonline#/discussion/1272951/tfo-difficulty-level-selection-error I also provided a video to darkbladejk who has been quite helpful. This was…
  • Now that a pop-up has been mentioned, how about a a pop-up that informs the player that there is a bug that will jump them to a higher difficulty level than the one they've selected when chossing top play a random TFO? Or perhaps a clear notification in the UI itself.
  • I believe that most of those will qualify as Word-of-Mouth. Plus, in all but 1.5 of the hits your search produced (their own website and social media) they have no control over the messaging, unless we're looking at a Corruption in Gaming Journalism scenario which I tend to doubt. I say, "1.5" because of the dynamic of…
  • I'm not claiming to have any details about budgeting for this game, but it occurs to me that someone thinks that Celebrity Casting should be the primary focus rather than advertising and other considerations. Even then the only advertising I see (I don't ever search for STO because, you know, I'm already in) is the…
  • Letting the communication get this bad seems like a choice. Who is making that choice is debatable.
  • Agreed. I would add that even if those customers are banned there is no harm in them retaining the ability to read these forums, or at least no harm in the aforementioned banned customers reading official notifications posted to these forums.
  • Like leemwatson, this will be my final comment on the matter as a continuation of the subject could easily become... Feisty. Thank you all for your participation in this discussion. I have found your comments to be most informative. Good Day to you!
  • Non-sequitur, Ace. You will observe, if you check, that the series of questions form a progression that starts with the phrase, "Should we..." not, "Can we..." To put it in simpler terms, the following two questions, though similar in their construction, are asking two very different things: Can we implement a Death…
  • The part I find most interesting on the subject of the use of Artificial Intelligence is that many of the respondents are so caught up in their own superciliousness that they've provided a technical answer to a series of philosophical questions. I have found this unintended result to be quite illuminating.
  • I considered that, but the topic popped into my head as a result of the original post, without which my post loses some context. Plus I couldn't decide if General or Ten Forward would be the appropriate section for such a topic. Plans, on the other hand, do change from time to time. This may be a useful discussion in the…
  • This raises some interesting questions and ideas: 1. Should AI be used to "sort" the game code? 2. Should AI be used to detect bugs so they can be more efficiently dealt with by developers? 3. Assuming Question 2 works, should AI be used as an "Early Warning System" to detect bugs before updates go live? 4. How long would…
  • Indeed. Thanks for the confirmation.
  • "Pretty sure...?" I wonder why they would want to keep the Forum Moderators out of the loop. It seems to me that looping you in would be a good way to head off speculation that could be detrimental. I mean 'An Absolute Take Over' or 'Not An Absolute Take Over' doesn't exactly qualify as a proprietary secret that, once…
  • Another thing I'd like to see is an end to paying known actors for voice overs and diverts those funds in part to better development practices, and in part to a team of exterminators. (Plus, give the up-and-coming voice actors a chance by creating new characters!) The better development practices to increase the ability to…
  • Weyoun was shot for question the loyalty of the Jem'Hadar, not for taking credit for their work. https://www.youtube.com/watch?v=WIomRwtVXpY Meanwhile, with all the cloning and genetic manipulation the Founders are capable of, a story in which the Vorta are "re-engineered" to correct their vision and make them more…
  • Just for fun I put together a turret build on my mains Miracle Worker Flight Deck Carrier. It's a 5/3 with one Kelvin Photon Torpedo fore and one aft. The remaining 6 slots are turrets. It did better than expected. Bear in mind, though, that nearly all of my gear is of Epic quality. I was impressed enough to commit the…
  • Following this same train of thought, why not allow cannons to be mounted in the rear?
  • I'm searching for a more anonymous method. I'll probably end up using Dropbox at this point. The reason I'm looking for something not tied to my video channels is that a good amount of my content involves sociopolitical analysis in addition to my game streams. I don't want to mix those things here.
  • Well, I caught it on video. I even clipped out the irrelevant events before and after the bug reared it's head and eliminated the audio because that has proprietary value in the form of my commentary and review. Interestingly, while you ask for video evidence, video files cannot be uploaded to the forum. I will search for…
  • This is the tricky part: The random nature of team composition and mission selection in the Random TFO's means that this may appear to be one of those intermittent issues that's hard to track down when it may not be. That's why I'm noting the maps on which it occurs in the Bug Report that I made on the Level Jumping…
  • It's a valid point, and understandable considering the clouds under which Star Trek: Online was initially developed that a full set of back end tools were not included. You are close on my assumption, though it is not quite a perfect bullseye; I assume that the software would provide more details to a sysadmin account than…
  • I had a hunch, but I didn't want to assume.
  • For the sake of clarity this notification (see attached image) specifically states "SERVER NOT RESPONDING in red and all caps. Whatever the cause may be it is not unreasonable to deduce that the notification system in place is telling someone to start with the server. It doesn't say "CONNECTION ERROR." Additionally, there…
  • This point has already been made and I was responding to a statement regarding "poopy" servers presumably owned by Cryptic. It's gratifying to know that we are in agreement on this issue.
  • UPDATE: a Normal to Advanced level jump just occured in Iuppiter Iratus.
  • In fact, it is. Entirely. It is, however, their money to waste or invest as they see fit. Nothing you, I, or anyone else says will change their minds.
  • The red text that appears across the top of the screen states quite clearly, "Server Not Responding," followed by a counter. In my experience this will precede, "Connection to the server timed out. Please try again later," unless it's in the middle of a loading screen.. The game is clearly designed to tell us when the…
  • I have created a bug report about this level jumping issue. https://www.arcgames.com/en/forums/startrekonline#/discussion/1272951/tfo-difficulty-level-selection-error By all means review it and add any missing details you can think of.
  • I, too, will shed no tears. I just hope his replacement is a step up. Maybe the replacement will see the Exploration opportunity in this game that is hiding in plain sight.
  • As for another thing I'd like to see... How about, while in the tailor, we get an upgraded interface that allows us to preview any costume available the the character for purchase, regardless of from where the costume is purchased (Zen Store, Lobi Store, Lockbox, et al...), in any combination with other costume pieces…