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spiritborn
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  • That I could see especially if the Swede in question was a closeted TRIBBLE person to begin with (I dunno if that was the case) and was aware of the removal of the classification.
  • That's not how the law works though, it's likeness from the birth to death, there's some exceptions but those are not relevant to STO and as far as I know there's not been a single actor whose likeness has been used without permission, if there was a character they didn't have the actor likeness rights for they used a…
  • First time I've heard about anything like that and honestly it really doesn't sound very Finnish thing to do, so I'll have to look into it.
  • Honestly most if not all forums I've been on have some sort of a thread necromancy rule in place. Those being in place for the reasons our mods outlined, if that's bad due being out-dated just creates more work for no benefit without a "no necro" rule. To use a real life example what if there was a discussion about how…
  • I would say it only makes it confusing when you play those arcs at least for the Big E and Shon, as you can assume he was transferred sometime after the last we see him as the captain of the Belfast (sic). That said it could be weird seeing him again as captain of the Belfast when you've used to seeing him as captain of…
  • The thing is that some of those threads could have info that's out of date and new players would obvious not know that, also mods wouldn't have time to check each and every single thread to see if info is to date.
  • > @jonsills said: > If you build another Annorax, you introduce paradox. Either it obliterates the original, ceases to exist because there was no reason to build it, and the original exists again because there was nothing there to obliterate it, or your second Annorax wipes the first one from existence, and is now there…
  • I suppose "non-English" city names that aren't super famous could be "unique" in the sense that it's unlikely that someone else or Cryptic has thought of them before. That said if I saw USS Helsinki (which I named the ship my Andorian flew IIRC her current ship isn't named that but I used that for all the others) as random…
  • Asset might be but how it interacts with the model probably isn't. It's possible that this isn't an art issue at all but is due to lighting is working (which would make it a systems issue). Considering you're playing on PC it might even be an issue with how the your graphics card talks with the game, now I've not had this…
  • Wasn't the Jem'Hadar bug first or second winter event ship, granted Dominion wasn't playable back then.
  • On balance of things I've gotten runs that are pretty smooth on this TFO, it's only when I have to run it after 20:00 (local time) that I run into trolls sabotashing the TFO on purpose at least in numbers where it counts.
  • I suspect this is a case of "not as simple as you think". Without knowing how things are programmed beneath the hood so to speak it is really not possible to say how simple this would be and if it could cause unintended issues elsewhere. I suspect they'll just make EV suit versions of those armors, well except for the DSC…
  • Issue with branching storylines is that like westmetals said it would have consequences to the later storylines, with a the end result being that galaxy for player A might look nothing like the galaxy for player B this not only need something like 100 storylines per each storyline written atm (and even that number is a low…
  • The issue with Cutscenes is when they allow some players to do things earlier then others, I think FF14 does it best in that you're locked into a location and cannot engage enemies until all members of the party are done with cutscenes and also you don't get mid dungeon cutscenes that often, only ones at start and end.
  • Honestly what people seem to asking often would be even more work then Bridge Commander style piloting, what they're asking is essentially for the game to run 2 maps at once a fully usable interior with no limits as where you can go on the bridge while piloting the ship from the bridge and a standard space map or the…
  • I'd assume the drive functions as a special transwarp, as for the rest well depends I assume there will a console and a trait but what form those will take I can't say.
  • I've never had deal with an afk due not being able hit things so those can't be that common. Honestly I'd say try again after the penalty is over if you're able (I know some players, including myself to be perfectly honest, have such limits on their playtime that waiting 30 mins isn't always a viable option). Also I've…
  • > @"kellmg96#5851" said: > think they meant 32c Disco ships from S3 Then they should specify so, I'm no telepath I can only respond based on information given and they said "all DSC ships" without any qualifier to indicate that they meant 32c ship so until the OP comes and clarifies what they meant I assume they meant…
  • I'm missing at least 1 KDF ship from the list there I think as I used the "not owned" filter option when looking stuff in the Z-store in game. EDIT: Nevermind even though I do own it I did pick up the link to the wiki for that class.
  • There's plenty T6 DSC ships (or to be exact the 25th century versions of the DSC ships that can use the DSC skins) in the Z-store, For example the Buran, Europa , Earhart and Shran classes, You got the KDF ships as well. So you can buy DSC era ships directly (at least the Mid 23c mores the 32c ones have been lockbox ones).…
  • > @reyan01 said: > And now for the explaination that ISN'T yet another excuse to badmouth Discovery. > > So, in a nutshell, at some point in 3069 the event known as 'The Burn' occurs. It causes Dilithium to become inert. Millions die when countless Starships lose antimatter containment, causing warp core breaches. The…
  • > @westmetals said: > I understand that such players exist, but to openly say so in a specific TFO which encourages - if not explictly requires - the players to split up, is a sign of ignorance. > > If this was Infected or The Breach or something, that's different. But this is Khitomer Vortex, and you've got ships…
  • Well there's a section of the playerbase who think if you're not DPSing within their bubble of vision you must not be doing anything, especially in TFOs like this where the gates are far enough apart that explosions from the destroyed ships coming of the gates are not visible to the other gate. In essence it's a type of…
  • Yeah as it was said unless it specifically says it effects combat pets it shouldn't effect them, since IIRC as far as the game is concerned they're independent mobs you control in addition of your main ship not parts of said ship.
  • I really to check what those effects are like in-game only seen vids so far as I've been too busy IRL to play.
  • while people tend over emphasize the issue, there is an issue, while not unique to STO the level of obstruction we get with some of the more visual skills is too much while 90% of the time I have no real issues seeing myself or the enemies it still doesn't mean there isn't an issue that needs to be solved ASAP.…
  • > @westmetals said: > They would need to understand your message as well. "if to have" and such are not sensible grammatically. If your message is so cryptic that you think only a programmer as good as yourself can read it, then it is useless to post it on an open forum. Not mention such posts come of as extremely arrogant…
  • IIRC there was technical reasons why they didn't port it first and there really just 1 dev pushing for it so it's a really low priority.
  • Maybe though if it's true that it's a model CBS doesn't have the rights to things could be Weird with a capital "W" when it comes when it can and cannot be used.
  • Well mine wouldn't as my main is a lady (or at least if she were to be voiced by a man I'd be rather upset with maybe the possible exception of Matt Mercer but even that's a very big maybe).